My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Electro Wizard Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarian Barrel P.E.K.K.A Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins
Zap
Goblins
Barbarian Barrel
Goblins Electro Wizard
The Log
Goblins
Earthquake
Arrows
Goblins
Royal Delivery
Goblins P.E.K.K.A Electro Wizard
Fireball
Electro Wizard
Poison
Electro Wizard
Lightning
Electro Wizard Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Arrows Electro Wizard Archer Queen Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Barbarian Barrel Arrows Electro Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
P.E.K.K.A Lightning Mega Knight
Barbarian Barrel
P.E.K.K.A Mega Knight
Lightning
Arrows
P.E.K.K.A
Arrows Electro Wizard Barbarian Barrel Archer Queen
Electro Wizard
P.E.K.K.A Mega Knight
Mega Knight
Arrows Barbarian Barrel Electro Wizard Archer Queen
Archer Queen
P.E.K.K.A Mega Knight

Defense Synergies 2 11

Goblins
Barbarian Barrel Electro Wizard Archer Queen
Arrows
Mega Knight Barbarian Barrel Lightning P.E.K.K.A
Barbarian Barrel
Archer Queen Goblins Arrows P.E.K.K.A Electro Wizard Mega Knight
Lightning
Arrows
P.E.K.K.A
Arrows Barbarian Barrel Electro Wizard
Electro Wizard
Goblins Barbarian Barrel P.E.K.K.A Mega Knight
Mega Knight
Arrows Barbarian Barrel Electro Wizard
Archer Queen
Barbarian Barrel Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Barbarian Barrel Electro Wizard
P.E.K.K.A Goblins Electro Wizard Mega Knight
P.E.K.K.A Mega Knight Goblins Lightning Electro Wizard
P.E.K.K.A Goblins Electro Wizard Mega Knight
Lightning Arrows Barbarian Barrel P.E.K.K.A Mega Knight
Arrows Barbarian Barrel Goblins Electro Wizard Mega Knight
Lightning Electro Wizard Arrows
Lightning Arrows Barbarian Barrel P.E.K.K.A Electro Wizard Mega Knight
P.E.K.K.A Goblins Archer Queen
Goblins Barbarian Barrel Electro Wizard Mega Knight
Goblins Electro Wizard Arrows Barbarian Barrel Mega Knight
Arrows Electro Wizard
P.E.K.K.A Mega Knight Lightning Electro Wizard
Mega Knight Goblins Arrows Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard Mega Knight
Lightning P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Goblins Arrows P.E.K.K.A Electro Wizard
Arrows Mega Knight Goblins Barbarian Barrel Electro Wizard
Arrows Barbarian Barrel Electro Wizard Mega Knight
P.E.K.K.A Electro Wizard
Mega Knight Goblins Arrows Barbarian Barrel P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Barbarian Barrel P.E.K.K.A Electro Wizard
Electro Wizard Arrows Barbarian Barrel Lightning Mega Knight
P.E.K.K.A Mega Knight Goblins Lightning Electro Wizard
Lightning P.E.K.K.A Mega Knight Barbarian Barrel Electro Wizard
P.E.K.K.A Mega Knight
Arrows Electro Wizard
P.E.K.K.A Goblins Lightning Electro Wizard
P.E.K.K.A Mega Knight
Lightning P.E.K.K.A Electro Wizard Mega Knight Goblins Barbarian Barrel
P.E.K.K.A
P.E.K.K.A Mega Knight
Lightning P.E.K.K.A Mega Knight Arrows Electro Wizard Archer Queen
Lightning P.E.K.K.A Mega Knight
Mega Knight
Electro Wizard Goblins Barbarian Barrel Lightning P.E.K.K.A Archer Queen
Arrows Mega Knight Barbarian Barrel P.E.K.K.A Electro Wizard Archer Queen
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Barbarian Barrel
Arrows Barbarian Barrel Electro Wizard
Lightning Arrows Barbarian Barrel
Lightning Arrows Barbarian Barrel
Arrows Barbarian Barrel Mega Knight
Arrows
Arrows
Arrows Barbarian Barrel Lightning
Arrows Lightning
Lightning Goblins Electro Wizard
Lightning Arrows Barbarian Barrel Electro Wizard
Lightning Arrows Archer Queen
Lightning Barbarian Barrel
Lightning Arrows Barbarian Barrel
Lightning Arrows Barbarian Barrel
Lightning Arrows Barbarian Barrel
Lightning Arrows Barbarian Barrel Mega Knight
Lightning Arrows Barbarian Barrel
Lightning
Lightning Arrows Barbarian Barrel Electro Wizard Mega Knight
Lightning Arrows Barbarian Barrel Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Barbarian Barrel
Arrows Barbarian Barrel Mega Knight
Arrows Barbarian Barrel Lightning Electro Wizard
Lightning Arrows Mega Knight
Lightning Arrows Barbarian Barrel
Lightning Arrows Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Arrows Mega Knight
Lightning Arrows Electro Wizard
P.E.K.K.A Mega Knight
Arrows Lightning
Lightning Electro Wizard Barbarian Barrel
Lightning Arrows Electro Wizard Archer Queen
Arrows Barbarian Barrel
Lightning Electro Wizard Mega Knight
Arrows Lightning
Lightning Arrows Archer Queen
P.E.K.K.A Mega Knight Archer Queen
Lightning Electro Wizard Archer Queen
Lightning Electro Wizard Archer Queen
Lightning Barbarian Barrel Electro Wizard Mega Knight Archer Queen
P.E.K.K.A
Lightning Mega Knight

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