My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Goblins Barbarians Musketeer
Zap
Goblins Bandit
Barbarian Barrel
Goblins Barbarians Musketeer Valkyrie Bandit Electro Wizard
The Log
Goblins Barbarians Musketeer Bandit
Earthquake
Barbarians
Arrows
Goblins
Royal Delivery
Goblins Barbarians Musketeer Valkyrie Bandit Electro Wizard
Fireball
Barbarians Musketeer Bandit Electro Wizard
Poison
Barbarians Musketeer Electro Wizard
Lightning
Musketeer Valkyrie Bandit Electro Wizard
Rocket
Barbarians Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Arrows Bandit Musketeer Valkyrie Electro Wizard Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Arrows Bandit

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Arrows
Bandit
Barbarians
Musketeer
Valkyrie The Log Bandit
Valkyrie
Musketeer Goblins Bandit Electro Wizard
The Log
Musketeer Bandit
Bandit
Arrows Musketeer Valkyrie The Log Electro Wizard
Electro Wizard
Valkyrie Bandit

Defense Synergies 2 15

Goblins
Musketeer The Log Bandit Electro Wizard
Arrows
Barbarians Valkyrie Bandit
Barbarians
Arrows
Musketeer
Valkyrie The Log Goblins Bandit Electro Wizard
Valkyrie
Musketeer Arrows The Log Bandit Electro Wizard
The Log
Musketeer Goblins Valkyrie Bandit Electro Wizard
Bandit
Goblins Arrows Musketeer Valkyrie The Log Electro Wizard
Electro Wizard
Goblins Musketeer Valkyrie The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie The Log Electro Wizard
Barbarians Goblins Musketeer Valkyrie The Log Bandit Electro Wizard
Barbarians Goblins Musketeer Valkyrie Bandit Electro Wizard
Barbarians Goblins Musketeer Valkyrie Bandit Electro Wizard
Arrows Barbarians Valkyrie The Log
Arrows The Log Goblins Musketeer Valkyrie Bandit Electro Wizard
Musketeer Electro Wizard Arrows
Arrows Barbarians Musketeer Valkyrie The Log Bandit Electro Wizard
Barbarians Goblins Musketeer
Goblins Barbarians Musketeer Valkyrie Bandit Electro Wizard
Goblins Barbarians Valkyrie Electro Wizard Arrows Musketeer The Log Bandit
Arrows Musketeer Electro Wizard
Barbarians Musketeer Valkyrie The Log Bandit Electro Wizard
Valkyrie Goblins Arrows Barbarians The Log Electro Wizard
Barbarians Bandit Electro Wizard
Barbarians The Log Bandit Electro Wizard
Barbarians Goblins Arrows Musketeer Valkyrie Electro Wizard
Arrows Valkyrie Goblins Barbarians Musketeer The Log Bandit Electro Wizard
Arrows Valkyrie The Log Barbarians Musketeer Bandit Electro Wizard
Barbarians Musketeer Electro Wizard
Valkyrie Goblins Arrows Barbarians Musketeer The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Goblins Bandit Electro Wizard
Bandit Electro Wizard Arrows Musketeer Valkyrie The Log
Barbarians Bandit Goblins Musketeer Valkyrie The Log Electro Wizard
Valkyrie Barbarians Musketeer The Log Bandit Electro Wizard
Barbarians Musketeer Valkyrie Bandit
Arrows Musketeer Electro Wizard
Goblins Barbarians Musketeer Valkyrie Bandit Electro Wizard
Barbarians Valkyrie
Electro Wizard Goblins Barbarians Valkyrie The Log Bandit
Barbarians Musketeer
Barbarians Musketeer Valkyrie
Arrows Barbarians Valkyrie The Log Electro Wizard
Barbarians Valkyrie Bandit
Barbarians Musketeer Valkyrie
Barbarians Electro Wizard Goblins Musketeer Valkyrie The Log
Arrows Valkyrie Barbarians Musketeer The Log Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie The Log Bandit
Arrows Musketeer The Log Bandit Electro Wizard
Arrows The Log Bandit
Arrows Barbarians Musketeer Valkyrie The Log
Arrows Valkyrie The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows The Log
Arrows The Log Bandit
Goblins Musketeer Electro Wizard
Arrows Musketeer Valkyrie The Log Bandit Electro Wizard
Arrows Musketeer
Musketeer The Log Bandit
Arrows Musketeer Bandit
Arrows Musketeer The Log
Arrows Musketeer The Log Bandit
Arrows Musketeer The Log Bandit
Arrows
Arrows Musketeer The Log Bandit Electro Wizard
Arrows Valkyrie The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Barbarians Musketeer The Log
Arrows The Log Valkyrie
Arrows The Log Musketeer Bandit Electro Wizard
Arrows Musketeer The Log Bandit
Arrows Musketeer The Log Bandit
Arrows Musketeer Electro Wizard
Electro Wizard Musketeer
Arrows Musketeer The Log Bandit
Arrows Electro Wizard
Arrows The Log
Electro Wizard Barbarians Musketeer Bandit
Arrows Musketeer Electro Wizard
Arrows The Log
Musketeer Valkyrie Electro Wizard
Arrows The Log Musketeer
Arrows
Musketeer
Musketeer The Log Electro Wizard
Musketeer Electro Wizard
Musketeer The Log Bandit Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: