My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Dart Goblin Valkyrie Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Goblins Cannon Dart Goblin
Zap
Goblins Cannon Dart Goblin
Barbarian Barrel
Goblins Cannon Elite Barbarians Dart Goblin Valkyrie
The Log
Goblins Cannon Elite Barbarians Dart Goblin
Earthquake
Cannon
Arrows
Goblins Dart Goblin
Royal Delivery
Goblins Elite Barbarians Dart Goblin Valkyrie Battle Healer
Fireball
Cannon Elite Barbarians Dart Goblin Battle Healer
Poison
Cannon Dart Goblin Battle Healer
Lightning
Cannon Elite Barbarians Valkyrie Battle Healer
Rocket
Elite Barbarians Valkyrie Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Battle Healer

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblins Arrows Cannon Dart Goblin Valkyrie Battle Healer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Goblins Arrows Cannon

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Arrows
Elite Barbarians Mirror Battle Healer
Cannon
Elite Barbarians
Arrows Valkyrie Dart Goblin
Dart Goblin
Valkyrie Elite Barbarians Battle Healer Mirror
Valkyrie
Elite Barbarians Dart Goblin Goblins Battle Healer
Battle Healer
Arrows Dart Goblin Valkyrie Mirror
Mirror
Arrows Dart Goblin Battle Healer

Defense Synergies 4 15

Goblins
Cannon Dart Goblin Battle Healer
Arrows
Mirror Cannon Valkyrie Battle Healer
Cannon
Mirror Goblins Arrows Dart Goblin Valkyrie Battle Healer
Elite Barbarians
Valkyrie Dart Goblin
Dart Goblin
Goblins Cannon Elite Barbarians Valkyrie Battle Healer Mirror
Valkyrie
Elite Barbarians Arrows Cannon Dart Goblin Battle Healer Mirror
Battle Healer
Mirror Goblins Arrows Cannon Dart Goblin Valkyrie
Mirror
Arrows Cannon Battle Healer Dart Goblin Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Valkyrie
Elite Barbarians Goblins Cannon Dart Goblin Valkyrie Battle Healer
Cannon Goblins Elite Barbarians Dart Goblin Valkyrie
Cannon Elite Barbarians Goblins Dart Goblin Valkyrie
Arrows Elite Barbarians Valkyrie Battle Healer
Arrows Goblins Cannon Dart Goblin Valkyrie
Dart Goblin Arrows Cannon
Arrows Cannon Dart Goblin Valkyrie Battle Healer
Cannon Goblins Elite Barbarians
Elite Barbarians Goblins Cannon Dart Goblin Valkyrie Battle Healer
Goblins Dart Goblin Valkyrie Arrows Cannon
Arrows Dart Goblin
Cannon Elite Barbarians Valkyrie Battle Healer
Valkyrie Goblins Arrows Cannon Dart Goblin
Elite Barbarians Cannon
Cannon Elite Barbarians
Goblins Arrows Cannon Elite Barbarians Valkyrie
Arrows Cannon Valkyrie Goblins Elite Barbarians Dart Goblin Battle Healer
Arrows Valkyrie Cannon Dart Goblin Battle Healer
Cannon Elite Barbarians Dart Goblin
Valkyrie Goblins Arrows Cannon Elite Barbarians Dart Goblin Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Elite Barbarians Battle Healer
Arrows Elite Barbarians Valkyrie Battle Healer
Goblins Elite Barbarians Valkyrie Battle Healer
Valkyrie Elite Barbarians Battle Healer
Cannon Elite Barbarians Valkyrie Battle Healer
Arrows Dart Goblin
Goblins Elite Barbarians Dart Goblin Valkyrie Battle Healer
Elite Barbarians Valkyrie Battle Healer
Goblins Elite Barbarians Valkyrie
Cannon Dart Goblin
Elite Barbarians Dart Goblin Valkyrie
Arrows Elite Barbarians Valkyrie
Elite Barbarians Cannon Valkyrie
Cannon Dart Goblin Valkyrie
Elite Barbarians Goblins Dart Goblin Valkyrie Battle Healer
Arrows Valkyrie Cannon Elite Barbarians Dart Goblin Battle Healer
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie
Arrows Valkyrie
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Goblins Elite Barbarians
Arrows Dart Goblin Valkyrie
Arrows Dart Goblin
Elite Barbarians Dart Goblin
Arrows Dart Goblin
Arrows Elite Barbarians Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Elite Barbarians Arrows Dart Goblin
Dart Goblin
Elite Barbarians
Arrows Dart Goblin
Arrows
Arrows
Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin Valkyrie
Arrows Dart Goblin
Arrows
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin

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