My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Cannon Cart Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Flying Machine Battle Healer Baby Dragon Cannon Cart Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Goblins Flying Machine Baby Dragon
Zap
Goblins Flying Machine Cannon Cart
Barbarian Barrel
Goblins Cannon Cart
The Log
Goblins Cannon Cart
Earthquake
Arrows
Goblins Flying Machine
Royal Delivery
Goblins Flying Machine Battle Healer Baby Dragon Cannon Cart
Fireball
Flying Machine Battle Healer Baby Dragon Cannon Cart
Poison
Flying Machine Battle Healer
Lightning
Battle Healer Baby Dragon Cannon Cart
Rocket
Battle Healer Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Healer Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Fireball Flying Machine Battle Healer Baby Dragon Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Arrows Fireball Flying Machine

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Arrows
Fireball Battle Healer Cannon Cart Mega Knight
Fireball
Arrows Baby Dragon Mega Knight
Flying Machine
Battle Healer Baby Dragon Cannon Cart Mega Knight
Battle Healer
Baby Dragon Arrows Flying Machine Cannon Cart
Baby Dragon
Battle Healer Goblins Fireball Flying Machine Cannon Cart Mega Knight
Cannon Cart
Arrows Flying Machine Battle Healer Baby Dragon
Mega Knight
Arrows Fireball Flying Machine Baby Dragon

Defense Synergies 2 15

Goblins
Flying Machine Battle Healer Cannon Cart
Arrows
Mega Knight Fireball Battle Healer Cannon Cart
Fireball
Arrows Battle Healer Mega Knight
Flying Machine
Goblins Battle Healer Baby Dragon Cannon Cart Mega Knight
Battle Healer
Baby Dragon Goblins Arrows Fireball Flying Machine Cannon Cart
Baby Dragon
Battle Healer Flying Machine Cannon Cart Mega Knight
Cannon Cart
Goblins Arrows Flying Machine Battle Healer Baby Dragon
Mega Knight
Arrows Fireball Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Fireball Flying Machine Baby Dragon
Goblins Flying Machine Battle Healer Cannon Cart Mega Knight
Mega Knight Goblins Cannon Cart
Goblins Cannon Cart Mega Knight
Arrows Fireball Battle Healer Mega Knight
Arrows Fireball Goblins Flying Machine Baby Dragon Cannon Cart Mega Knight
Arrows Fireball Flying Machine Baby Dragon
Arrows Fireball Flying Machine Battle Healer Baby Dragon Cannon Cart Mega Knight
Goblins
Goblins Battle Healer Cannon Cart Mega Knight
Goblins Arrows Fireball Flying Machine Baby Dragon Cannon Cart Mega Knight
Arrows Fireball Flying Machine Baby Dragon
Mega Knight Fireball Flying Machine Battle Healer Cannon Cart
Fireball Mega Knight Goblins Arrows Baby Dragon Cannon Cart
Cannon Cart Mega Knight
Fireball Mega Knight
Mega Knight Goblins Arrows Fireball Cannon Cart
Arrows Fireball Mega Knight Goblins Flying Machine Battle Healer Baby Dragon Cannon Cart
Arrows Baby Dragon Fireball Flying Machine Battle Healer Cannon Cart Mega Knight
Cannon Cart
Mega Knight Goblins Arrows Fireball Flying Machine Battle Healer Baby Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Fireball Battle Healer Cannon Cart
Fireball Arrows Flying Machine Battle Healer Baby Dragon Cannon Cart Mega Knight
Mega Knight Goblins Battle Healer Cannon Cart
Mega Knight Fireball Battle Healer Cannon Cart
Battle Healer Cannon Cart Mega Knight
Arrows Fireball Flying Machine Baby Dragon
Goblins Fireball Flying Machine Battle Healer Cannon Cart
Mega Knight Battle Healer Cannon Cart
Mega Knight Goblins Fireball Flying Machine Baby Dragon Cannon Cart
Mega Knight Flying Machine Cannon Cart
Mega Knight Arrows Fireball
Cannon Cart Mega Knight Fireball
Fireball Flying Machine Baby Dragon Cannon Cart Mega Knight
Goblins Fireball Flying Machine Battle Healer Baby Dragon Cannon Cart
Arrows Mega Knight Fireball Flying Machine Battle Healer Baby Dragon Cannon Cart
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Flying Machine Baby Dragon
Arrows Fireball Flying Machine Baby Dragon
Arrows Fireball Flying Machine Baby Dragon Cannon Cart
Cannon Cart Arrows Fireball Flying Machine
Fireball Arrows Baby Dragon Mega Knight
Arrows Fireball Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Fireball Flying Machine Baby Dragon
Arrows Fireball Flying Machine
Goblins Fireball
Arrows Fireball Flying Machine Cannon Cart
Fireball Arrows Flying Machine Baby Dragon
Flying Machine Fireball Baby Dragon Cannon Cart
Arrows Fireball Flying Machine Baby Dragon Cannon Cart
Arrows Fireball Flying Machine Baby Dragon Cannon Cart
Arrows Fireball Flying Machine Baby Dragon Cannon Cart
Arrows Fireball Flying Machine Baby Dragon Cannon Cart Mega Knight
Arrows Fireball
Arrows Fireball Flying Machine Baby Dragon Mega Knight
Arrows Fireball Flying Machine Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Arrows Fireball
Arrows Fireball Flying Machine Baby Dragon Cannon Cart
Arrows Fireball Baby Dragon Mega Knight
Arrows Fireball Flying Machine Baby Dragon
Fireball Arrows Flying Machine Baby Dragon Mega Knight
Fireball Arrows Baby Dragon
Arrows Fireball Flying Machine Baby Dragon
Fireball Flying Machine
Fireball
Arrows Fireball Mega Knight
Arrows Fireball
Mega Knight
Arrows Fireball
Fireball Flying Machine Cannon Cart
Fireball Arrows Flying Machine Baby Dragon
Arrows Fireball
Fireball Flying Machine Baby Dragon Cannon Cart Mega Knight
Arrows Fireball Flying Machine Baby Dragon
Arrows Fireball
Flying Machine Cannon Cart Mega Knight
Fireball Flying Machine Baby Dragon
Fireball Flying Machine
Fireball Flying Machine Baby Dragon Cannon Cart Mega Knight
Cannon Cart
Fireball Mega Knight

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