My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Hog Rider
Zap
Goblins Firecracker
Barbarian Barrel
Goblins Firecracker Executioner
The Log
Goblins Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker Hog Rider Executioner P.E.K.K.A
Fireball
Firecracker Hog Rider Executioner
Poison
Firecracker Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Firecracker Tornado Fireball Hog Rider Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Firecracker Tornado

Attack Synergies 9 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Arrows
Fireball Hog Rider P.E.K.K.A
Firecracker
Hog Rider Tornado P.E.K.K.A
Fireball
Arrows Hog Rider Tornado
Hog Rider
Goblins Arrows Firecracker Fireball Tornado Executioner
Tornado
Fireball Executioner P.E.K.K.A Firecracker Hog Rider
Executioner
Tornado Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Tornado Firecracker Executioner

Defense Synergies 3 6

Goblins
Firecracker
Arrows
Fireball Tornado P.E.K.K.A
Firecracker
Goblins Tornado P.E.K.K.A
Fireball
Tornado Arrows
Hog Rider
Tornado
Fireball Executioner P.E.K.K.A Arrows Firecracker
Executioner
Tornado
P.E.K.K.A
Tornado Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Executioner
P.E.K.K.A Goblins Firecracker Executioner
Tornado P.E.K.K.A Goblins Executioner
P.E.K.K.A Goblins Firecracker
Arrows Firecracker Fireball Tornado P.E.K.K.A
Arrows Fireball Tornado Goblins Firecracker Executioner
Tornado Arrows Firecracker Fireball Executioner
Arrows Fireball P.E.K.K.A
P.E.K.K.A Goblins Tornado
Tornado Goblins Firecracker
Goblins Executioner Arrows Firecracker Fireball Tornado
Arrows Executioner Firecracker Fireball Tornado
P.E.K.K.A Fireball
Fireball Executioner Goblins Arrows Firecracker Tornado P.E.K.K.A
P.E.K.K.A
Tornado Fireball P.E.K.K.A
Goblins Arrows Firecracker Fireball Tornado Executioner P.E.K.K.A
Arrows Fireball Goblins Firecracker Tornado Executioner
Arrows Tornado Executioner Firecracker Fireball
P.E.K.K.A Tornado
Goblins Arrows Firecracker Fireball Executioner P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball P.E.K.K.A
Fireball Arrows Firecracker Executioner
P.E.K.K.A Goblins
P.E.K.K.A Fireball Tornado
P.E.K.K.A Executioner
Arrows Firecracker Fireball Executioner Tornado
P.E.K.K.A Goblins Fireball
P.E.K.K.A
P.E.K.K.A Goblins Firecracker Fireball Tornado
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Arrows Fireball Tornado
P.E.K.K.A Fireball Executioner
Firecracker Fireball Executioner
Goblins Firecracker Fireball Tornado Executioner P.E.K.K.A
Arrows Executioner Firecracker Fireball P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker
Arrows Firecracker Fireball Tornado Executioner
Arrows Fireball
Arrows Firecracker Fireball
Fireball Executioner Arrows Firecracker
Arrows Firecracker Fireball Executioner Tornado
Arrows Firecracker Tornado Executioner
Arrows Fireball Firecracker Tornado Executioner
Arrows Fireball Firecracker Tornado
Goblins Fireball Tornado
Firecracker Arrows Fireball Tornado
Fireball Arrows Firecracker Tornado Executioner
Firecracker Fireball Executioner
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Executioner
Arrows Firecracker Fireball Executioner
Arrows Fireball Tornado
Arrows Firecracker Fireball Executioner
Arrows Firecracker Fireball Tornado
Fireball
Arrows Fireball Tornado
Tornado
Arrows Fireball
Arrows Firecracker Tornado Fireball Executioner
Arrows Firecracker Fireball Tornado Executioner
Fireball Arrows Tornado
Fireball Arrows Firecracker Tornado
Arrows Firecracker Fireball Tornado Executioner
Firecracker Fireball
Fireball
Arrows Fireball
Arrows Firecracker Fireball
P.E.K.K.A
Arrows Firecracker Fireball
Fireball
Fireball Arrows Firecracker Tornado Executioner
Arrows Fireball
Fireball Firecracker Executioner
Arrows Firecracker Fireball Executioner
Arrows Fireball Tornado
Firecracker Executioner P.E.K.K.A
Firecracker Fireball Tornado
Firecracker Fireball Tornado Executioner
Firecracker Fireball Tornado Executioner
P.E.K.K.A
Fireball Firecracker

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