My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Goblin Demolisher Wizard Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Goblin Curse
Giant Snowball
Goblins Goblin Gang Goblin Curse
Zap
Goblins Goblin Gang Goblin Curse Goblin Giant
Barbarian Barrel
Goblins Goblin Gang Goblin Cage Wizard Goblin Curse
The Log
Goblins Goblin Gang Goblin Cage Goblin Demolisher Goblin Curse
Earthquake
Goblin Gang Goblin Cage
Arrows
Goblins Goblin Gang Goblin Curse
Royal Delivery
Goblins Goblin Gang Goblin Cage Goblin Demolisher Wizard
Fireball
Goblin Gang Goblin Cage Wizard
Poison
Goblin Gang Goblin Cage Wizard Goblin Curse
Lightning
Goblin Cage Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Goblin Curse Arrows Goblin Gang Goblin Cage Goblin Demolisher Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Goblin Curse Arrows Goblin Gang

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Goblin Curse Goblin Giant
Goblin Gang
Goblin Cage Goblin Giant
Goblin Cage
Goblin Gang
Goblin Demolisher
Wizard
Goblin Giant
Goblin Curse
Arrows
Goblin Giant
Arrows Goblin Gang Wizard

Defense Synergies 0 4

Goblins
Goblin Cage Wizard
Arrows
Goblin Gang
Goblin Cage
Goblin Cage
Goblins Goblin Gang Wizard
Goblin Demolisher
Wizard
Goblins Goblin Cage
Goblin Curse
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Wizard Goblin Giant
Goblins Goblin Gang Goblin Cage Goblin Curse
Goblin Gang Goblin Cage Goblins Goblin Curse
Goblin Cage Goblins Goblin Gang Goblin Curse
Arrows Goblin Cage
Arrows Goblin Gang Goblins
Arrows Goblin Gang Goblin Cage Wizard Goblin Curse
Arrows Goblin Cage Goblin Giant
Goblins Goblin Gang Goblin Cage Goblin Curse
Goblin Gang Goblins
Goblins Goblin Gang Goblin Curse Arrows Wizard Goblin Giant
Arrows Goblin Gang Wizard Goblin Curse
Goblin Cage Goblin Gang Wizard Goblin Curse
Wizard Goblins Arrows Goblin Gang Goblin Cage Goblin Curse
Goblin Gang Goblin Cage Goblin Curse
Goblin Gang Goblin Cage Goblin Curse
Wizard Goblins Arrows Goblin Gang Goblin Cage
Arrows Goblin Cage Goblins Goblin Gang Wizard
Arrows Goblin Cage Wizard Goblin Curse
Goblin Cage Goblin Curse
Goblin Gang Wizard Goblins Arrows Goblin Curse Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Goblin Cage
Arrows Goblin Gang Wizard
Goblin Gang Goblins Goblin Cage Goblin Giant
Goblin Gang Goblin Cage Goblin Giant
Goblin Gang Goblin Cage Goblin Curse Goblin Giant
Arrows Wizard Goblin Gang Goblin Curse Goblin Giant
Goblin Gang Goblins Goblin Cage Goblin Giant
Goblin Cage Goblin Curse Goblin Giant
Goblin Cage Goblins
Goblin Gang Goblin Cage Goblin Curse Goblin Giant
Goblin Cage
Arrows Goblin Cage Goblin Giant
Goblin Gang Goblin Cage Wizard Goblin Curse Goblin Giant
Wizard Goblin Cage Goblin Curse
Goblin Gang Goblins Goblin Cage Goblin Giant
Arrows Goblin Cage Wizard Goblin Curse
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Goblin Curse
Arrows Goblin Giant
Arrows
Wizard Arrows Goblin Curse
Arrows Wizard Goblin Curse Goblin Giant
Arrows Wizard
Arrows Wizard Goblin Curse
Arrows Wizard
Goblins Goblin Gang
Arrows Wizard
Arrows Wizard Goblin Curse
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Arrows Wizard Goblin Curse
Arrows Wizard
Arrows
Arrows Goblin Curse Wizard
Arrows Wizard
Arrows Wizard
Arrows Goblin Curse
Arrows Wizard Goblin Curse
Wizard
Arrows Wizard
Arrows
Arrows Wizard Goblin Curse
Goblin Gang
Arrows Wizard Goblin Curse
Arrows
Goblin Gang Wizard
Arrows Wizard
Arrows
Goblin Gang
Goblin Giant

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