My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Musketeer
Zap
Goblins
Barbarian Barrel
Goblins Knight Musketeer
The Log
Goblins Mini P.E.K.K.A Musketeer
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Knight Mini P.E.K.K.A Musketeer P.E.K.K.A
Fireball
Musketeer
Poison
Musketeer
Lightning
Knight Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Arrows Knight Mini P.E.K.K.A Musketeer P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Arrows Knight

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
P.E.K.K.A Knight Mini P.E.K.K.A Mega Knight
Knight
Musketeer Arrows The Log
Mini P.E.K.K.A
Arrows Musketeer The Log Mega Knight
Musketeer
Knight Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
P.E.K.K.A
Arrows Musketeer The Log
The Log
Knight Mini P.E.K.K.A Musketeer P.E.K.K.A Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Musketeer The Log

Defense Synergies 5 12

Goblins
Knight Musketeer The Log
Arrows
Mega Knight Knight Mini P.E.K.K.A P.E.K.K.A
Knight
Musketeer Goblins Arrows Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Arrows Knight Musketeer
Musketeer
Knight The Log Goblins Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A
The Log Arrows Musketeer
The Log
Mini P.E.K.K.A Musketeer P.E.K.K.A Goblins Knight Mega Knight
Mega Knight
Arrows Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer The Log
Mini P.E.K.K.A P.E.K.K.A Goblins Knight Musketeer The Log Mega Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight Goblins Knight Musketeer
Mini P.E.K.K.A P.E.K.K.A Goblins Knight Musketeer Mega Knight
Arrows Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
Arrows The Log Goblins Musketeer Mega Knight
Musketeer Arrows
Arrows Musketeer P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A P.E.K.K.A Goblins Musketeer
Knight Goblins Mini P.E.K.K.A Musketeer Mega Knight
Goblins Arrows Knight Musketeer The Log Mega Knight
Arrows Musketeer
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight Musketeer The Log
Mega Knight Goblins Arrows Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Knight Mega Knight
Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
Mega Knight Goblins Arrows Knight Mini P.E.K.K.A Musketeer P.E.K.K.A
Arrows Mega Knight Goblins Knight Musketeer The Log
Arrows The Log Knight Musketeer Mega Knight
Mini P.E.K.K.A P.E.K.K.A Musketeer
Mega Knight Goblins Arrows Knight Mini P.E.K.K.A Musketeer P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Goblins P.E.K.K.A
Arrows Knight Mini P.E.K.K.A Musketeer The Log Mega Knight
P.E.K.K.A Mega Knight Goblins Knight Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight Musketeer The Log
P.E.K.K.A Knight Mini P.E.K.K.A Musketeer Mega Knight
Arrows Musketeer
Mini P.E.K.K.A P.E.K.K.A Goblins Knight Musketeer
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight
P.E.K.K.A Mega Knight Goblins Knight Mini P.E.K.K.A The Log
P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Knight Mini P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Arrows The Log
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight
Musketeer Mega Knight
Goblins Knight Mini P.E.K.K.A Musketeer P.E.K.K.A The Log
Arrows Mega Knight Mini P.E.K.K.A Musketeer P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Knight Musketeer The Log
Arrows The Log Mega Knight
Arrows Musketeer
Arrows Musketeer The Log
Arrows The Log
Arrows The Log
Goblins Mini P.E.K.K.A Musketeer
Arrows Knight Musketeer The Log
Arrows Musketeer
Knight Musketeer The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer The Log Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer The Log Mega Knight
Arrows The Log Mega Knight
Musketeer The Log Mega Knight
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Mega Knight
Arrows The Log Musketeer
Arrows Musketeer The Log Mega Knight
Arrows Musketeer The Log
Arrows Musketeer
Musketeer
Mini P.E.K.K.A
Arrows Musketeer The Log Mega Knight
Arrows
P.E.K.K.A Mega Knight
Arrows The Log
Musketeer
Arrows Musketeer
Arrows The Log
Knight Mini P.E.K.K.A Musketeer Mega Knight
Arrows The Log Musketeer
Arrows
Musketeer P.E.K.K.A Mega Knight
Musketeer The Log
Musketeer
Musketeer The Log Mega Knight
P.E.K.K.A
Mega Knight

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