My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Goblins Skeleton Army Witch
Zap
Goblins Skeleton Army Witch
Barbarian Barrel
Goblins Skeleton Army Witch Electro Wizard
The Log
Goblins Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Goblins Skeleton Army Witch
Royal Delivery
Goblins Mini P.E.K.K.A Skeleton Army Witch Electro Wizard
Fireball
Skeleton Army Witch Electro Wizard
Poison
Skeleton Army Witch Electro Wizard
Lightning
Mini P.E.K.K.A Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rage Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Rage Arrows Skeleton Army Mini P.E.K.K.A Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Rage Arrows Skeleton Army

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Rage Electro Wizard Mega Knight
Rage
Witch Mini P.E.K.K.A Electro Wizard
Skeleton Army
Witch
Rage Mega Knight
Electro Wizard
Mini P.E.K.K.A Rage Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Witch Electro Wizard

Defense Synergies 2 8

Goblins
Electro Wizard
Arrows
Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Electro Wizard Arrows Skeleton Army Witch
Rage
Skeleton Army
Mini P.E.K.K.A Electro Wizard
Witch
Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Goblins Skeleton Army Witch Mega Knight
Mega Knight
Arrows Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblins Witch Electro Wizard Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Mega Knight Goblins Electro Wizard
Mini P.E.K.K.A Skeleton Army Witch Goblins Electro Wizard Mega Knight
Arrows Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Skeleton Army Goblins Electro Wizard Mega Knight
Electro Wizard Arrows Witch
Arrows Electro Wizard Mega Knight
Mini P.E.K.K.A Witch Goblins Skeleton Army
Skeleton Army Goblins Mini P.E.K.K.A Electro Wizard Mega Knight
Goblins Skeleton Army Witch Electro Wizard Arrows Mega Knight
Arrows Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Witch Electro Wizard
Skeleton Army Mega Knight Goblins Arrows Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard Mega Knight
Skeleton Army Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Goblins Arrows Mini P.E.K.K.A Skeleton Army Witch Electro Wizard
Arrows Mega Knight Goblins Skeleton Army Witch Electro Wizard
Arrows Witch Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Skeleton Army Mega Knight Goblins Arrows Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Goblins Witch Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Mega Knight
Skeleton Army Mega Knight Goblins Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Electro Wizard
Mini P.E.K.K.A Skeleton Army Witch Mega Knight
Arrows Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblins Witch Electro Wizard
Mini P.E.K.K.A Mega Knight Skeleton Army
Electro Wizard Mega Knight Goblins Mini P.E.K.K.A Skeleton Army Witch
Witch Skeleton Army
Mega Knight Mini P.E.K.K.A Witch
Skeleton Army Mega Knight Arrows Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Witch
Skeleton Army Witch Mega Knight
Skeleton Army Witch Electro Wizard Goblins Mini P.E.K.K.A
Arrows Mega Knight Mini P.E.K.K.A Witch Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Electro Wizard
Arrows
Arrows
Arrows Mega Knight
Arrows Witch
Arrows Witch
Arrows
Arrows
Goblins Mini P.E.K.K.A Electro Wizard
Arrows Electro Wizard
Arrows
Arrows
Arrows
Arrows Witch
Arrows Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Witch Mega Knight
Mega Knight
Arrows
Arrows
Arrows Witch Mega Knight
Witch
Arrows Witch Electro Wizard
Arrows Witch Mega Knight
Arrows
Arrows Witch Electro Wizard
Electro Wizard Witch
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Skeleton Army Witch
Arrows Witch Electro Wizard
Arrows
Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows
Arrows
Mega Knight
Witch Electro Wizard
Witch Electro Wizard
Witch Electro Wizard Mega Knight
Mega Knight

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