My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Mega Minion
Zap
Goblins Mortar
Barbarian Barrel
Goblins Mortar Valkyrie Ice Wizard
The Log
Goblins
Earthquake
Mortar
Arrows
Goblins
Royal Delivery
Goblins Mega Minion Valkyrie Ice Wizard
Fireball
Mortar Mega Minion Ice Wizard
Poison
Mortar Mega Minion Ice Wizard
Lightning
Mortar Mega Minion Valkyrie Ice Wizard
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Fireball Valkyrie Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Valkyrie Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Mega Minion Tornado Ice Wizard Mortar Fireball Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Mega Minion Tornado

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Arrows
Fireball Mortar Mega Minion
Mortar
Arrows Mega Minion Fireball Tornado
Mega Minion
Arrows Mortar Fireball Valkyrie
Fireball
Arrows Tornado Mortar Mega Minion
Valkyrie
Goblins Mega Minion Tornado
Tornado
Fireball Mortar Valkyrie Ice Wizard
Ice Wizard
Tornado

Defense Synergies 2 21

Goblins
Mortar Mega Minion Ice Wizard
Arrows
Mortar Mega Minion Fireball Valkyrie Tornado Ice Wizard
Mortar
Goblins Arrows Mega Minion Fireball Valkyrie Tornado Ice Wizard
Mega Minion
Goblins Arrows Mortar Valkyrie Tornado Ice Wizard
Fireball
Tornado Arrows Mortar Valkyrie Ice Wizard
Valkyrie
Arrows Mortar Mega Minion Fireball Tornado Ice Wizard
Tornado
Fireball Ice Wizard Arrows Mortar Mega Minion Valkyrie
Ice Wizard
Tornado Goblins Arrows Mortar Mega Minion Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Mega Minion Fireball Valkyrie
Goblins Mortar Mega Minion Valkyrie Ice Wizard
Mortar Tornado Goblins Mega Minion Valkyrie Ice Wizard
Goblins Mortar Mega Minion Valkyrie Ice Wizard
Arrows Fireball Valkyrie Tornado
Arrows Fireball Tornado Goblins Mega Minion Valkyrie Ice Wizard
Mega Minion Tornado Arrows Mortar Fireball Ice Wizard
Arrows Fireball Valkyrie
Goblins Mortar Tornado Ice Wizard
Tornado Goblins Valkyrie Ice Wizard
Goblins Valkyrie Ice Wizard Arrows Mega Minion Fireball Tornado
Arrows Mega Minion Fireball Tornado Ice Wizard
Mortar Fireball Valkyrie Ice Wizard
Fireball Valkyrie Goblins Arrows Mortar Mega Minion Tornado
Mortar
Tornado Mortar Fireball
Goblins Arrows Mortar Fireball Valkyrie Tornado
Arrows Mortar Fireball Valkyrie Goblins Mega Minion Tornado Ice Wizard
Arrows Mortar Valkyrie Tornado Mega Minion Fireball Ice Wizard
Mortar Tornado
Valkyrie Goblins Arrows Fireball
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Fireball
Fireball Arrows Mortar Mega Minion Valkyrie
Goblins Valkyrie
Valkyrie Fireball Tornado
Valkyrie
Arrows Fireball Tornado Ice Wizard
Goblins Mega Minion Fireball Valkyrie Ice Wizard
Valkyrie
Goblins Mortar Mega Minion Fireball Valkyrie Tornado
Mega Minion
Mega Minion Valkyrie
Arrows Fireball Valkyrie Tornado
Fireball Valkyrie
Fireball Valkyrie
Goblins Mortar Mega Minion Fireball Valkyrie Tornado
Arrows Valkyrie Mega Minion Fireball Ice Wizard
Arrows Mortar Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Mortar Valkyrie
Arrows Mortar Fireball Tornado Ice Wizard
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Mortar Valkyrie
Arrows Fireball Mega Minion Tornado Ice Wizard
Arrows Mortar Tornado
Arrows Fireball Tornado Ice Wizard
Arrows Fireball Mortar Tornado
Goblins Fireball Tornado
Arrows Mortar Fireball Valkyrie Tornado
Fireball Arrows Tornado
Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball Tornado
Arrows Mortar Mega Minion Fireball
Arrows Mortar Fireball Valkyrie Tornado
Fireball
Arrows Fireball Tornado
Tornado
Arrows Mortar Fireball
Arrows Tornado Mortar Fireball Valkyrie Ice Wizard
Mega Minion
Arrows Mortar Fireball Tornado Ice Wizard
Fireball Arrows Mortar Tornado
Fireball Arrows Mortar Tornado
Arrows Fireball Tornado Ice Wizard
Mega Minion Fireball
Mega Minion Fireball
Arrows Mortar Fireball
Arrows Fireball
Arrows Fireball
Fireball
Fireball Arrows Mega Minion Tornado Ice Wizard
Arrows Fireball
Fireball Mega Minion Valkyrie
Arrows Mortar Fireball
Arrows Fireball Tornado
Mega Minion
Fireball Tornado
Fireball Tornado
Mortar Fireball Tornado
Fireball Mortar

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