My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarian Barrel Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner
Giant Snowball
Goblins Bats Wall Breakers Miner
Zap
Goblins Bats Firecracker Wall Breakers
Barbarian Barrel
Goblins Firecracker Wall Breakers
The Log
Goblins Firecracker Wall Breakers
Earthquake
Firecracker
Arrows
Goblins Bats Firecracker Wall Breakers
Royal Delivery
Goblins Bats Firecracker Wall Breakers Miner
Fireball
Firecracker Wall Breakers
Poison
Bats Firecracker
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Barbarian Barrel Wall Breakers Firecracker Miner Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Bats Barbarian Barrel Wall Breakers

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Bats
Miner Mega Knight Firecracker Barbarian Barrel Wall Breakers
Firecracker
Miner Bats Barbarian Barrel Wall Breakers Mega Knight
Barbarian Barrel
Bats Firecracker Wall Breakers Miner Mega Knight
Wall Breakers
Miner Bats Firecracker Barbarian Barrel Mega Knight
Poison
Miner Mega Knight
Miner
Goblins Bats Firecracker Wall Breakers Poison Barbarian Barrel Mega Knight
Mega Knight
Bats Firecracker Barbarian Barrel Wall Breakers Poison Miner

Defense Synergies 0 13

Goblins
Firecracker Barbarian Barrel Poison
Bats
Firecracker Barbarian Barrel Mega Knight
Firecracker
Goblins Bats Barbarian Barrel Mega Knight
Barbarian Barrel
Goblins Bats Firecracker Poison Miner Mega Knight
Wall Breakers
Poison
Goblins Barbarian Barrel Mega Knight
Miner
Barbarian Barrel Mega Knight
Mega Knight
Bats Firecracker Barbarian Barrel Poison Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel
Goblins Bats Firecracker Mega Knight
Mega Knight Goblins Bats
Goblins Bats Firecracker Mega Knight
Firecracker Barbarian Barrel Poison Mega Knight
Barbarian Barrel Goblins Bats Firecracker Mega Knight
Bats Firecracker Poison
Barbarian Barrel Poison Mega Knight
Goblins
Goblins Firecracker Barbarian Barrel Miner Mega Knight
Goblins Bats Poison Firecracker Barbarian Barrel Mega Knight
Bats Firecracker Poison
Mega Knight Bats
Mega Knight Goblins Bats Firecracker Barbarian Barrel Poison
Mega Knight
Mega Knight
Mega Knight Goblins Bats Firecracker Poison
Mega Knight Goblins Bats Firecracker Barbarian Barrel
Barbarian Barrel Poison Bats Firecracker Mega Knight
Mega Knight Goblins Bats Firecracker Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Barbarian Barrel
Poison Firecracker Barbarian Barrel Miner Mega Knight
Mega Knight Goblins Bats
Mega Knight Bats Barbarian Barrel
Mega Knight
Firecracker Poison Bats
Goblins Bats
Mega Knight
Mega Knight Goblins Bats Firecracker Barbarian Barrel Poison
Mega Knight Bats
Mega Knight Poison
Mega Knight
Firecracker Mega Knight
Goblins Bats Firecracker Barbarian Barrel Poison
Bats Poison Mega Knight Firecracker Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Barbarian Barrel
Firecracker Poison Barbarian Barrel Miner
Barbarian Barrel Poison Miner
Firecracker Barbarian Barrel Poison
Poison Firecracker Barbarian Barrel Mega Knight
Firecracker Poison Bats
Firecracker Poison
Poison Firecracker Barbarian Barrel
Poison Miner Firecracker
Goblins Bats Poison
Firecracker Poison Miner Barbarian Barrel
Poison Firecracker
Poison Firecracker Barbarian Barrel Miner
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison Mega Knight
Barbarian Barrel Poison
Bats
Firecracker Barbarian Barrel Poison Mega Knight
Firecracker Barbarian Barrel Poison Miner Mega Knight
Poison Mega Knight
Poison
Barbarian Barrel Poison
Firecracker Poison Barbarian Barrel Mega Knight
Firecracker Poison Miner Barbarian Barrel
Poison Miner Mega Knight
Poison Miner Firecracker Barbarian Barrel
Poison Bats Firecracker
Bats Firecracker Poison
Poison Miner Mega Knight
Firecracker Poison
Mega Knight
Firecracker Poison
Bats Barbarian Barrel
Poison Firecracker
Barbarian Barrel
Poison Miner Firecracker Mega Knight
Firecracker Poison
Poison
Firecracker Mega Knight
Bats Firecracker Poison
Firecracker Bats Poison
Poison Firecracker Barbarian Barrel Miner Mega Knight

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