My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Bowler Executioner Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Minion Horde Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Inferno Dragon Skeleton King
Giant Snowball
Goblins Bats Minion Horde Inferno Dragon Skeleton King
Zap
Goblins Bats Minion Horde Inferno Dragon Skeleton King
Barbarian Barrel
Goblins Knight Executioner Skeleton King
The Log
Goblins Skeleton King
Earthquake
Skeleton King
Arrows
Goblins Bats Minion Horde Skeleton King
Royal Delivery
Goblins Bats Knight Minion Horde Bowler Executioner Inferno Dragon Skeleton King
Fireball
Minion Horde Bowler Executioner Inferno Dragon Skeleton King
Poison
Bats Minion Horde Executioner Skeleton King
Lightning
Knight Bowler Executioner Inferno Dragon Skeleton King
Rocket
Minion Horde Bowler Executioner Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bowler Executioner Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Bowler Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Knight Inferno Dragon Skeleton King Minion Horde Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Bats Knight Inferno Dragon

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bats
Knight Bowler Inferno Dragon Skeleton King
Knight
Bats Executioner Minion Horde
Minion Horde
Knight
Bowler
Bats Executioner
Executioner
Knight Bowler
Inferno Dragon
Bats
Skeleton King
Bats

Defense Synergies 2 8

Goblins
Knight Minion Horde
Bats
Knight Bowler Inferno Dragon Skeleton King
Knight
Bats Executioner Goblins Minion Horde Bowler
Minion Horde
Goblins Knight
Bowler
Bats Knight
Executioner
Knight
Inferno Dragon
Bats Skeleton King
Skeleton King
Bats Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Minion Horde Executioner
Minion Horde Inferno Dragon Goblins Bats Knight Executioner
Minion Horde Bowler Goblins Bats Knight Executioner Inferno Dragon
Minion Horde Inferno Dragon Goblins Bats Knight Bowler Skeleton King
Bowler
Bowler Goblins Bats Executioner
Bats Minion Horde Inferno Dragon Executioner
Bowler
Minion Horde Inferno Dragon Goblins Skeleton King
Knight Goblins Minion Horde Bowler
Goblins Bats Minion Horde Executioner Knight Bowler Skeleton King
Minion Horde Executioner Inferno Dragon Bats
Minion Horde Bowler Bats Knight
Bowler Executioner Goblins Bats Minion Horde Skeleton King
Inferno Dragon Knight Minion Horde Skeleton King
Minion Horde Bowler Inferno Dragon
Minion Horde Goblins Bats Knight Bowler Executioner
Goblins Bats Knight Minion Horde Bowler Executioner
Executioner Bats Knight Bowler Inferno Dragon
Inferno Dragon
Bowler Goblins Bats Knight Minion Horde Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Bowler
Knight Bowler Executioner Inferno Dragon
Goblins Bats Knight Minion Horde Bowler
Bowler Bats Knight Minion Horde
Knight Minion Horde Bowler Executioner Inferno Dragon
Executioner Bats Minion Horde
Goblins Bats Knight Minion Horde Bowler
Knight Minion Horde Inferno Dragon
Minion Horde Goblins Bats Knight Inferno Dragon
Minion Horde Inferno Dragon
Inferno Dragon Bats Knight Minion Horde Bowler
Bowler
Bowler Knight Minion Horde Executioner Skeleton King
Minion Horde Bowler Executioner
Goblins Bats Knight Minion Horde Bowler Executioner Inferno Dragon Skeleton King
Bats Bowler Executioner Minion Horde Inferno Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde
Bowler Executioner
Minion Horde
Knight
Executioner Minion Horde Bowler
Executioner Bats Minion Horde
Minion Horde Bowler Executioner
Bowler Executioner
Goblins Bats Minion Horde Bowler
Knight Minion Horde Bowler
Executioner
Knight Bowler Executioner
Minion Horde
Minion Horde Bowler Executioner
Minion Horde Bowler Executioner
Bats Minion Horde
Bowler Executioner
Bowler
Minion Horde Bowler
Bowler
Minion Horde
Bowler Executioner
Minion Horde Inferno Dragon
Bowler Executioner
Bowler
Bats Minion Horde Executioner
Bats Minion Horde
Minion Horde Bowler
Minion Horde
Minion Horde
Minion Horde
Bowler
Minion Horde Bats
Executioner
Knight Minion Horde Bowler Executioner
Bowler Executioner Skeleton King
Minion Horde Executioner
Bats Minion Horde Bowler Skeleton King
Bats Executioner
Bowler Executioner
Inferno Dragon
Bowler

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