My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Goblins Bats Hog Rider
Zap
Goblins Bats Firecracker
Barbarian Barrel
Goblins Knight Firecracker Executioner
The Log
Goblins Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Goblins Bats Firecracker
Royal Delivery
Goblins Bats Knight Firecracker Hog Rider Executioner
Fireball
Firecracker Hog Rider Executioner
Poison
Bats Firecracker Executioner
Lightning
Knight Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Zap Knight Firecracker Hog Rider Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats Zap Knight

Attack Synergies 10 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Bats
Knight Hog Rider Mega Knight Zap Firecracker
Zap
Firecracker Hog Rider Goblins Bats Knight Executioner Mega Knight
Knight
Bats Firecracker Hog Rider Executioner Zap
Firecracker
Zap Knight Hog Rider Bats Mega Knight
Hog Rider
Goblins Bats Zap Knight Firecracker Executioner Mega Knight
Executioner
Knight Zap Hog Rider Mega Knight
Mega Knight
Bats Zap Firecracker Hog Rider Executioner

Defense Synergies 4 11

Goblins
Zap Knight Firecracker
Bats
Knight Zap Firecracker Mega Knight
Zap
Mega Knight Goblins Bats Knight Firecracker Executioner
Knight
Bats Firecracker Executioner Goblins Zap
Firecracker
Knight Goblins Bats Zap Mega Knight
Hog Rider
Executioner
Knight Zap Mega Knight
Mega Knight
Zap Bats Firecracker Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Executioner
Goblins Bats Zap Knight Firecracker Executioner Mega Knight
Mega Knight Goblins Bats Knight Executioner
Goblins Bats Knight Firecracker Mega Knight
Firecracker Mega Knight
Goblins Bats Zap Firecracker Executioner Mega Knight
Bats Zap Firecracker Executioner
Zap Mega Knight
Goblins
Knight Goblins Firecracker Mega Knight
Goblins Bats Executioner Zap Knight Firecracker Mega Knight
Executioner Bats Zap Firecracker
Mega Knight Bats Zap Knight
Executioner Mega Knight Goblins Bats Zap Firecracker
Knight Mega Knight
Zap Mega Knight
Mega Knight Goblins Bats Knight Firecracker Executioner
Mega Knight Goblins Bats Zap Knight Firecracker Executioner
Zap Executioner Bats Knight Firecracker Mega Knight
Mega Knight Goblins Bats Knight Firecracker Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Goblins Zap
Zap Knight Firecracker Executioner Mega Knight
Mega Knight Goblins Bats Zap Knight
Mega Knight Bats Zap Knight
Knight Executioner Mega Knight
Firecracker Executioner Bats Zap
Goblins Bats Knight
Mega Knight Knight
Zap Mega Knight Goblins Bats Knight Firecracker
Mega Knight Bats Knight
Mega Knight Zap
Mega Knight Knight Executioner
Firecracker Executioner Mega Knight
Goblins Bats Zap Knight Firecracker Executioner
Bats Executioner Mega Knight Zap Firecracker
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Zap Executioner
Knight Firecracker
Executioner Zap Firecracker Mega Knight
Firecracker Executioner Bats Zap
Firecracker Executioner
Zap Firecracker Executioner
Zap Firecracker
Goblins Bats
Firecracker Zap Knight
Zap Firecracker Executioner
Knight Firecracker Executioner
Firecracker
Zap Firecracker
Zap Firecracker Executioner
Firecracker Executioner Mega Knight
Bats
Zap Firecracker Executioner Mega Knight
Zap Firecracker Mega Knight
Mega Knight
Zap
Zap Firecracker Executioner Mega Knight
Firecracker Zap Executioner
Zap Mega Knight
Zap Firecracker
Bats Zap Firecracker Executioner
Zap Bats Firecracker
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Bats
Zap Firecracker Executioner
Knight Firecracker Executioner Mega Knight
Zap Firecracker Executioner
Zap
Firecracker Executioner Mega Knight
Zap Bats Firecracker
Firecracker Bats Zap Executioner
Zap Firecracker Executioner Mega Knight
Firecracker Mega Knight

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