My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Tesla Ice Golem X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers
Giant Snowball
Goblins Bomber Archers
Zap
Goblins Bomber Archers X-Bow
Barbarian Barrel
Goblins Bomber Archers Tesla X-Bow
The Log
Goblins Bomber Archers X-Bow
Earthquake
Bomber Archers Tesla X-Bow
Arrows
Goblins Bomber Archers
Royal Delivery
Goblins Bomber Archers
Fireball
Bomber Archers Tesla X-Bow
Poison
Bomber Archers X-Bow
Lightning
Tesla Ice Golem X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Ice Golem Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Ice Golem Archers Arrows Tesla Fireball X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bomber Ice Golem Archers

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Ice Golem X-Bow
Bomber
Ice Golem X-Bow
Archers
Ice Golem Goblins Arrows X-Bow
Arrows
Fireball Archers X-Bow
Tesla
Ice Golem
Archers X-Bow Goblins Bomber
Fireball
Arrows X-Bow
X-Bow
Ice Golem Fireball Goblins Bomber Archers Arrows

Defense Synergies 6 14

Goblins
Bomber Archers Tesla Ice Golem X-Bow
Bomber
Ice Golem Goblins Tesla X-Bow
Archers
Ice Golem Goblins Tesla X-Bow
Arrows
Tesla Ice Golem Fireball
Tesla
Ice Golem X-Bow Goblins Bomber Archers Arrows Fireball
Ice Golem
Bomber Archers Tesla X-Bow Goblins Arrows Fireball
Fireball
X-Bow Arrows Tesla Ice Golem
X-Bow
Tesla Ice Golem Fireball Goblins Bomber Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Ice Golem Fireball X-Bow
Goblins Tesla X-Bow
Tesla Goblins Bomber Archers
Tesla Goblins
Bomber Arrows Fireball X-Bow
Arrows Fireball Goblins Bomber Archers Tesla X-Bow
Tesla Archers Arrows Fireball X-Bow
Arrows Tesla Ice Golem Fireball X-Bow
Tesla Goblins X-Bow
Goblins Bomber Archers Tesla Ice Golem
Goblins Archers Bomber Arrows Tesla Ice Golem Fireball X-Bow
Arrows Tesla Archers Fireball
Tesla Bomber Fireball X-Bow
Bomber Fireball Goblins Arrows Tesla X-Bow
Tesla X-Bow
Tesla Fireball X-Bow
Tesla Goblins Bomber Arrows Fireball X-Bow
Arrows Tesla Fireball Goblins Bomber Archers X-Bow
Arrows Bomber Archers Tesla Ice Golem Fireball
Tesla
Bomber Goblins Archers Arrows Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Archers Tesla Ice Golem Fireball X-Bow
Fireball Bomber Archers Arrows Tesla Ice Golem X-Bow
Goblins Ice Golem
Tesla Ice Golem Fireball X-Bow
Tesla
Arrows Fireball Archers Tesla Ice Golem
Goblins Archers Tesla Ice Golem Fireball
Tesla
Goblins Ice Golem Fireball X-Bow
Tesla
Tesla
Arrows Fireball
Tesla Ice Golem Fireball
Bomber Archers Tesla Fireball
Tesla Goblins Bomber Archers Ice Golem Fireball X-Bow
Arrows Bomber Archers Tesla Ice Golem Fireball
Bomber Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Ice Golem X-Bow
Arrows Fireball X-Bow
Arrows Fireball X-Bow
Arrows Ice Golem Fireball
Bomber Fireball Arrows
Arrows Fireball Ice Golem
Bomber Archers Arrows
Arrows Fireball X-Bow Ice Golem
Arrows Fireball X-Bow
Goblins Fireball X-Bow
Arrows Fireball X-Bow
Fireball Archers Arrows
Ice Golem Fireball
Arrows Fireball X-Bow
Arrows Ice Golem Fireball X-Bow
X-Bow Bomber Arrows Fireball
Arrows Fireball X-Bow
Arrows Fireball
Bomber
Bomber Archers Arrows Fireball X-Bow
Bomber Arrows Fireball X-Bow
Fireball X-Bow
Arrows Fireball
X-Bow
Arrows Fireball X-Bow
Arrows Ice Golem Bomber Fireball
Arrows Fireball X-Bow
Fireball Arrows X-Bow
Fireball Arrows X-Bow
Archers Arrows Ice Golem Fireball X-Bow
Fireball
Fireball
Bomber Arrows Fireball X-Bow
Arrows Fireball
Arrows Fireball
Archers Fireball X-Bow
Fireball Archers Arrows
Arrows Fireball
Fireball
Arrows Bomber Ice Golem Fireball
Arrows Fireball
Fireball
Fireball
Fireball X-Bow
Fireball

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