My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Flying Machine Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Flying Machine Hog Rider Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Cannon Cart
Giant Snowball
Goblins Bomber Flying Machine Hog Rider
Zap
Goblins Bomber Flying Machine Cannon Cart
Barbarian Barrel
Goblins Bomber Knight Cannon Cart
The Log
Goblins Bomber Hog Rider Cannon Cart
Earthquake
Bomber Hog Rider
Arrows
Goblins Bomber Flying Machine
Royal Delivery
Goblins Bomber Knight Flying Machine Hog Rider Cannon Cart
Fireball
Bomber Flying Machine Hog Rider Cannon Cart
Poison
Bomber Flying Machine
Lightning
Knight Cannon Cart
Rocket
Hog Rider Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber The Log Arrows Knight Flying Machine Hog Rider Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bomber The Log Arrows

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Bomber
Knight Hog Rider Cannon Cart
Arrows
Hog Rider Knight Cannon Cart
Knight
Hog Rider Bomber Arrows Flying Machine Cannon Cart The Log
Flying Machine
Knight Hog Rider Cannon Cart
Hog Rider
Goblins Arrows Knight The Log Bomber Flying Machine Cannon Cart
Cannon Cart
The Log Bomber Arrows Knight Flying Machine Hog Rider
The Log
Hog Rider Cannon Cart Knight

Defense Synergies 1 13

Goblins
Bomber Knight Flying Machine Cannon Cart The Log
Bomber
Knight Goblins The Log
Arrows
Knight Cannon Cart
Knight
Bomber Goblins Arrows Flying Machine Cannon Cart The Log
Flying Machine
Goblins Knight Cannon Cart The Log
Hog Rider
Cannon Cart
Goblins Arrows Knight Flying Machine
The Log
Goblins Bomber Knight Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Bomber Knight Flying Machine The Log
Goblins Knight Flying Machine Cannon Cart The Log
Goblins Bomber Knight Cannon Cart
Goblins Knight Cannon Cart
Bomber Arrows The Log
Arrows The Log Goblins Bomber Flying Machine Cannon Cart
Arrows Flying Machine
Arrows Flying Machine Cannon Cart The Log
Goblins
Knight Goblins Bomber Cannon Cart
Goblins Bomber Arrows Knight Flying Machine Cannon Cart The Log
Arrows Flying Machine
Bomber Knight Flying Machine Cannon Cart The Log
Bomber Goblins Arrows Cannon Cart The Log
Knight Cannon Cart
The Log
Goblins Bomber Arrows Knight Cannon Cart
Arrows Goblins Bomber Knight Flying Machine Cannon Cart The Log
Arrows The Log Bomber Knight Flying Machine Cannon Cart
Cannon Cart
Bomber Goblins Arrows Knight Flying Machine Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Cannon Cart
Bomber Arrows Knight Flying Machine Cannon Cart The Log
Goblins Knight Cannon Cart The Log
Knight Cannon Cart The Log
Knight Cannon Cart
Arrows Flying Machine
Goblins Knight Flying Machine Cannon Cart
Knight Cannon Cart
Goblins Knight Flying Machine Cannon Cart The Log
Knight Flying Machine Cannon Cart
Arrows The Log
Cannon Cart Knight
Bomber Flying Machine Cannon Cart
Goblins Bomber Knight Flying Machine Cannon Cart The Log
Arrows Bomber Flying Machine Cannon Cart The Log
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Flying Machine The Log
Arrows Flying Machine The Log
Arrows Flying Machine Cannon Cart The Log
Cannon Cart Arrows Knight Flying Machine The Log
Bomber Arrows The Log
Arrows Flying Machine
Bomber Arrows Flying Machine The Log
Arrows The Log Flying Machine
Arrows The Log Flying Machine
Goblins
Arrows Knight Flying Machine Cannon Cart The Log
Arrows Flying Machine
Flying Machine Knight Cannon Cart The Log
Arrows Flying Machine Cannon Cart
Arrows Flying Machine Cannon Cart The Log
Bomber Arrows Flying Machine Cannon Cart The Log
Arrows Flying Machine Cannon Cart The Log
Arrows
Bomber
Bomber Arrows Flying Machine The Log
Bomber Arrows Flying Machine The Log
The Log
Arrows
The Log
Arrows Flying Machine Cannon Cart The Log
Arrows The Log Bomber
Arrows The Log Flying Machine
Arrows Flying Machine The Log
Arrows The Log
Arrows Flying Machine
Flying Machine
Bomber Arrows The Log
Arrows
Arrows The Log
Flying Machine Cannon Cart
Arrows Flying Machine
Arrows The Log
Knight Flying Machine Cannon Cart
Arrows The Log Bomber Flying Machine
Arrows
Flying Machine Cannon Cart
Flying Machine The Log
Flying Machine
Flying Machine Cannon Cart The Log
Cannon Cart

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