My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Battle Ram P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram Skeleton Army
Giant Snowball
Goblins Bomber Musketeer Battle Ram Skeleton Army
Zap
Goblins Bomber Battle Ram Skeleton Army
Barbarian Barrel
Goblins Bomber Musketeer Battle Ram Skeleton Army
The Log
Goblins Bomber Musketeer Battle Ram Skeleton Army
Earthquake
Bomber Skeleton Army
Arrows
Goblins Bomber Skeleton Army
Royal Delivery
Goblins Bomber Musketeer Battle Ram Skeleton Army P.E.K.K.A
Fireball
Bomber Musketeer Battle Ram Skeleton Army
Poison
Bomber Musketeer Skeleton Army
Lightning
Musketeer Battle Ram
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber The Log Arrows Skeleton Army Musketeer Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bomber The Log Arrows

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Bomber
Battle Ram P.E.K.K.A
Arrows
P.E.K.K.A Battle Ram
Musketeer
Battle Ram P.E.K.K.A The Log
Battle Ram
The Log Goblins Bomber Arrows Musketeer P.E.K.K.A
Skeleton Army
P.E.K.K.A
Arrows Bomber Musketeer Battle Ram The Log
The Log
Battle Ram Musketeer P.E.K.K.A

Defense Synergies 2 9

Goblins
Bomber Musketeer The Log
Bomber
Goblins P.E.K.K.A The Log
Arrows
P.E.K.K.A
Musketeer
The Log Goblins Skeleton Army P.E.K.K.A
Battle Ram
Skeleton Army
Musketeer The Log
P.E.K.K.A
The Log Bomber Arrows Musketeer
The Log
Musketeer P.E.K.K.A Goblins Bomber Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer The Log
Skeleton Army P.E.K.K.A Goblins Musketeer The Log
Skeleton Army P.E.K.K.A Goblins Bomber Musketeer
Skeleton Army P.E.K.K.A Goblins Musketeer
Bomber Arrows Skeleton Army P.E.K.K.A The Log
Arrows Skeleton Army The Log Goblins Bomber Musketeer
Musketeer Arrows
Arrows Musketeer P.E.K.K.A The Log
P.E.K.K.A Goblins Musketeer Skeleton Army
Skeleton Army Goblins Bomber Musketeer
Goblins Skeleton Army Bomber Arrows Musketeer The Log
Arrows Musketeer
Skeleton Army P.E.K.K.A Bomber Musketeer The Log
Bomber Skeleton Army Goblins Arrows P.E.K.K.A The Log
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A The Log
Goblins Bomber Arrows Musketeer Skeleton Army P.E.K.K.A
Arrows Goblins Bomber Musketeer Skeleton Army The Log
Arrows The Log Bomber Musketeer
P.E.K.K.A Musketeer
Bomber Skeleton Army Goblins Arrows Musketeer P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblins P.E.K.K.A
Bomber Arrows Musketeer The Log
Skeleton Army P.E.K.K.A Goblins Musketeer The Log
Skeleton Army P.E.K.K.A Musketeer The Log
P.E.K.K.A Musketeer Skeleton Army
Arrows Musketeer
Skeleton Army P.E.K.K.A Goblins Musketeer
P.E.K.K.A Skeleton Army
P.E.K.K.A Goblins Skeleton Army The Log
P.E.K.K.A Musketeer Skeleton Army
P.E.K.K.A Musketeer
Skeleton Army P.E.K.K.A Arrows The Log
Skeleton Army P.E.K.K.A
Bomber Musketeer Skeleton Army
Skeleton Army Goblins Bomber Musketeer P.E.K.K.A The Log
Arrows Bomber Musketeer P.E.K.K.A The Log
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Musketeer The Log
Bomber Arrows The Log
Arrows Musketeer
Bomber Arrows Musketeer The Log
Arrows The Log
Arrows The Log
Goblins Musketeer
Arrows Musketeer The Log
Arrows Musketeer
Musketeer The Log
Arrows Musketeer
Arrows Musketeer The Log
Bomber Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows
Bomber
Bomber Arrows Musketeer The Log
Bomber Arrows The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Bomber
Arrows The Log Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer
Musketeer
Bomber Arrows Musketeer The Log
Arrows
P.E.K.K.A
Arrows The Log
Musketeer Skeleton Army
Arrows Musketeer
Arrows The Log
Musketeer
Arrows The Log Bomber Musketeer
Arrows
Musketeer P.E.K.K.A
Musketeer The Log
Musketeer
Musketeer The Log
P.E.K.K.A

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