My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Giant
Giant Snowball
Goblins Bomber Minions Tombstone
Zap
Goblins Bomber Minions Tombstone
Barbarian Barrel
Goblins Bomber Tombstone Wizard
The Log
Goblins Bomber Tombstone Mini P.E.K.K.A
Earthquake
Bomber Tombstone
Arrows
Goblins Bomber Minions Tombstone
Royal Delivery
Goblins Bomber Minions Mini P.E.K.K.A Wizard
Fireball
Bomber Minions Tombstone Wizard
Poison
Bomber Minions Tombstone Wizard
Lightning
Tombstone Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Minions Tombstone Fireball Mini P.E.K.K.A Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Minions Tombstone

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Bomber
Giant Minions Mini P.E.K.K.A
Minions
Giant Bomber Mini P.E.K.K.A
Tombstone
Fireball
Giant
Mini P.E.K.K.A
Giant Bomber Minions Wizard
Giant
Bomber Minions Mini P.E.K.K.A Goblins Fireball Wizard
Wizard
Mini P.E.K.K.A Giant

Defense Synergies 0 10

Goblins
Bomber Tombstone Wizard
Bomber
Goblins Tombstone Mini P.E.K.K.A
Minions
Tombstone
Tombstone
Goblins Bomber Minions Fireball Wizard
Fireball
Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Fireball Wizard
Giant
Wizard
Goblins Tombstone Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Tombstone Fireball Wizard
Mini P.E.K.K.A Goblins Minions Tombstone
Mini P.E.K.K.A Goblins Bomber Minions Tombstone
Mini P.E.K.K.A Goblins Minions Tombstone
Bomber Tombstone Fireball Mini P.E.K.K.A
Fireball Goblins Bomber Minions
Minions Tombstone Fireball Wizard
Fireball
Mini P.E.K.K.A Goblins Minions Tombstone
Goblins Bomber Mini P.E.K.K.A
Goblins Minions Bomber Tombstone Fireball Wizard
Minions Fireball Wizard
Tombstone Mini P.E.K.K.A Bomber Minions Fireball Wizard
Bomber Fireball Wizard Goblins Minions Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A Tombstone
Fireball Mini P.E.K.K.A
Wizard Goblins Bomber Minions Tombstone Fireball Mini P.E.K.K.A
Tombstone Fireball Goblins Bomber Minions Wizard
Wizard Bomber Minions Tombstone Fireball
Mini P.E.K.K.A
Bomber Wizard Goblins Minions Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Tombstone Fireball
Fireball Bomber Mini P.E.K.K.A Wizard
Tombstone Goblins Minions Mini P.E.K.K.A
Mini P.E.K.K.A Fireball
Tombstone Mini P.E.K.K.A
Fireball Wizard Minions
Mini P.E.K.K.A Goblins Minions Tombstone Fireball
Mini P.E.K.K.A
Goblins Minions Tombstone Fireball Mini P.E.K.K.A
Tombstone
Minions Tombstone Mini P.E.K.K.A
Fireball
Mini P.E.K.K.A Tombstone Fireball Wizard
Wizard Bomber Fireball
Tombstone Goblins Bomber Minions Fireball Mini P.E.K.K.A
Minions Bomber Fireball Mini P.E.K.K.A Wizard
Bomber Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Bomber Fireball Wizard
Fireball Wizard Minions
Bomber Wizard
Fireball Wizard
Fireball Wizard
Goblins Minions Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Wizard
Fireball
Minions Fireball
Fireball
Bomber Fireball Wizard
Fireball Wizard
Fireball
Bomber Minions Mini P.E.K.K.A
Bomber Fireball Mini P.E.K.K.A Wizard
Bomber Fireball Wizard
Minions Fireball
Fireball Wizard
Fireball
Bomber Fireball Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Minions Fireball Wizard
Fireball Mini P.E.K.K.A
Bomber Fireball Wizard
Fireball
Fireball Wizard
Minions Tombstone Fireball
Fireball Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard
Bomber Fireball Wizard
Fireball
Minions Fireball
Fireball
Fireball
Fireball Wizard

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