My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Cannon Musketeer Hog Rider Witch
Zap
Goblins Cannon Witch
Barbarian Barrel
Goblins Cannon Musketeer Valkyrie Witch
The Log
Goblins Cannon Musketeer Hog Rider Witch
Earthquake
Cannon Hog Rider Witch
Arrows
Goblins Witch
Royal Delivery
Goblins Musketeer Valkyrie Hog Rider Witch P.E.K.K.A
Fireball
Cannon Musketeer Hog Rider Witch
Poison
Cannon Musketeer Witch
Lightning
Cannon Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Cannon Musketeer Valkyrie Hog Rider Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Arrows Cannon Musketeer

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie
Arrows
Hog Rider P.E.K.K.A
Cannon
Musketeer
Valkyrie Hog Rider P.E.K.K.A
Valkyrie
Musketeer Hog Rider Goblins Witch P.E.K.K.A
Hog Rider
Goblins Arrows Musketeer Valkyrie Witch
Witch
Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Musketeer Valkyrie Witch

Defense Synergies 2 10

Goblins
Cannon Musketeer
Arrows
Cannon Valkyrie P.E.K.K.A
Cannon
Musketeer Goblins Arrows Valkyrie Witch
Musketeer
Cannon Valkyrie Goblins P.E.K.K.A
Valkyrie
Musketeer Arrows Cannon Witch P.E.K.K.A
Hog Rider
Witch
Cannon Valkyrie
P.E.K.K.A
Arrows Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer Valkyrie
P.E.K.K.A Goblins Cannon Musketeer Valkyrie Witch
Cannon Witch P.E.K.K.A Goblins Musketeer Valkyrie
Cannon Witch P.E.K.K.A Goblins Musketeer Valkyrie
Arrows Valkyrie P.E.K.K.A
Arrows Goblins Cannon Musketeer Valkyrie
Musketeer Arrows Cannon Witch
Arrows Cannon Musketeer Valkyrie P.E.K.K.A
Cannon Witch P.E.K.K.A Goblins Musketeer
Goblins Cannon Musketeer Valkyrie
Goblins Valkyrie Witch Arrows Cannon Musketeer
Arrows Musketeer Witch
Cannon P.E.K.K.A Musketeer Valkyrie Witch
Valkyrie Goblins Arrows Cannon Witch P.E.K.K.A
P.E.K.K.A Cannon
Cannon P.E.K.K.A
Goblins Arrows Cannon Musketeer Valkyrie Witch P.E.K.K.A
Arrows Cannon Valkyrie Goblins Musketeer Witch
Arrows Valkyrie Witch Cannon Musketeer
P.E.K.K.A Cannon Musketeer
Valkyrie Goblins Arrows Cannon Musketeer Witch P.E.K.K.A
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Witch P.E.K.K.A
Arrows Musketeer Valkyrie
P.E.K.K.A Goblins Musketeer Valkyrie Witch
Valkyrie P.E.K.K.A Musketeer
P.E.K.K.A Cannon Musketeer Valkyrie Witch
Arrows Musketeer Witch
P.E.K.K.A Goblins Musketeer Valkyrie Witch
P.E.K.K.A Valkyrie
P.E.K.K.A Goblins Valkyrie Witch
Witch P.E.K.K.A Cannon Musketeer
P.E.K.K.A Musketeer Valkyrie Witch
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Cannon Valkyrie Witch
Cannon Musketeer Valkyrie Witch
Witch Goblins Musketeer Valkyrie P.E.K.K.A
Arrows Valkyrie Cannon Musketeer Witch P.E.K.K.A
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie
Arrows Musketeer
Arrows
Arrows Musketeer Valkyrie
Arrows Valkyrie
Arrows Musketeer Witch
Arrows Musketeer Witch
Arrows
Arrows
Goblins Musketeer
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Witch
Arrows Musketeer
Arrows
Arrows Musketeer
Arrows Valkyrie Witch
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Valkyrie Witch
Witch
Arrows Musketeer Witch
Arrows Musketeer Witch
Arrows Musketeer
Arrows Musketeer Witch
Musketeer Witch
Arrows Musketeer
Arrows
P.E.K.K.A
Arrows
Musketeer Witch
Arrows Musketeer Witch
Arrows
Musketeer Valkyrie
Arrows Musketeer
Arrows
Musketeer P.E.K.K.A
Musketeer Witch
Musketeer Witch
Musketeer Witch
P.E.K.K.A

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