My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Musketeer Rune Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Rune Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Cannon Musketeer
Zap
Goblins Cannon Firecracker
Barbarian Barrel
Goblins Cannon Firecracker Musketeer
The Log
Goblins Cannon Firecracker Musketeer
Earthquake
Cannon Firecracker
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker Musketeer P.E.K.K.A
Fireball
Cannon Firecracker Musketeer
Poison
Cannon Firecracker Musketeer
Lightning
Cannon Ice Golem Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rune Giant P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem The Log Cannon Firecracker Musketeer Rune Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem The Log Cannon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem
Cannon
Firecracker
Ice Golem Rune Giant P.E.K.K.A
Ice Golem
Musketeer Goblins Firecracker
Musketeer
Ice Golem P.E.K.K.A The Log
Rune Giant
Firecracker
P.E.K.K.A
Firecracker Musketeer The Log
The Log
Musketeer P.E.K.K.A

Defense Synergies 8 10

Goblins
Cannon Firecracker Ice Golem Musketeer The Log
Cannon
Ice Golem Musketeer The Log Goblins Firecracker
Firecracker
Ice Golem The Log Goblins Cannon Musketeer P.E.K.K.A
Ice Golem
Cannon Firecracker Musketeer Goblins The Log
Musketeer
Cannon Ice Golem The Log Goblins Firecracker P.E.K.K.A
Rune Giant
P.E.K.K.A
The Log Firecracker Musketeer
The Log
Cannon Firecracker Musketeer P.E.K.K.A Goblins Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Ice Golem Musketeer The Log
P.E.K.K.A Goblins Cannon Firecracker Musketeer The Log
Cannon P.E.K.K.A Goblins Musketeer
Cannon P.E.K.K.A Goblins Firecracker Musketeer
Firecracker P.E.K.K.A The Log
The Log Goblins Cannon Firecracker Musketeer
Musketeer Cannon Firecracker
Cannon Ice Golem Musketeer P.E.K.K.A The Log
Cannon P.E.K.K.A Goblins Musketeer
Goblins Cannon Firecracker Ice Golem Musketeer
Goblins Cannon Firecracker Ice Golem Musketeer The Log
Musketeer Firecracker
Cannon P.E.K.K.A Musketeer The Log
Goblins Cannon Firecracker P.E.K.K.A The Log
P.E.K.K.A Cannon
Cannon P.E.K.K.A The Log
Goblins Cannon Firecracker Musketeer P.E.K.K.A
Cannon Goblins Firecracker Musketeer The Log
The Log Cannon Firecracker Ice Golem Musketeer
P.E.K.K.A Cannon Musketeer
Goblins Cannon Firecracker Musketeer P.E.K.K.A The Log
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Ice Golem P.E.K.K.A
Firecracker Ice Golem Musketeer The Log
P.E.K.K.A Goblins Ice Golem Musketeer The Log
P.E.K.K.A Ice Golem Musketeer The Log
P.E.K.K.A Cannon Musketeer
Firecracker Ice Golem Musketeer
P.E.K.K.A Goblins Ice Golem Musketeer
P.E.K.K.A
P.E.K.K.A Goblins Firecracker Ice Golem The Log
P.E.K.K.A Cannon Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A The Log
P.E.K.K.A Cannon Ice Golem
Cannon Firecracker Musketeer
Goblins Firecracker Ice Golem Musketeer P.E.K.K.A The Log
Cannon Firecracker Ice Golem Musketeer P.E.K.K.A The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Musketeer The Log
Firecracker Musketeer The Log
The Log
Firecracker Ice Golem Musketeer The Log
Firecracker The Log
Firecracker Ice Golem Musketeer
Firecracker Musketeer The Log
The Log Firecracker Ice Golem
The Log Firecracker
Goblins Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Ice Golem Musketeer The Log
Firecracker Musketeer
Firecracker Ice Golem Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Firecracker Ice Golem The Log
Firecracker The Log Musketeer
Musketeer The Log
Firecracker Musketeer The Log
Firecracker Ice Golem Musketeer
Firecracker Musketeer
Musketeer The Log
Firecracker
P.E.K.K.A
Firecracker The Log
Musketeer
Firecracker Musketeer
The Log
Firecracker Musketeer
The Log Firecracker Ice Golem Musketeer
Firecracker Musketeer P.E.K.K.A
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
P.E.K.K.A
Firecracker

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