My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Witch P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Goblins Cannon Battle Ram Witch
Zap
Goblins Cannon Battle Ram Witch
Barbarian Barrel
Goblins Cannon Battle Ram Witch
The Log
Goblins Cannon Battle Ram Witch
Earthquake
Cannon Witch
Arrows
Goblins Witch
Royal Delivery
Goblins Battle Ram Witch P.E.K.K.A
Fireball
Cannon Battle Ram Witch
Poison
Cannon Witch
Lightning
Cannon Battle Ram Witch Goblinstein
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Battle Ram Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Cannon Royal Delivery Tornado Battle Ram Witch Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Cannon Royal Delivery Tornado

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Cannon
Royal Delivery
Battle Ram
Goblins Tornado Witch P.E.K.K.A
Tornado
P.E.K.K.A Battle Ram Witch
Witch
Battle Ram Tornado P.E.K.K.A
P.E.K.K.A
Tornado Battle Ram Witch
Goblinstein

Defense Synergies 3 5

Goblins
Cannon
Cannon
Royal Delivery Goblins Witch
Royal Delivery
Cannon Tornado Witch P.E.K.K.A
Battle Ram
Tornado
Royal Delivery P.E.K.K.A Witch
Witch
Cannon Royal Delivery Tornado
P.E.K.K.A
Tornado Royal Delivery
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon
P.E.K.K.A Goblins Cannon Royal Delivery Witch
Cannon Tornado Witch P.E.K.K.A Goblins Royal Delivery
Cannon Witch P.E.K.K.A Goblins
Royal Delivery Tornado P.E.K.K.A
Royal Delivery Tornado Goblins Cannon
Tornado Cannon Royal Delivery Witch
Cannon P.E.K.K.A
Cannon Witch P.E.K.K.A Goblins Tornado
Tornado Goblins Cannon Royal Delivery
Goblins Witch Cannon Royal Delivery Tornado
Royal Delivery Tornado Witch
Cannon P.E.K.K.A Royal Delivery Witch
Goblins Cannon Royal Delivery Tornado Witch P.E.K.K.A
P.E.K.K.A Cannon
Tornado Cannon Royal Delivery P.E.K.K.A
Goblins Cannon Royal Delivery Tornado Witch P.E.K.K.A
Cannon Royal Delivery Goblins Tornado Witch
Royal Delivery Tornado Witch Cannon
P.E.K.K.A Cannon Tornado
Goblins Cannon Royal Delivery Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Royal Delivery Witch P.E.K.K.A
Royal Delivery
Royal Delivery P.E.K.K.A Goblins Witch
P.E.K.K.A Royal Delivery Tornado
P.E.K.K.A Cannon Royal Delivery Witch
Royal Delivery Tornado Witch
Royal Delivery P.E.K.K.A Goblins Witch
P.E.K.K.A Royal Delivery
Royal Delivery P.E.K.K.A Goblins Tornado Witch
Witch P.E.K.K.A Cannon Royal Delivery
P.E.K.K.A Witch
P.E.K.K.A Royal Delivery Tornado
Royal Delivery P.E.K.K.A Cannon Witch
Cannon Witch
Witch Goblins Royal Delivery Tornado P.E.K.K.A
Cannon Royal Delivery Witch P.E.K.K.A
Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado
Tornado Witch
Tornado Witch
Tornado
Tornado
Goblins Tornado
Tornado
Tornado
Witch
Tornado
Tornado Witch
Tornado
Tornado
Tornado Witch
Witch
Tornado Witch
Tornado Witch
Tornado
Tornado Witch
Witch
P.E.K.K.A
Witch
Tornado Witch
Tornado
P.E.K.K.A
Tornado Witch
Tornado Witch
Tornado Witch
P.E.K.K.A

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