My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Goblins Hog Rider Witch Miner Princess
Zap
Goblins Witch Princess
Barbarian Barrel
Goblins Bomb Tower Witch Princess
The Log
Goblins Hog Rider Witch Princess
Earthquake
Bomb Tower Hog Rider Witch
Arrows
Goblins Witch Princess
Royal Delivery
Goblins Hog Rider Witch Miner Princess
Fireball
Bomb Tower Hog Rider Witch Princess
Poison
Bomb Tower Witch Princess
Lightning
Bomb Tower Witch
Rocket
Bomb Tower Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Miner Princess Fireball Bomb Tower Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Miner Princess

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Miner
Fireball
Hog Rider The Log Miner Princess
Bomb Tower
Hog Rider
Goblins Fireball The Log Witch Princess
Witch
Hog Rider Miner
The Log
Hog Rider Fireball Miner Princess
Miner
Goblins Fireball Witch The Log
Princess
Fireball Hog Rider The Log

Defense Synergies 2 8

Goblins
The Log Princess
Fireball
The Log Bomb Tower Miner Princess
Bomb Tower
The Log Fireball
Hog Rider
Witch
The Log
The Log
Fireball Bomb Tower Goblins Witch Miner Princess
Miner
Fireball The Log
Princess
Goblins Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Bomb Tower Goblins Witch The Log
Bomb Tower Witch Goblins
Bomb Tower Witch Goblins
Fireball Bomb Tower The Log Princess
Fireball The Log Goblins Bomb Tower
Fireball Bomb Tower Witch Princess
Fireball Bomb Tower The Log
Witch Goblins Bomb Tower Princess
Goblins Miner
Goblins Witch Fireball Bomb Tower The Log Princess
Fireball Witch Princess
Bomb Tower Fireball Witch The Log
Fireball Bomb Tower Goblins Witch The Log Princess
Bomb Tower
Bomb Tower Fireball The Log
Bomb Tower Goblins Fireball Witch
Fireball Bomb Tower Goblins Witch The Log
Bomb Tower Witch The Log Fireball Princess
Bomb Tower
Goblins Fireball Bomb Tower Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball Witch
Fireball Bomb Tower The Log Miner
Goblins Bomb Tower Witch The Log
Fireball The Log
Witch
Fireball Bomb Tower Witch Princess
Goblins Fireball Bomb Tower Witch
Bomb Tower
Goblins Fireball Bomb Tower Witch The Log
Witch
Bomb Tower Witch
Fireball The Log
Fireball Bomb Tower Witch
Fireball Bomb Tower Witch Princess
Witch Goblins Fireball Bomb Tower The Log
Fireball Bomb Tower Witch The Log Princess
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Miner Princess
Fireball The Log Miner
Fireball The Log
Fireball The Log
Fireball Witch Princess
Witch The Log Princess
Fireball The Log Princess
Fireball The Log Miner
Goblins Fireball
Miner Fireball The Log Princess
Fireball Princess
Fireball The Log Miner Princess
Fireball Princess
Princess Fireball The Log
Fireball Witch The Log Princess
Fireball The Log Princess
Fireball
Fireball The Log Princess
Fireball Witch The Log Miner Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Witch Princess
Witch
Fireball The Log Miner Witch Princess
Fireball Witch The Log Miner Princess
Fireball Miner The Log
Fireball Witch Princess
Fireball Witch
Fireball
Fireball The Log Miner
Fireball Princess
Fireball The Log Princess
Fireball Witch Princess
Fireball Witch Princess
The Log Fireball
Fireball Miner Princess
The Log Fireball Princess
Fireball
Fireball Witch The Log Princess
Fireball Witch Princess
Fireball Witch The Log Miner Princess
Fireball

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