My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Hunter Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Goblins Battle Ram Witch
Zap
Goblins Battle Ram Inferno Tower Witch
Barbarian Barrel
Goblins Valkyrie Battle Ram Inferno Tower Hunter Witch
The Log
Goblins Mini P.E.K.K.A Battle Ram Hunter Witch
Earthquake
Inferno Tower Witch
Arrows
Goblins Witch
Royal Delivery
Goblins Mini P.E.K.K.A Valkyrie Battle Ram Hunter Witch
Fireball
Battle Ram Inferno Tower Hunter Witch
Poison
Inferno Tower Hunter Witch
Lightning
Mini P.E.K.K.A Valkyrie Battle Ram Inferno Tower Hunter Witch
Rocket
Valkyrie Inferno Tower Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Battle Ram Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Fireball Mini P.E.K.K.A Valkyrie Battle Ram Hunter Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblins Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie Battle Ram
Fireball
Battle Ram
Mini P.E.K.K.A
Valkyrie Hunter
Valkyrie
Goblins Mini P.E.K.K.A Battle Ram Hunter Witch
Battle Ram
Goblins Fireball Valkyrie Hunter Witch
Inferno Tower
Hunter
Mini P.E.K.K.A Valkyrie Battle Ram
Witch
Valkyrie Battle Ram

Defense Synergies 0 11

Goblins
Inferno Tower Hunter
Fireball
Mini P.E.K.K.A Valkyrie Inferno Tower
Mini P.E.K.K.A
Fireball Valkyrie Hunter Witch
Valkyrie
Fireball Mini P.E.K.K.A Inferno Tower Hunter Witch
Battle Ram
Inferno Tower
Goblins Fireball Valkyrie
Hunter
Goblins Mini P.E.K.K.A Valkyrie
Witch
Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Hunter Goblins Valkyrie Witch
Mini P.E.K.K.A Inferno Tower Hunter Witch Goblins Valkyrie
Mini P.E.K.K.A Inferno Tower Hunter Witch Goblins Valkyrie
Fireball Mini P.E.K.K.A Valkyrie
Fireball Goblins Valkyrie Hunter
Inferno Tower Hunter Fireball Witch
Fireball Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Hunter Witch Goblins
Goblins Mini P.E.K.K.A Valkyrie Inferno Tower Hunter
Goblins Valkyrie Witch Fireball Hunter
Inferno Tower Hunter Fireball Witch
Mini P.E.K.K.A Inferno Tower Hunter Fireball Valkyrie Witch
Fireball Valkyrie Goblins Mini P.E.K.K.A Hunter Witch
Mini P.E.K.K.A Inferno Tower Hunter
Inferno Tower Fireball Mini P.E.K.K.A Hunter
Goblins Fireball Mini P.E.K.K.A Valkyrie Inferno Tower Hunter Witch
Fireball Valkyrie Goblins Hunter Witch
Valkyrie Hunter Witch Fireball
Mini P.E.K.K.A Inferno Tower Hunter
Valkyrie Goblins Fireball Mini P.E.K.K.A Hunter Witch
Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Goblins Fireball Inferno Tower Witch
Fireball Mini P.E.K.K.A Valkyrie Hunter
Goblins Mini P.E.K.K.A Valkyrie Inferno Tower Hunter Witch
Mini P.E.K.K.A Valkyrie Hunter Fireball Inferno Tower
Inferno Tower Mini P.E.K.K.A Valkyrie Hunter Witch
Fireball Hunter Witch
Mini P.E.K.K.A Goblins Fireball Valkyrie Inferno Tower Hunter Witch
Mini P.E.K.K.A Inferno Tower Valkyrie Hunter
Goblins Fireball Mini P.E.K.K.A Valkyrie Inferno Tower Witch
Inferno Tower Witch
Mini P.E.K.K.A Valkyrie Inferno Tower Hunter Witch
Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie Inferno Tower Hunter Witch
Fireball Valkyrie Witch
Inferno Tower Witch Goblins Fireball Mini P.E.K.K.A Valkyrie Hunter
Valkyrie Fireball Mini P.E.K.K.A Inferno Tower Hunter Witch
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Fireball Valkyrie
Fireball Valkyrie
Fireball Hunter Witch
Witch
Fireball Hunter
Fireball
Goblins Fireball Mini P.E.K.K.A
Fireball Valkyrie
Fireball
Fireball Hunter
Fireball
Fireball
Fireball Hunter Witch
Fireball
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Hunter
Fireball Valkyrie Witch
Fireball
Fireball
Fireball
Fireball Valkyrie Hunter Witch
Witch
Fireball Hunter Witch
Fireball Witch
Fireball
Fireball Hunter Witch
Fireball Witch
Fireball Mini P.E.K.K.A
Fireball Hunter
Fireball
Fireball
Fireball Witch
Fireball Hunter Witch
Fireball
Fireball Mini P.E.K.K.A Valkyrie Hunter
Fireball
Fireball
Fireball Witch
Fireball Witch
Fireball Witch
Fireball

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