My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Prince Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Hogs Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Guards Prince
Giant Snowball
Goblins Royal Hogs Guards
Zap
Goblins Firecracker Royal Hogs Guards Prince
Barbarian Barrel
Goblins Firecracker Wizard Royal Hogs Guards
The Log
Goblins Firecracker Royal Hogs Guards Prince
Earthquake
Firecracker Royal Hogs Guards
Arrows
Goblins Firecracker Royal Hogs Guards
Royal Delivery
Goblins Firecracker Wizard Royal Hogs Guards Prince
Fireball
Firecracker Wizard Royal Hogs
Poison
Firecracker Wizard Royal Hogs Guards
Lightning
Wizard Prince
Rocket
Wizard Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Prince Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Firecracker Guards Fireball Wizard Royal Hogs Prince Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Firecracker Guards Fireball

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Firecracker
Royal Hogs Prince
Fireball
Royal Hogs
Wizard
Royal Hogs Prince
Royal Hogs
Firecracker Fireball Wizard Guards
Guards
Royal Hogs
Prince
Firecracker Wizard Electro Giant
Electro Giant
Prince

Defense Synergies 0 8

Goblins
Firecracker Wizard
Firecracker
Goblins Guards Prince
Fireball
Wizard
Goblins Guards Prince
Royal Hogs
Guards
Firecracker Wizard Prince
Prince
Firecracker Wizard Guards Electro Giant
Electro Giant
Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard
Goblins Firecracker Prince
Prince Goblins
Prince Goblins Firecracker Guards
Firecracker Fireball Prince
Fireball Goblins Firecracker Guards
Firecracker Fireball Wizard
Fireball Electro Giant
Goblins Prince
Guards Goblins Firecracker Prince
Goblins Guards Firecracker Fireball Wizard Electro Giant
Firecracker Fireball Wizard
Prince Fireball Wizard Guards
Fireball Wizard Goblins Firecracker Guards Prince
Prince
Fireball Prince Electro Giant
Wizard Goblins Firecracker Fireball Prince
Fireball Goblins Firecracker Wizard Guards Prince
Wizard Firecracker Fireball Guards
Prince
Wizard Goblins Firecracker Fireball Guards Prince Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblins Fireball Prince Electro Giant
Fireball Firecracker Wizard Prince
Guards Goblins Prince
Guards Prince Fireball
Guards Prince
Firecracker Fireball Wizard Electro Giant
Guards Prince Goblins Fireball
Prince
Goblins Firecracker Fireball Prince
Guards
Guards Prince
Fireball Guards Prince Electro Giant
Prince Fireball Wizard Guards
Wizard Firecracker Fireball Electro Giant
Guards Electro Giant Goblins Firecracker Fireball Prince
Firecracker Fireball Wizard Electro Giant
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards
Firecracker Fireball
Fireball
Firecracker Fireball Guards Prince
Fireball Wizard Firecracker
Firecracker Fireball Wizard Electro Giant
Firecracker Wizard
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Goblins Fireball Guards Prince
Firecracker Fireball Wizard Prince
Fireball Firecracker Wizard
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Prince
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Firecracker Fireball Wizard Prince
Firecracker Fireball Wizard Electro Giant
Fireball Prince
Fireball Wizard
Prince
Fireball
Firecracker Electro Giant Fireball Wizard
Firecracker Fireball Wizard
Fireball Wizard Prince
Fireball Firecracker
Firecracker Fireball Wizard Electro Giant
Firecracker Fireball Wizard Guards Electro Giant
Fireball
Fireball Wizard
Firecracker Fireball
Prince
Firecracker Fireball Wizard
Fireball Guards Prince
Fireball Firecracker Wizard
Fireball
Fireball Firecracker Wizard Prince
Firecracker Fireball Wizard
Fireball Electro Giant
Firecracker Prince
Electro Giant Firecracker Fireball Guards
Firecracker Fireball
Firecracker Fireball Prince Electro Giant

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