My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Electro Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Musketeer Electro Dragon Lumberjack
Zap
Goblins Firecracker
Barbarian Barrel
Goblins Firecracker Musketeer Lumberjack
The Log
Goblins Firecracker Musketeer Lumberjack
Earthquake
Firecracker
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker Musketeer Electro Dragon Lumberjack
Fireball
Firecracker Musketeer Electro Dragon Lumberjack
Poison
Firecracker Musketeer Electro Dragon
Lightning
Musketeer Electro Dragon Lumberjack
Rocket
Musketeer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Firecracker Tornado Musketeer Lumberjack Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Firecracker Tornado

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Firecracker
Tornado Lumberjack Mega Knight
Musketeer
Electro Dragon The Log Lumberjack Mega Knight
Tornado
Firecracker Electro Dragon The Log Mega Knight
Electro Dragon
Musketeer Tornado Mega Knight
The Log
Musketeer Tornado Lumberjack Mega Knight
Lumberjack
Firecracker Musketeer The Log Mega Knight
Mega Knight
Firecracker Musketeer Tornado Electro Dragon The Log Lumberjack

Defense Synergies 3 18

Goblins
Firecracker Musketeer Electro Dragon The Log
Firecracker
The Log Goblins Musketeer Tornado Electro Dragon Lumberjack Mega Knight
Musketeer
The Log Lumberjack Goblins Firecracker Tornado Mega Knight
Tornado
Firecracker Musketeer Electro Dragon The Log Mega Knight
Electro Dragon
Goblins Firecracker Tornado The Log Lumberjack
The Log
Firecracker Musketeer Goblins Tornado Electro Dragon Lumberjack Mega Knight
Lumberjack
Musketeer Firecracker Electro Dragon The Log
Mega Knight
Firecracker Musketeer Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Electro Dragon The Log
Lumberjack Goblins Firecracker Musketeer Electro Dragon The Log Mega Knight
Tornado Lumberjack Mega Knight Goblins Musketeer Electro Dragon
Lumberjack Goblins Firecracker Musketeer Electro Dragon Mega Knight
Firecracker Tornado The Log Lumberjack Mega Knight
Tornado The Log Goblins Firecracker Musketeer Electro Dragon Lumberjack Mega Knight
Musketeer Tornado Firecracker Electro Dragon
Musketeer Electro Dragon The Log Mega Knight
Goblins Musketeer Tornado Lumberjack
Tornado Goblins Firecracker Musketeer Lumberjack Mega Knight
Goblins Firecracker Musketeer Tornado Electro Dragon The Log Lumberjack Mega Knight
Musketeer Firecracker Tornado Electro Dragon
Lumberjack Mega Knight Musketeer Electro Dragon The Log
Mega Knight Goblins Firecracker Tornado Electro Dragon The Log Lumberjack
Lumberjack Mega Knight
Tornado The Log Lumberjack Mega Knight
Mega Knight Goblins Firecracker Musketeer Tornado Electro Dragon Lumberjack
Mega Knight Goblins Firecracker Musketeer Tornado Electro Dragon The Log Lumberjack
Tornado The Log Firecracker Musketeer Electro Dragon Lumberjack Mega Knight
Musketeer Tornado Lumberjack
Mega Knight Goblins Firecracker Musketeer Electro Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Goblins
Firecracker Musketeer Electro Dragon The Log Lumberjack Mega Knight
Lumberjack Mega Knight Goblins Musketeer Electro Dragon The Log
Lumberjack Mega Knight Musketeer Tornado The Log
Musketeer Lumberjack Mega Knight
Firecracker Musketeer Tornado Electro Dragon
Goblins Musketeer Lumberjack
Mega Knight Lumberjack
Electro Dragon Mega Knight Goblins Firecracker Tornado The Log
Musketeer
Mega Knight Musketeer Electro Dragon Lumberjack
Mega Knight Tornado The Log
Mega Knight Lumberjack
Firecracker Musketeer Electro Dragon Mega Knight
Electro Dragon Goblins Firecracker Musketeer Tornado The Log Lumberjack
Mega Knight Firecracker Musketeer Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Electro Dragon The Log
Firecracker Musketeer Tornado Electro Dragon The Log
Electro Dragon The Log
Firecracker Musketeer The Log
Firecracker The Log Mega Knight
Firecracker Musketeer Tornado Electro Dragon
Firecracker Musketeer Tornado The Log
The Log Firecracker Tornado Electro Dragon
The Log Firecracker Tornado Electro Dragon
Goblins Musketeer Tornado Electro Dragon Lumberjack
Firecracker Musketeer Tornado Electro Dragon The Log
Firecracker Musketeer Tornado Electro Dragon
Firecracker Musketeer The Log
Firecracker Musketeer Electro Dragon
Firecracker Musketeer The Log
Firecracker Musketeer Electro Dragon The Log
Firecracker Musketeer Electro Dragon The Log Mega Knight
Tornado
Firecracker Musketeer Electro Dragon The Log Mega Knight
Firecracker Tornado Electro Dragon The Log Mega Knight
Musketeer The Log Mega Knight
Tornado
Musketeer Tornado The Log
Musketeer Electro Dragon The Log
Firecracker Tornado The Log Electro Dragon Mega Knight
Firecracker The Log Musketeer Tornado Electro Dragon
Musketeer Tornado Electro Dragon The Log Mega Knight
Firecracker Musketeer Tornado The Log
Firecracker Musketeer Tornado Electro Dragon
Electro Dragon Firecracker Musketeer
Musketeer Electro Dragon The Log Mega Knight
Firecracker Electro Dragon
Mega Knight
Firecracker The Log
Musketeer Electro Dragon
Firecracker Musketeer Tornado Electro Dragon
The Log
Firecracker Musketeer Electro Dragon Lumberjack Mega Knight
The Log Firecracker Musketeer Electro Dragon
Tornado
Firecracker Musketeer Electro Dragon Mega Knight
Electro Dragon Firecracker Musketeer Tornado The Log
Firecracker Musketeer Tornado Electro Dragon
Electro Dragon Firecracker Musketeer Tornado The Log Mega Knight
Firecracker Electro Dragon Mega Knight

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