My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Zappies Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Zappies

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Rascals Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Hog Rider Zappies
Zap
Goblins Firecracker Zappies Inferno Tower
Barbarian Barrel
Goblins Firecracker Rascals Zappies Inferno Tower
The Log
Goblins Firecracker Rascals Hog Rider Zappies
Earthquake
Firecracker Hog Rider Zappies Inferno Tower
Arrows
Goblins Firecracker Rascals Zappies
Royal Delivery
Goblins Firecracker Rascals Hog Rider Zappies
Fireball
Firecracker Rascals Hog Rider Zappies Inferno Tower
Poison
Firecracker Rascals Zappies Inferno Tower
Lightning
Inferno Tower
Rocket
Rascals Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Firecracker Tornado Fireball Hog Rider Zappies Rascals Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Firecracker Tornado Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Firecracker
Hog Rider Rascals Zappies Tornado
Rascals
Firecracker Hog Rider Zappies
Fireball
Hog Rider Tornado
Hog Rider
Goblins Firecracker Fireball Rascals Zappies Tornado
Zappies
Firecracker Rascals Hog Rider
Inferno Tower
Tornado
Fireball Firecracker Hog Rider

Defense Synergies 1 13

Goblins
Firecracker Zappies Inferno Tower
Firecracker
Goblins Rascals Zappies Inferno Tower Tornado
Rascals
Firecracker Inferno Tower Tornado
Fireball
Tornado Zappies Inferno Tower
Hog Rider
Zappies
Goblins Firecracker Fireball Tornado
Inferno Tower
Goblins Firecracker Rascals Fireball Tornado
Tornado
Fireball Firecracker Rascals Zappies Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Zappies Inferno Tower
Inferno Tower Goblins Firecracker Rascals Zappies
Inferno Tower Tornado Goblins Rascals Zappies
Inferno Tower Goblins Firecracker Rascals Zappies
Firecracker Fireball Tornado
Fireball Tornado Goblins Firecracker Rascals Zappies
Inferno Tower Tornado Firecracker Rascals Fireball Zappies
Rascals Fireball Inferno Tower
Zappies Inferno Tower Goblins Rascals Tornado
Tornado Goblins Firecracker Rascals Zappies Inferno Tower
Goblins Firecracker Rascals Fireball Zappies Tornado
Inferno Tower Firecracker Rascals Fireball Zappies Tornado
Inferno Tower Rascals Fireball Zappies
Fireball Goblins Firecracker Rascals Zappies Tornado
Inferno Tower Rascals Zappies
Inferno Tower Tornado Rascals Fireball Zappies
Goblins Firecracker Rascals Fireball Zappies Inferno Tower Tornado
Fireball Goblins Firecracker Rascals Zappies Tornado
Tornado Firecracker Rascals Fireball Zappies
Zappies Inferno Tower Tornado
Rascals Goblins Firecracker Fireball Zappies
Inferno Tower Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblins Fireball Zappies Inferno Tower
Fireball Firecracker
Zappies Goblins Rascals Inferno Tower
Rascals Fireball Zappies Inferno Tower Tornado
Inferno Tower Rascals Zappies
Firecracker Fireball Rascals Zappies Tornado
Rascals Goblins Fireball Zappies Inferno Tower
Inferno Tower Rascals Zappies
Goblins Firecracker Fireball Zappies Inferno Tower Tornado
Inferno Tower Zappies
Rascals Zappies Inferno Tower
Fireball Tornado
Rascals Fireball Zappies Inferno Tower
Firecracker Rascals Fireball Zappies
Rascals Zappies Inferno Tower Goblins Firecracker Fireball Tornado
Firecracker Rascals Fireball Zappies Inferno Tower
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Rascals
Firecracker Fireball Tornado
Fireball
Firecracker Rascals Fireball
Fireball Firecracker
Firecracker Fireball Tornado
Firecracker Tornado
Fireball Firecracker Tornado
Fireball Firecracker Tornado
Goblins Fireball Tornado
Firecracker Fireball Tornado
Fireball Firecracker Tornado
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Tornado
Firecracker Fireball
Firecracker Fireball Tornado
Fireball
Fireball Tornado
Tornado
Fireball
Firecracker Tornado Fireball
Firecracker Fireball Tornado
Fireball Tornado
Fireball Firecracker Tornado
Firecracker Fireball Tornado
Firecracker Fireball Zappies
Fireball
Fireball
Firecracker Fireball Zappies
Firecracker Fireball
Fireball Zappies
Fireball Firecracker Zappies Tornado
Fireball
Fireball Firecracker Rascals
Firecracker Fireball
Fireball Tornado
Firecracker
Firecracker Rascals Fireball Zappies Tornado
Firecracker Fireball Zappies Tornado
Firecracker Fireball Tornado
Fireball Firecracker

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