My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblins Goblin Barrel
Zap
Goblins Firecracker Goblin Barrel
Barbarian Barrel
Goblins Firecracker Tesla Goblin Barrel Electro Wizard
The Log
Goblins Firecracker Goblin Barrel
Earthquake
Firecracker Tesla Goblin Barrel
Arrows
Goblins Firecracker Goblin Barrel
Royal Delivery
Goblins Firecracker Goblin Barrel Electro Wizard
Fireball
Firecracker Tesla Goblin Barrel Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Tesla Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Firecracker Goblin Barrel Tesla Electro Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Firecracker Goblin Barrel

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Firecracker
Goblin Barrel Mega Knight
Tesla
Goblin Barrel
Firecracker Mega Knight
Lightning
The Log
Mega Knight
Electro Wizard
Mega Knight
Mega Knight
Firecracker Goblin Barrel The Log Electro Wizard

Defense Synergies 2 12

Goblins
Firecracker Tesla The Log Electro Wizard
Firecracker
The Log Goblins Tesla Electro Wizard Mega Knight
Tesla
The Log Goblins Firecracker Electro Wizard
Goblin Barrel
Lightning
The Log
The Log
Firecracker Tesla Goblins Lightning Electro Wizard Mega Knight
Electro Wizard
Goblins Firecracker Tesla The Log Mega Knight
Mega Knight
Firecracker The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Tesla The Log Electro Wizard
Goblins Firecracker Tesla The Log Electro Wizard Mega Knight
Tesla Mega Knight Goblins Lightning Electro Wizard
Tesla Goblins Firecracker Electro Wizard Mega Knight
Lightning Firecracker The Log Mega Knight
The Log Goblins Firecracker Tesla Electro Wizard Mega Knight
Tesla Lightning Electro Wizard Firecracker
Lightning Tesla The Log Electro Wizard Mega Knight
Tesla Goblins
Goblins Firecracker Tesla Electro Wizard Mega Knight
Goblins Electro Wizard Firecracker Tesla The Log Mega Knight
Tesla Firecracker Electro Wizard
Tesla Mega Knight Lightning The Log Electro Wizard
Mega Knight Goblins Firecracker Tesla The Log Electro Wizard
Tesla Electro Wizard Mega Knight
Tesla Lightning The Log Electro Wizard Mega Knight
Tesla Mega Knight Goblins Firecracker Electro Wizard
Tesla Mega Knight Goblins Firecracker The Log Electro Wizard
The Log Firecracker Tesla Electro Wizard Mega Knight
Tesla Electro Wizard
Mega Knight Goblins Firecracker Tesla The Log Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Tesla Electro Wizard
Electro Wizard Firecracker Tesla Lightning The Log Mega Knight
Mega Knight Goblins Lightning The Log Electro Wizard
Lightning Mega Knight Tesla The Log Electro Wizard
Tesla Mega Knight
Firecracker Tesla Electro Wizard
Goblins Tesla Lightning Electro Wizard
Mega Knight Tesla
Lightning Electro Wizard Mega Knight Goblins Firecracker The Log
Tesla
Mega Knight Tesla
Lightning Mega Knight The Log Electro Wizard
Lightning Mega Knight Tesla
Firecracker Tesla Mega Knight
Tesla Electro Wizard Goblins Firecracker Lightning The Log
Mega Knight Firecracker Tesla The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker The Log
Firecracker The Log Electro Wizard
Lightning The Log
Lightning Firecracker The Log
Firecracker The Log Mega Knight
Firecracker
Firecracker The Log
The Log Firecracker Lightning
The Log Firecracker Lightning
Lightning Goblins Electro Wizard
Firecracker Lightning The Log Electro Wizard
Lightning Firecracker
Lightning Firecracker The Log
Lightning Firecracker
Lightning Firecracker The Log
Lightning Firecracker The Log
Lightning Firecracker The Log Mega Knight
Lightning
Lightning
Lightning Firecracker The Log Electro Wizard Mega Knight
Lightning Firecracker The Log Mega Knight
Lightning The Log Mega Knight
Lightning
Lightning The Log
Lightning The Log
Firecracker The Log Mega Knight
Firecracker The Log Lightning Electro Wizard
Lightning The Log Mega Knight
Lightning Firecracker The Log
Lightning Firecracker Electro Wizard
Lightning Electro Wizard Firecracker
Lightning
Lightning The Log Mega Knight
Lightning Firecracker Electro Wizard
Mega Knight
Firecracker Lightning The Log
Lightning Electro Wizard
Lightning Firecracker Electro Wizard
The Log
Lightning Firecracker Electro Wizard Mega Knight
The Log Firecracker Lightning
Lightning
Firecracker Mega Knight
Firecracker Lightning The Log Electro Wizard
Firecracker Lightning Electro Wizard
Lightning Firecracker The Log Electro Wizard Mega Knight
Lightning Firecracker Mega Knight

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