My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch Prince Ram Rider Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Ram Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince Ram Rider
Giant Snowball
Goblins Skeleton Army Witch Ram Rider
Zap
Goblins Firecracker Skeleton Army Witch Prince Ram Rider
Barbarian Barrel
Goblins Firecracker Wizard Skeleton Army Witch
The Log
Goblins Firecracker Skeleton Army Witch Prince Ram Rider
Earthquake
Firecracker Skeleton Army Witch
Arrows
Goblins Firecracker Skeleton Army Witch
Royal Delivery
Goblins Firecracker Wizard Skeleton Army Witch Prince Ram Rider
Fireball
Firecracker Wizard Skeleton Army Witch Ram Rider
Poison
Firecracker Wizard Skeleton Army Witch
Lightning
Wizard Witch Prince Ram Rider
Rocket
Wizard Witch Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Firecracker Skeleton Army Golden Knight Wizard Witch Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Firecracker Skeleton Army Golden Knight

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Firecracker
Prince Ram Rider
Wizard
Prince Ram Rider
Skeleton Army
Witch
Prince Ram Rider
Prince
Firecracker Wizard Witch Ram Rider
Ram Rider
Firecracker Wizard Witch Prince Golden Knight
Golden Knight
Ram Rider

Defense Synergies 0 10

Goblins
Firecracker Wizard
Firecracker
Goblins Skeleton Army Prince Golden Knight
Wizard
Goblins Skeleton Army Prince Golden Knight
Skeleton Army
Firecracker Wizard Prince
Witch
Prince
Prince
Firecracker Wizard Skeleton Army Witch
Ram Rider
Golden Knight
Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Ram Rider Golden Knight
Skeleton Army Goblins Firecracker Witch Prince Ram Rider
Skeleton Army Witch Prince Ram Rider Goblins
Skeleton Army Witch Prince Goblins Firecracker Ram Rider
Firecracker Skeleton Army Prince
Skeleton Army Goblins Firecracker
Ram Rider Firecracker Wizard Witch
Ram Rider Golden Knight
Witch Goblins Skeleton Army Prince
Skeleton Army Goblins Firecracker Prince
Goblins Skeleton Army Witch Firecracker Wizard Ram Rider
Firecracker Wizard Witch Ram Rider
Skeleton Army Prince Wizard Witch Ram Rider
Wizard Skeleton Army Goblins Firecracker Witch Prince Golden Knight
Skeleton Army Prince Ram Rider
Skeleton Army Prince Ram Rider
Wizard Goblins Firecracker Skeleton Army Witch Prince
Goblins Firecracker Wizard Skeleton Army Witch Prince Ram Rider Golden Knight
Wizard Witch Firecracker Ram Rider
Prince Ram Rider
Wizard Skeleton Army Goblins Firecracker Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblins Witch Prince
Firecracker Wizard Prince
Skeleton Army Goblins Witch Prince Ram Rider Golden Knight
Skeleton Army Prince Ram Rider
Skeleton Army Witch Prince Ram Rider
Firecracker Wizard Witch Ram Rider
Skeleton Army Prince Goblins Witch Ram Rider
Skeleton Army Prince
Goblins Firecracker Skeleton Army Witch Prince
Witch Skeleton Army
Witch Prince Golden Knight
Skeleton Army Prince
Skeleton Army Prince Wizard Witch Ram Rider Golden Knight
Wizard Firecracker Skeleton Army Witch
Skeleton Army Witch Goblins Firecracker Prince Golden Knight
Firecracker Wizard Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Golden Knight
Firecracker Ram Rider Golden Knight
Firecracker Prince
Wizard Firecracker
Firecracker Wizard Witch Ram Rider
Firecracker Wizard Witch
Firecracker Wizard Ram Rider
Firecracker Wizard Ram Rider Golden Knight
Goblins Prince
Firecracker Wizard Prince Ram Rider Golden Knight
Firecracker Wizard
Firecracker Golden Knight
Firecracker
Firecracker Prince
Firecracker Wizard Witch Golden Knight
Firecracker Wizard
Firecracker Wizard Prince
Firecracker Wizard Witch Golden Knight
Prince
Wizard
Prince
Firecracker Wizard Witch
Witch
Firecracker Wizard Witch Ram Rider Golden Knight
Wizard Witch Prince Ram Rider Golden Knight
Firecracker Golden Knight
Firecracker Wizard Witch
Firecracker Wizard Witch
Wizard
Firecracker
Prince
Firecracker Wizard
Skeleton Army Witch Prince
Firecracker Wizard Witch Ram Rider
Firecracker Wizard Prince
Firecracker Wizard
Firecracker Prince
Firecracker Witch Golden Knight
Firecracker Witch
Firecracker Witch Prince Golden Knight

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