My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant
Giant Snowball
Goblins
Zap
Goblins Firecracker
Barbarian Barrel
Goblins Firecracker Elite Barbarians Valkyrie Wizard
The Log
Goblins Firecracker Elite Barbarians
Earthquake
Firecracker
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker Elite Barbarians Valkyrie Wizard
Fireball
Firecracker Elite Barbarians Wizard
Poison
Firecracker Wizard
Lightning
Elite Barbarians Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Firecracker Fireball Valkyrie Giant Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Firecracker Fireball

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie Giant
Firecracker
Elite Barbarians Valkyrie Giant
Elite Barbarians
Valkyrie Firecracker Fireball Wizard The Log
Fireball
Elite Barbarians Giant The Log
Valkyrie
Elite Barbarians Goblins Firecracker Giant Wizard
Giant
Goblins Firecracker Fireball Valkyrie Wizard The Log
Wizard
Elite Barbarians Valkyrie Giant
The Log
Elite Barbarians Fireball Giant

Defense Synergies 4 9

Goblins
Firecracker Wizard The Log
Firecracker
Valkyrie The Log Goblins
Elite Barbarians
Valkyrie Wizard The Log
Fireball
The Log Valkyrie
Valkyrie
Firecracker Elite Barbarians Fireball Wizard The Log
Giant
Wizard
Goblins Elite Barbarians Valkyrie The Log
The Log
Firecracker Fireball Goblins Elite Barbarians Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Wizard The Log
Elite Barbarians Goblins Firecracker Valkyrie The Log
Goblins Elite Barbarians Valkyrie
Elite Barbarians Goblins Firecracker Valkyrie
Firecracker Elite Barbarians Fireball Valkyrie The Log
Fireball The Log Goblins Firecracker Valkyrie
Firecracker Fireball Wizard
Fireball Valkyrie The Log
Goblins Elite Barbarians
Elite Barbarians Goblins Firecracker Valkyrie
Goblins Valkyrie Firecracker Fireball Wizard The Log
Firecracker Fireball Wizard
Elite Barbarians Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Goblins Firecracker The Log
Elite Barbarians
Elite Barbarians Fireball The Log
Wizard Goblins Firecracker Elite Barbarians Fireball Valkyrie
Fireball Goblins Firecracker Elite Barbarians Valkyrie Wizard The Log
Valkyrie Wizard The Log Firecracker Fireball
Elite Barbarians
Valkyrie Wizard Goblins Firecracker Elite Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Elite Barbarians Fireball
Fireball Firecracker Elite Barbarians Valkyrie Wizard The Log
Goblins Elite Barbarians Valkyrie The Log
Valkyrie Elite Barbarians Fireball The Log
Elite Barbarians Valkyrie
Firecracker Fireball Wizard
Goblins Elite Barbarians Fireball Valkyrie
Elite Barbarians Valkyrie
Goblins Firecracker Elite Barbarians Fireball Valkyrie The Log
Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie The Log
Elite Barbarians Fireball Valkyrie Wizard
Wizard Firecracker Fireball Valkyrie
Elite Barbarians Goblins Firecracker Fireball Valkyrie The Log
Valkyrie Firecracker Elite Barbarians Fireball Wizard The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball Valkyrie The Log
Fireball Wizard Firecracker Valkyrie The Log
Firecracker Fireball Wizard
Firecracker Wizard The Log
Fireball The Log Firecracker Wizard
Fireball The Log Firecracker Wizard
Goblins Elite Barbarians Fireball
Firecracker Fireball Valkyrie Wizard The Log
Fireball Firecracker Wizard
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball Wizard The Log
Firecracker Fireball Wizard The Log
Fireball
Firecracker Fireball Wizard The Log
Firecracker Fireball Valkyrie Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
Firecracker The Log Fireball Valkyrie Wizard
Firecracker Fireball The Log Wizard
Fireball Wizard The Log
Fireball Firecracker The Log
Elite Barbarians Firecracker Fireball Wizard
Firecracker Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard The Log
Firecracker Fireball
Firecracker Fireball Wizard The Log
Fireball
Fireball Firecracker Wizard
The Log Fireball
Fireball Firecracker Valkyrie Wizard
The Log Firecracker Fireball Wizard
Fireball
Firecracker Elite Barbarians
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball Firecracker Wizard

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