My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Sparky Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Valkyrie Baby Dragon Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Sparky Mighty Miner
Giant Snowball
Goblins Goblin Gang Goblin Barrel Baby Dragon Mighty Miner
Zap
Goblins Goblin Gang Goblin Barrel Sparky Mighty Miner
Barbarian Barrel
Goblins Goblin Gang Valkyrie Goblin Barrel Sparky
The Log
Goblins Goblin Gang Goblin Barrel Sparky
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblins Goblin Gang Goblin Barrel
Royal Delivery
Goblins Goblin Gang Valkyrie Goblin Barrel Baby Dragon Sparky
Fireball
Goblin Gang Goblin Barrel Baby Dragon Sparky Mighty Miner
Poison
Goblin Gang Sparky
Lightning
Valkyrie Baby Dragon Sparky Mighty Miner
Rocket
Valkyrie Sparky Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Sparky Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Goblin Gang Earthquake Goblin Barrel Valkyrie Baby Dragon Mighty Miner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Goblin Gang Earthquake Goblin Barrel

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie Baby Dragon
Goblin Gang
Goblin Barrel Valkyrie Baby Dragon Sparky
Earthquake
Sparky
Valkyrie
Goblin Barrel Goblins Goblin Gang Baby Dragon Sparky
Goblin Barrel
Goblin Gang Valkyrie Mighty Miner Baby Dragon Sparky
Baby Dragon
Goblins Goblin Gang Valkyrie Goblin Barrel Sparky
Sparky
Goblin Gang Earthquake Valkyrie Goblin Barrel Baby Dragon
Mighty Miner
Goblin Barrel

Defense Synergies 0 5

Goblins
Goblin Gang
Valkyrie Sparky
Earthquake
Sparky
Valkyrie
Goblin Gang Baby Dragon Sparky
Goblin Barrel
Baby Dragon
Valkyrie
Sparky
Goblin Gang Earthquake Valkyrie
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Valkyrie Baby Dragon Sparky
Sparky Goblins Goblin Gang Valkyrie
Goblin Gang Sparky Goblins Valkyrie
Sparky Goblins Goblin Gang Valkyrie
Earthquake Valkyrie Sparky
Goblin Gang Goblins Earthquake Valkyrie Baby Dragon
Goblin Gang Baby Dragon
Earthquake Valkyrie Baby Dragon Sparky
Sparky Mighty Miner Goblins Goblin Gang
Goblin Gang Goblins Valkyrie Sparky
Goblins Goblin Gang Valkyrie Earthquake Baby Dragon
Goblin Gang Baby Dragon
Sparky Goblin Gang Earthquake Valkyrie
Valkyrie Sparky Goblins Goblin Gang Earthquake Baby Dragon
Sparky Goblin Gang
Goblin Gang Sparky
Sparky Goblins Goblin Gang Valkyrie
Valkyrie Goblins Goblin Gang Baby Dragon
Earthquake Valkyrie Baby Dragon
Sparky
Goblin Gang Valkyrie Goblins Earthquake Baby Dragon Sparky
Sparky Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Goblins Sparky
Goblin Gang Valkyrie Baby Dragon
Goblin Gang Goblins Valkyrie Sparky
Goblin Gang Valkyrie Sparky
Goblin Gang Valkyrie Sparky Mighty Miner
Goblin Gang Baby Dragon
Goblin Gang Sparky Goblins Valkyrie
Mighty Miner Valkyrie Sparky
Goblins Valkyrie Baby Dragon Sparky
Goblin Gang Sparky
Valkyrie Sparky
Valkyrie
Goblin Gang Valkyrie Sparky
Valkyrie Baby Dragon Sparky
Goblin Gang Sparky Goblins Valkyrie Baby Dragon Mighty Miner
Valkyrie Earthquake Baby Dragon Sparky Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie Baby Dragon Sparky
Baby Dragon
Earthquake Baby Dragon Sparky
Earthquake Valkyrie Sparky
Earthquake Valkyrie Baby Dragon Sparky
Baby Dragon
Earthquake Baby Dragon Sparky
Earthquake Baby Dragon
Goblins Goblin Gang Sparky
Earthquake Valkyrie Sparky
Baby Dragon
Earthquake Baby Dragon Sparky
Earthquake Baby Dragon
Earthquake Baby Dragon Sparky
Earthquake Baby Dragon Sparky
Earthquake Baby Dragon Sparky
Earthquake Sparky
Sparky
Earthquake Baby Dragon Sparky
Earthquake Valkyrie Baby Dragon
Earthquake Baby Dragon Sparky
Sparky
Earthquake Baby Dragon
Earthquake Valkyrie Baby Dragon Sparky
Earthquake Baby Dragon Sparky
Baby Dragon Sparky
Baby Dragon Sparky
Baby Dragon Sparky
Sparky
Earthquake Sparky
Sparky
Mighty Miner Sparky
Earthquake Sparky
Earthquake Goblin Gang
Baby Dragon
Goblin Gang Valkyrie Baby Dragon Sparky
Earthquake Baby Dragon
Sparky
Sparky
Goblin Gang Baby Dragon Sparky
Baby Dragon Sparky
Sparky
Sparky

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