My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Mortar Valkyrie Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Giant Goblin Drill
Giant Snowball
Goblins Goblin Gang Hog Rider Goblin Drill
Zap
Goblins Goblin Gang Mortar Goblin Drill
Barbarian Barrel
Goblins Goblin Gang Mortar Valkyrie Wizard Goblin Drill
The Log
Goblins Goblin Gang Hog Rider Goblin Drill
Earthquake
Goblin Gang Mortar Hog Rider Goblin Drill
Arrows
Goblins Goblin Gang Goblin Drill
Royal Delivery
Goblins Goblin Gang Valkyrie Hog Rider Wizard Goblin Drill
Fireball
Goblin Gang Mortar Hog Rider Wizard Goblin Drill
Poison
Goblin Gang Mortar Wizard Goblin Drill
Lightning
Mortar Valkyrie Wizard
Rocket
Mortar Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Goblin Gang Mortar Valkyrie Hog Rider Goblin Drill Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Goblin Gang Mortar Valkyrie

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie Giant Goblin Drill
Goblin Gang
Hog Rider Mortar Valkyrie Giant Goblin Drill
Mortar
Goblin Gang Hog Rider
Valkyrie
Hog Rider Goblins Goblin Gang Giant Wizard
Hog Rider
Goblins Goblin Gang Valkyrie Mortar Giant Wizard
Giant
Goblins Goblin Gang Valkyrie Hog Rider Wizard
Wizard
Valkyrie Hog Rider Giant
Goblin Drill
Goblins Goblin Gang

Defense Synergies 0 9

Goblins
Mortar Wizard
Goblin Gang
Mortar Valkyrie Goblin Drill
Mortar
Goblins Goblin Gang Valkyrie Wizard
Valkyrie
Goblin Gang Mortar Wizard Goblin Drill
Hog Rider
Giant
Wizard
Goblins Mortar Valkyrie
Goblin Drill
Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Valkyrie Wizard
Goblins Goblin Gang Mortar Valkyrie Goblin Drill
Goblin Gang Mortar Goblins Valkyrie Goblin Drill
Goblins Goblin Gang Mortar Valkyrie Goblin Drill
Valkyrie
Goblin Gang Goblins Valkyrie
Goblin Gang Mortar Wizard
Valkyrie
Goblins Goblin Gang Mortar Goblin Drill
Goblin Gang Goblins Valkyrie
Goblins Goblin Gang Valkyrie Wizard Goblin Drill
Goblin Gang Wizard
Mortar Goblin Drill Goblin Gang Valkyrie Wizard
Valkyrie Wizard Goblins Goblin Gang Mortar Goblin Drill
Goblin Gang Mortar Goblin Drill
Goblin Gang Mortar Goblin Drill
Wizard Goblins Goblin Gang Mortar Valkyrie Goblin Drill
Mortar Goblins Goblin Gang Valkyrie Wizard Goblin Drill
Mortar Valkyrie Wizard Goblin Drill
Mortar Goblin Drill
Goblin Gang Valkyrie Wizard Goblins

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Goblins
Goblin Gang Mortar Valkyrie Wizard
Goblin Gang Goblins Valkyrie
Goblin Gang Valkyrie
Goblin Gang Valkyrie Goblin Drill
Wizard Goblin Gang
Goblin Gang Goblins Valkyrie
Valkyrie
Goblins Mortar Valkyrie
Goblin Gang Goblin Drill
Valkyrie
Valkyrie
Goblin Gang Valkyrie Wizard
Wizard Valkyrie
Goblin Gang Goblins Mortar Valkyrie Goblin Drill
Valkyrie Wizard
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Valkyrie Goblin Drill
Mortar
Goblin Drill
Valkyrie
Wizard Mortar Valkyrie
Wizard
Mortar Wizard
Wizard
Mortar Wizard
Goblins Goblin Gang
Mortar Valkyrie Wizard
Wizard
Mortar
Mortar
Mortar
Mortar Wizard Goblin Drill
Mortar Wizard
Mortar
Mortar Wizard
Mortar Valkyrie Wizard
Wizard
Mortar Goblin Drill
Mortar Valkyrie Wizard
Mortar Wizard
Mortar Wizard
Mortar
Wizard
Wizard
Mortar Wizard
Wizard
Goblin Gang
Wizard
Goblin Gang Valkyrie Wizard
Mortar Wizard
Goblin Gang
Mortar

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