My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Skeleton Army
Giant Snowball
Goblins Minion Horde Goblin Barrel Skeleton Army Baby Dragon
Zap
Goblins Minion Horde Goblin Barrel Skeleton Army
Barbarian Barrel
Goblins Wizard Goblin Barrel Skeleton Army
The Log
Goblins Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblins Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Goblins Minion Horde Wizard Goblin Barrel Skeleton Army Baby Dragon
Fireball
Minion Horde Wizard Goblin Barrel Skeleton Army Baby Dragon
Poison
Minion Horde Wizard Skeleton Army
Lightning
Wizard Baby Dragon
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Goblin Barrel Skeleton Army Fireball Baby Dragon Minion Horde Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Goblin Barrel Skeleton Army Fireball

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Minion Horde
Mega Knight
Fireball
Baby Dragon Mega Knight
Wizard
Mega Knight
Goblin Barrel
Skeleton Army Baby Dragon Mega Knight
Skeleton Army
Goblin Barrel
Baby Dragon
Goblins Fireball Goblin Barrel Mega Knight
Mega Knight
Minion Horde Fireball Wizard Goblin Barrel Baby Dragon

Defense Synergies 0 6

Goblins
Minion Horde Wizard
Minion Horde
Goblins
Fireball
Mega Knight
Wizard
Goblins Skeleton Army Mega Knight
Goblin Barrel
Skeleton Army
Wizard
Baby Dragon
Mega Knight
Mega Knight
Fireball Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard Baby Dragon
Minion Horde Skeleton Army Goblins Mega Knight
Minion Horde Skeleton Army Mega Knight Goblins
Minion Horde Skeleton Army Goblins Mega Knight
Fireball Skeleton Army Mega Knight
Fireball Skeleton Army Goblins Baby Dragon Mega Knight
Minion Horde Fireball Wizard Baby Dragon
Fireball Baby Dragon Mega Knight
Minion Horde Goblins Skeleton Army
Skeleton Army Goblins Minion Horde Mega Knight
Goblins Minion Horde Skeleton Army Fireball Wizard Baby Dragon Mega Knight
Minion Horde Fireball Wizard Baby Dragon
Minion Horde Skeleton Army Mega Knight Fireball Wizard
Fireball Wizard Skeleton Army Mega Knight Goblins Minion Horde Baby Dragon
Skeleton Army Minion Horde Mega Knight
Minion Horde Skeleton Army Fireball Mega Knight
Minion Horde Wizard Mega Knight Goblins Fireball Skeleton Army
Fireball Mega Knight Goblins Minion Horde Wizard Skeleton Army Baby Dragon
Wizard Baby Dragon Fireball Mega Knight
Wizard Skeleton Army Mega Knight Goblins Minion Horde Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Goblins Fireball
Fireball Wizard Baby Dragon Mega Knight
Skeleton Army Mega Knight Goblins Minion Horde
Skeleton Army Mega Knight Minion Horde Fireball
Minion Horde Skeleton Army Mega Knight
Fireball Wizard Minion Horde Baby Dragon
Skeleton Army Goblins Minion Horde Fireball
Mega Knight Minion Horde Skeleton Army
Minion Horde Mega Knight Goblins Fireball Skeleton Army Baby Dragon
Minion Horde Skeleton Army
Mega Knight Minion Horde
Skeleton Army Mega Knight Fireball
Skeleton Army Mega Knight Minion Horde Fireball Wizard
Wizard Minion Horde Fireball Skeleton Army Baby Dragon Mega Knight
Skeleton Army Goblins Minion Horde Fireball Baby Dragon
Mega Knight Minion Horde Fireball Wizard Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball
Fireball Wizard Minion Horde Baby Dragon Mega Knight
Fireball Wizard Minion Horde Baby Dragon
Minion Horde Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard
Goblins Minion Horde Fireball
Minion Horde Fireball Wizard
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Wizard Baby Dragon
Minion Horde Fireball Wizard Baby Dragon Mega Knight
Fireball
Minion Horde
Fireball Wizard Baby Dragon Mega Knight
Fireball Wizard Baby Dragon Mega Knight
Minion Horde Fireball Baby Dragon Mega Knight
Fireball Wizard
Minion Horde Fireball Baby Dragon
Fireball Wizard Baby Dragon Mega Knight
Minion Horde
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon Mega Knight
Fireball Baby Dragon
Minion Horde Fireball Wizard Baby Dragon
Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard Mega Knight
Minion Horde Fireball
Minion Horde Mega Knight
Fireball Wizard
Minion Horde Fireball Skeleton Army
Fireball Wizard Baby Dragon
Fireball
Fireball Minion Horde Wizard Baby Dragon Mega Knight
Fireball Wizard Baby Dragon
Fireball
Minion Horde Mega Knight
Minion Horde Fireball Baby Dragon
Fireball
Fireball Baby Dragon Mega Knight

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