My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Healer Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins
Zap
Goblins Firecracker Inferno Tower Goblin Giant
Barbarian Barrel
Goblins Firecracker Inferno Tower
The Log
Goblins Firecracker
Earthquake
Firecracker Inferno Tower
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker Battle Healer Mother Witch
Fireball
Firecracker Battle Healer Inferno Tower Mother Witch
Poison
Firecracker Battle Healer Inferno Tower Mother Witch
Lightning
Battle Healer Inferno Tower Mother Witch
Rocket
Battle Healer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Inferno Tower Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Firecracker Earthquake Void Battle Healer Mother Witch Inferno Tower Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Firecracker Earthquake Void

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Firecracker
Earthquake Battle Healer Goblin Giant
Earthquake
Firecracker Goblin Giant Mother Witch
Battle Healer
Firecracker Goblin Giant
Inferno Tower
Void
Goblin Giant
Goblin Giant
Firecracker Earthquake Battle Healer Void Mother Witch
Mother Witch
Earthquake Goblin Giant

Defense Synergies 0 9

Goblins
Firecracker Battle Healer Inferno Tower
Firecracker
Goblins Earthquake Battle Healer Inferno Tower
Earthquake
Firecracker Inferno Tower
Battle Healer
Goblins Firecracker Inferno Tower Mother Witch
Inferno Tower
Goblins Firecracker Earthquake Battle Healer
Void
Goblin Giant
Mother Witch
Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Inferno Tower Void Goblin Giant
Inferno Tower Goblins Firecracker Battle Healer
Inferno Tower Goblins Void
Inferno Tower Goblins Firecracker
Firecracker Earthquake Battle Healer
Goblins Firecracker Earthquake Mother Witch
Inferno Tower Firecracker Void
Earthquake Battle Healer Inferno Tower Void Goblin Giant
Inferno Tower Goblins
Goblins Firecracker Battle Healer Inferno Tower
Goblins Mother Witch Firecracker Earthquake Goblin Giant
Inferno Tower Firecracker
Inferno Tower Earthquake Battle Healer
Goblins Firecracker Earthquake
Inferno Tower
Inferno Tower
Goblins Firecracker Inferno Tower
Goblins Firecracker Battle Healer
Earthquake Firecracker Battle Healer Mother Witch
Inferno Tower
Goblins Firecracker Earthquake Battle Healer Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Battle Healer Inferno Tower Void
Void Firecracker Battle Healer
Goblins Battle Healer Inferno Tower Goblin Giant
Battle Healer Inferno Tower Goblin Giant
Inferno Tower Battle Healer Goblin Giant
Firecracker Mother Witch Goblin Giant
Goblins Battle Healer Inferno Tower Void Goblin Giant
Inferno Tower Battle Healer Goblin Giant
Void Goblins Firecracker Inferno Tower
Inferno Tower Goblin Giant
Inferno Tower
Void Goblin Giant
Inferno Tower Goblin Giant
Firecracker
Inferno Tower Goblins Firecracker Battle Healer Goblin Giant
Firecracker Earthquake Battle Healer Inferno Tower Mother Witch
Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Void Firecracker
Firecracker Void
Earthquake Void Goblin Giant
Earthquake Firecracker Void
Firecracker Earthquake
Firecracker Mother Witch Goblin Giant
Firecracker Earthquake
Earthquake Firecracker
Void Firecracker
Goblins Void
Firecracker Void Earthquake
Void Firecracker
Earthquake Firecracker Void
Earthquake Firecracker Void
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake
Void Firecracker Earthquake
Firecracker Earthquake Void Mother Witch
Earthquake Void
Void
Void
Earthquake Void
Firecracker Earthquake Mother Witch
Firecracker Void Earthquake
Void
Void Firecracker
Firecracker Void Mother Witch
Firecracker Void
Void
Void Earthquake
Void Firecracker
Firecracker Earthquake
Earthquake Void
Firecracker
Void Firecracker
Firecracker Earthquake
Void
Firecracker
Firecracker
Firecracker Void
Void Firecracker Goblin Giant
Firecracker Void
Void

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