My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Hog Rider Witch
Zap
Goblins Firecracker Witch
Barbarian Barrel
Goblins Knight Firecracker Tesla Witch
The Log
Goblins Firecracker Hog Rider Witch
Earthquake
Firecracker Tesla Hog Rider Witch
Arrows
Goblins Firecracker Witch
Royal Delivery
Goblins Knight Firecracker Hog Rider Witch
Fireball
Firecracker Tesla Hog Rider Witch
Poison
Firecracker Witch
Lightning
Knight Tesla Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Knight Firecracker Tesla Hog Rider Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Knight Firecracker

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Knight
Firecracker Hog Rider Witch The Log
Firecracker
Knight Hog Rider Mega Knight
Tesla
Hog Rider
Goblins Knight Firecracker The Log Witch Mega Knight
Witch
Knight Hog Rider Mega Knight
The Log
Hog Rider Knight Mega Knight
Mega Knight
Firecracker Hog Rider Witch The Log

Defense Synergies 4 11

Goblins
Knight Firecracker Tesla The Log
Knight
Firecracker Tesla Goblins Witch The Log
Firecracker
Knight The Log Goblins Tesla Mega Knight
Tesla
Knight The Log Goblins Firecracker
Hog Rider
Witch
Knight The Log Mega Knight
The Log
Firecracker Tesla Goblins Knight Witch Mega Knight
Mega Knight
Firecracker Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla The Log
Goblins Knight Firecracker Tesla Witch The Log Mega Knight
Tesla Witch Mega Knight Goblins Knight
Tesla Witch Goblins Knight Firecracker Mega Knight
Firecracker The Log Mega Knight
The Log Goblins Firecracker Tesla Mega Knight
Tesla Firecracker Witch
Tesla The Log Mega Knight
Tesla Witch Goblins
Knight Goblins Firecracker Tesla Mega Knight
Goblins Witch Knight Firecracker Tesla The Log Mega Knight
Tesla Firecracker Witch
Tesla Mega Knight Knight Witch The Log
Mega Knight Goblins Firecracker Tesla Witch The Log
Knight Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Mega Knight Goblins Knight Firecracker Witch
Tesla Mega Knight Goblins Knight Firecracker Witch The Log
Witch The Log Knight Firecracker Tesla Mega Knight
Tesla
Mega Knight Goblins Knight Firecracker Tesla Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Goblins Tesla Witch
Knight Firecracker Tesla The Log Mega Knight
Mega Knight Goblins Knight Witch The Log
Mega Knight Knight Tesla The Log
Knight Tesla Witch Mega Knight
Firecracker Tesla Witch
Goblins Knight Tesla Witch
Mega Knight Knight Tesla
Mega Knight Goblins Knight Firecracker Witch The Log
Witch Tesla
Mega Knight Knight Tesla Witch
Mega Knight The Log
Mega Knight Knight Tesla Witch
Firecracker Tesla Witch Mega Knight
Tesla Witch Goblins Knight Firecracker The Log
Mega Knight Firecracker Tesla Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log
The Log
Knight Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Goblins
Firecracker Knight The Log
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker Witch The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Witch Mega Knight
Witch
Firecracker The Log Witch
Witch The Log Mega Knight
Firecracker The Log
Firecracker Witch
Firecracker Witch
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Witch
Firecracker Witch
The Log
Knight Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log Mega Knight

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