My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Giant Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Goblin Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Goblins Minions Little Prince
Zap
Goblins Minions Goblin Giant Little Prince
Barbarian Barrel
Goblins Knight Little Prince
The Log
Goblins Little Prince
Earthquake
Arrows
Goblins Minions Little Prince
Royal Delivery
Goblins Knight Minions Little Prince
Fireball
Minions Little Prince
Poison
Minions Little Prince
Lightning
Knight Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Knight Minions Little Prince Poison Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Knight Minions

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Knight
Minions Poison The Log Little Prince
Minions
Knight Mega Knight Goblin Giant
Poison
Knight Goblin Giant The Log Mega Knight
Goblin Giant
Minions Poison The Log Little Prince
The Log
Knight Poison Goblin Giant Mega Knight Little Prince
Mega Knight
Minions Poison The Log
Little Prince
Knight Goblin Giant The Log

Defense Synergies 2 14

Goblins
Knight Poison The Log Little Prince
Knight
Minions Little Prince Goblins Poison The Log
Minions
Knight Goblin Giant The Log Mega Knight
Poison
Goblins Knight The Log Mega Knight
Goblin Giant
Minions The Log
The Log
Goblins Knight Minions Poison Goblin Giant Mega Knight Little Prince
Mega Knight
Minions Poison The Log
Little Prince
Knight Goblins The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Goblin Giant The Log
Goblins Knight Minions The Log Mega Knight
Mega Knight Goblins Knight Minions
Goblins Knight Minions Mega Knight
Poison The Log Mega Knight
The Log Goblins Minions Mega Knight
Minions Poison Little Prince
Poison Goblin Giant The Log Mega Knight
Goblins Minions
Knight Goblins Mega Knight Little Prince
Goblins Minions Poison Knight Goblin Giant The Log Mega Knight
Minions Poison
Mega Knight Knight Minions The Log
Mega Knight Goblins Minions Poison The Log
Knight Mega Knight
The Log Mega Knight
Mega Knight Goblins Knight Minions Poison
Mega Knight Goblins Knight Minions The Log Little Prince
Poison The Log Knight Minions Mega Knight Little Prince
Mega Knight Goblins Knight Minions Poison Goblin Giant The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Goblins
Poison Knight The Log Mega Knight
Mega Knight Goblins Knight Minions Goblin Giant The Log
Mega Knight Knight Goblin Giant The Log
Knight Goblin Giant Mega Knight
Poison Minions Goblin Giant
Goblins Knight Minions Goblin Giant
Mega Knight Knight Goblin Giant
Mega Knight Goblins Knight Minions Poison The Log
Goblin Giant
Mega Knight Knight Minions
Mega Knight Poison Goblin Giant The Log
Mega Knight Knight Goblin Giant
Mega Knight
Goblins Knight Minions Poison Goblin Giant The Log Little Prince
Minions Poison Mega Knight The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight The Log
Poison The Log
Poison Goblin Giant The Log
Knight Poison The Log
Poison The Log Mega Knight
Poison Minions Goblin Giant
Poison The Log
Poison The Log
Poison The Log
Goblins Minions Poison
Poison Knight The Log
Poison
Poison Knight The Log
Minions Poison
Poison The Log
Poison The Log
Poison The Log Mega Knight
Poison
Minions
Poison The Log Mega Knight
Poison The Log Mega Knight Little Prince
Minions Poison The Log Mega Knight
Poison
The Log
Poison The Log
Poison The Log Mega Knight Little Prince
Poison The Log
Poison The Log Mega Knight
Poison The Log
Poison Little Prince
Minions Poison
Poison The Log Mega Knight
Poison
Mega Knight
Poison The Log
Minions
Poison
The Log
Poison Knight Mega Knight
The Log Poison
Poison
Mega Knight
Minions Poison The Log
Poison
Poison Goblin Giant The Log Mega Knight Little Prince
Mega Knight
Poison

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