My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Valkyrie Baby Dragon Witch Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Valkyrie Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Baby Dragon Witch
Zap
Goblins Witch Goblin Giant
Barbarian Barrel
Goblins Knight Tesla Valkyrie Witch
The Log
Goblins Witch
Earthquake
Tesla Witch
Arrows
Goblins Witch
Royal Delivery
Goblins Knight Valkyrie Baby Dragon Witch
Fireball
Tesla Baby Dragon Witch
Poison
Witch
Lightning
Knight Tesla Valkyrie Baby Dragon Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Knight Tesla Valkyrie Baby Dragon Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Knight Tesla

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie Baby Dragon
Knight
Baby Dragon Witch The Log
Tesla
Valkyrie
Goblins Baby Dragon Witch
Baby Dragon
Knight Goblins Valkyrie Witch Goblin Giant
Witch
Knight Valkyrie Baby Dragon Goblin Giant
Goblin Giant
Baby Dragon Witch The Log
The Log
Knight Goblin Giant

Defense Synergies 2 15

Goblins
Knight Tesla The Log
Knight
Tesla Goblins Baby Dragon Witch The Log
Tesla
Knight The Log Goblins Valkyrie Baby Dragon
Valkyrie
Tesla Baby Dragon Witch The Log
Baby Dragon
Knight Tesla Valkyrie Witch The Log
Witch
Knight Valkyrie Baby Dragon The Log
Goblin Giant
The Log
The Log
Tesla Goblins Knight Valkyrie Baby Dragon Witch Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Valkyrie Baby Dragon Goblin Giant The Log
Goblins Knight Tesla Valkyrie Witch The Log
Tesla Witch Goblins Knight Valkyrie
Tesla Witch Goblins Knight Valkyrie
Valkyrie The Log
The Log Goblins Tesla Valkyrie Baby Dragon
Tesla Baby Dragon Witch
Tesla Valkyrie Baby Dragon Goblin Giant The Log
Tesla Witch Goblins
Knight Goblins Tesla Valkyrie
Goblins Valkyrie Witch Knight Tesla Baby Dragon Goblin Giant The Log
Tesla Baby Dragon Witch
Tesla Knight Valkyrie Witch The Log
Valkyrie Goblins Tesla Baby Dragon Witch The Log
Knight Tesla
Tesla The Log
Tesla Goblins Knight Valkyrie Witch
Tesla Valkyrie Goblins Knight Baby Dragon Witch The Log
Valkyrie Baby Dragon Witch The Log Knight Tesla
Tesla
Valkyrie Goblins Knight Tesla Baby Dragon Witch Goblin Giant The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Goblins Tesla Witch
Knight Tesla Valkyrie Baby Dragon The Log
Goblins Knight Valkyrie Witch Goblin Giant The Log
Valkyrie Knight Tesla Goblin Giant The Log
Knight Tesla Valkyrie Witch Goblin Giant
Tesla Baby Dragon Witch Goblin Giant
Goblins Knight Tesla Valkyrie Witch Goblin Giant
Knight Tesla Valkyrie Goblin Giant
Goblins Knight Valkyrie Baby Dragon Witch The Log
Witch Tesla Goblin Giant
Knight Tesla Valkyrie Witch
Valkyrie Goblin Giant The Log
Knight Tesla Valkyrie Witch Goblin Giant
Tesla Valkyrie Baby Dragon Witch
Tesla Witch Goblins Knight Valkyrie Baby Dragon Goblin Giant The Log
Valkyrie Tesla Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon The Log
Baby Dragon The Log
Baby Dragon Goblin Giant The Log
Knight Valkyrie The Log
Valkyrie Baby Dragon The Log
Baby Dragon Witch Goblin Giant
Baby Dragon Witch The Log
The Log Baby Dragon
The Log
Goblins
Knight Valkyrie The Log
Baby Dragon
Knight Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon Witch The Log
Baby Dragon The Log
Baby Dragon The Log
Valkyrie Baby Dragon Witch The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
The Log Valkyrie Baby Dragon Witch
Witch
The Log Baby Dragon Witch
Baby Dragon Witch The Log
Baby Dragon The Log
Baby Dragon Witch
Witch
The Log
The Log
Witch
Baby Dragon Witch
The Log
Knight Valkyrie Baby Dragon
The Log Baby Dragon
Baby Dragon Witch The Log
Witch
Baby Dragon Witch Goblin Giant The Log

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