My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Dart Goblin Hog Rider
Zap
Goblins Mortar Dart Goblin
Barbarian Barrel
Goblins Mortar Dart Goblin Valkyrie Electro Wizard
The Log
Goblins Dart Goblin Hog Rider
Earthquake
Mortar Hog Rider
Arrows
Goblins Dart Goblin
Royal Delivery
Goblins Dart Goblin Valkyrie Hog Rider Electro Wizard
Fireball
Mortar Dart Goblin Hog Rider Electro Wizard
Poison
Mortar Dart Goblin Electro Wizard
Lightning
Mortar Valkyrie Electro Wizard
Rocket
Mortar Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Dart Goblin Mortar Fireball Valkyrie Hog Rider Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Dart Goblin Mortar

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie
Mortar
Dart Goblin Fireball Hog Rider The Log
Dart Goblin
Valkyrie Mortar Hog Rider The Log
Fireball
Hog Rider Mortar The Log Electro Wizard
Valkyrie
Dart Goblin Hog Rider Goblins Electro Wizard
Hog Rider
Goblins Fireball Valkyrie The Log Mortar Dart Goblin Electro Wizard
The Log
Hog Rider Mortar Dart Goblin Fireball
Electro Wizard
Fireball Valkyrie Hog Rider

Defense Synergies 1 17

Goblins
Mortar Dart Goblin The Log Electro Wizard
Mortar
Goblins Dart Goblin Fireball Valkyrie The Log Electro Wizard
Dart Goblin
Goblins Mortar Valkyrie The Log Electro Wizard
Fireball
The Log Mortar Valkyrie Electro Wizard
Valkyrie
Mortar Dart Goblin Fireball The Log Electro Wizard
Hog Rider
The Log
Fireball Goblins Mortar Dart Goblin Valkyrie Electro Wizard
Electro Wizard
Goblins Mortar Dart Goblin Fireball Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin Fireball Valkyrie The Log Electro Wizard
Goblins Mortar Dart Goblin Valkyrie The Log Electro Wizard
Mortar Goblins Dart Goblin Valkyrie Electro Wizard
Goblins Mortar Dart Goblin Valkyrie Electro Wizard
Fireball Valkyrie The Log
Fireball The Log Goblins Dart Goblin Valkyrie Electro Wizard
Dart Goblin Electro Wizard Mortar Fireball
Dart Goblin Fireball Valkyrie The Log Electro Wizard
Goblins Mortar
Goblins Dart Goblin Valkyrie Electro Wizard
Goblins Dart Goblin Valkyrie Electro Wizard Fireball The Log
Dart Goblin Fireball Electro Wizard
Mortar Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Goblins Mortar Dart Goblin The Log Electro Wizard
Mortar Electro Wizard
Mortar Fireball The Log Electro Wizard
Goblins Mortar Fireball Valkyrie Electro Wizard
Mortar Fireball Valkyrie Goblins Dart Goblin The Log Electro Wizard
Mortar Valkyrie The Log Dart Goblin Fireball Electro Wizard
Mortar Dart Goblin Electro Wizard
Valkyrie Goblins Dart Goblin Fireball The Log Electro Wizard
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Fireball Electro Wizard
Fireball Electro Wizard Mortar Valkyrie The Log
Goblins Valkyrie The Log Electro Wizard
Valkyrie Fireball The Log Electro Wizard
Valkyrie
Fireball Dart Goblin Electro Wizard
Goblins Dart Goblin Fireball Valkyrie Electro Wizard
Valkyrie
Electro Wizard Goblins Mortar Fireball Valkyrie The Log
Dart Goblin
Dart Goblin Valkyrie
Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie
Dart Goblin Fireball Valkyrie
Electro Wizard Goblins Mortar Dart Goblin Fireball Valkyrie The Log
Valkyrie Dart Goblin Fireball The Log Electro Wizard
Mortar Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Dart Goblin Valkyrie The Log
Mortar Fireball Dart Goblin The Log Electro Wizard
Dart Goblin Fireball The Log
Dart Goblin Fireball Valkyrie The Log
Fireball Mortar Valkyrie The Log
Fireball Dart Goblin
Mortar Dart Goblin The Log
Fireball The Log Dart Goblin
Fireball The Log Mortar Dart Goblin
Goblins Fireball Electro Wizard
Mortar Dart Goblin Fireball Valkyrie The Log Electro Wizard
Fireball Dart Goblin
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball The Log
Mortar Fireball
Mortar Dart Goblin Fireball The Log Electro Wizard
Mortar Dart Goblin Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Mortar Fireball The Log
The Log Mortar Fireball Valkyrie
Mortar Fireball The Log Dart Goblin Electro Wizard
Fireball Mortar The Log
Fireball Mortar Dart Goblin The Log
Dart Goblin Fireball Electro Wizard
Electro Wizard Dart Goblin Fireball
Fireball
Mortar Dart Goblin Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Dart Goblin Fireball
Fireball Dart Goblin Electro Wizard
The Log Fireball
Fireball Dart Goblin Valkyrie Electro Wizard
The Log Mortar Dart Goblin Fireball
Fireball
Dart Goblin
Dart Goblin Fireball The Log Electro Wizard
Dart Goblin Fireball Electro Wizard
Mortar Dart Goblin Fireball The Log Electro Wizard
Fireball Mortar Dart Goblin

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