My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Flying Machine Goblin Giant Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Flying Machine Goblin Giant Electro Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Rascals Flying Machine Goblin Giant Electro Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Goblins Bats Flying Machine Princess
Zap
Goblins Bats Flying Machine Goblin Giant Princess
Barbarian Barrel
Goblins Rascals Princess
The Log
Goblins Rascals Princess
Earthquake
Arrows
Goblins Bats Rascals Flying Machine Princess
Royal Delivery
Goblins Bats Rascals Flying Machine Princess
Fireball
Rascals Flying Machine Princess
Poison
Bats Rascals Flying Machine Princess
Lightning
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Electro Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Earthquake Princess Flying Machine Rascals Goblin Giant Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bats Earthquake Princess

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bats
Rascals Flying Machine Goblin Giant
Rascals
Bats Flying Machine
Earthquake
Goblin Giant Electro Giant
Flying Machine
Bats Rascals Goblin Giant
Goblin Giant
Bats Earthquake Flying Machine
Electro Giant
Earthquake
Princess

Defense Synergies 0 8

Goblins
Flying Machine Princess
Bats
Rascals Earthquake Goblin Giant
Rascals
Bats Princess
Earthquake
Bats Princess
Flying Machine
Goblins
Goblin Giant
Bats Princess
Electro Giant
Princess
Goblins Rascals Earthquake Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Flying Machine Goblin Giant
Goblins Bats Rascals Flying Machine
Goblins Bats Rascals
Goblins Bats Rascals
Earthquake Princess
Goblins Bats Rascals Earthquake Flying Machine
Bats Rascals Flying Machine Princess
Earthquake Rascals Flying Machine Goblin Giant Electro Giant
Goblins Rascals Princess
Goblins Rascals
Goblins Bats Rascals Earthquake Flying Machine Goblin Giant Electro Giant Princess
Bats Rascals Flying Machine Princess
Bats Rascals Earthquake Flying Machine
Goblins Bats Rascals Earthquake Princess
Rascals
Rascals Electro Giant
Goblins Bats Rascals
Goblins Bats Rascals Flying Machine
Earthquake Bats Rascals Flying Machine Princess
Rascals Goblins Bats Earthquake Flying Machine Goblin Giant Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblins Electro Giant
Flying Machine
Goblins Bats Rascals Goblin Giant
Bats Rascals Goblin Giant
Rascals Goblin Giant
Electro Giant Bats Rascals Flying Machine Goblin Giant Princess
Rascals Goblins Bats Flying Machine Goblin Giant
Rascals Goblin Giant
Goblins Bats Flying Machine
Goblin Giant
Bats Rascals Flying Machine
Goblin Giant Electro Giant
Rascals Goblin Giant
Rascals Flying Machine Electro Giant Princess
Rascals Electro Giant Goblins Bats Flying Machine Goblin Giant
Bats Rascals Earthquake Flying Machine Electro Giant Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Rascals Flying Machine
Flying Machine Princess
Earthquake Flying Machine Goblin Giant
Earthquake Rascals Flying Machine
Earthquake
Electro Giant Bats Flying Machine Goblin Giant Princess
Earthquake Flying Machine Princess
Earthquake Flying Machine Princess
Flying Machine
Goblins Bats
Earthquake Flying Machine Princess
Flying Machine Princess
Earthquake Flying Machine Princess
Earthquake Flying Machine Princess
Earthquake Princess Flying Machine
Earthquake Flying Machine Princess
Earthquake Flying Machine Princess
Earthquake
Bats
Earthquake Flying Machine Princess
Earthquake Flying Machine Electro Giant Princess
Earthquake
Princess
Earthquake Flying Machine
Earthquake Electro Giant Princess
Earthquake Flying Machine Princess
Flying Machine Princess
Bats Flying Machine Electro Giant Princess
Bats Flying Machine Electro Giant
Earthquake
Princess
Earthquake Princess
Earthquake Bats Flying Machine Princess
Flying Machine Princess
Rascals Flying Machine Princess
Earthquake Flying Machine Princess
Electro Giant
Flying Machine
Electro Giant Bats Rascals Flying Machine Princess
Bats Flying Machine Princess
Flying Machine Goblin Giant Electro Giant Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: