My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Bowler Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Royal Giant Barbarian Barrel Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman Phoenix
Giant Snowball
Goblins Fisherman
Zap
Goblins Royal Giant Fisherman
Barbarian Barrel
Electro Spirit Goblins
The Log
Electro Spirit Goblins Royal Giant Fisherman
Earthquake
Arrows
Electro Spirit Goblins
Royal Delivery
Electro Spirit Goblins Bowler Fisherman
Fireball
Bowler Fisherman
Poison
Fisherman Phoenix
Lightning
Bowler Fisherman Phoenix
Rocket
Bowler Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Barbarian Barrel Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Barbarian Barrel Fisherman Phoenix Bowler Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Goblins Barbarian Barrel Fisherman

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Bowler Phoenix
Goblins
Royal Giant
Royal Giant
Barbarian Barrel Lightning Fisherman Electro Spirit Goblins Bowler
Barbarian Barrel
Royal Giant Bowler
Bowler
Electro Spirit Royal Giant Barbarian Barrel Lightning Fisherman
Lightning
Royal Giant Bowler
Fisherman
Royal Giant Bowler
Phoenix
Electro Spirit

Defense Synergies 0 6

Electro Spirit
Fisherman Phoenix
Goblins
Barbarian Barrel Fisherman Phoenix
Royal Giant
Barbarian Barrel
Goblins Bowler
Bowler
Barbarian Barrel
Lightning
Fisherman
Electro Spirit Goblins
Phoenix
Electro Spirit Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Barbarian Barrel
Goblins Fisherman Phoenix
Bowler Fisherman Goblins Lightning
Goblins Bowler Fisherman Phoenix
Lightning Barbarian Barrel Bowler
Barbarian Barrel Bowler Electro Spirit Goblins
Lightning Electro Spirit Phoenix
Bowler Lightning Electro Spirit Barbarian Barrel Phoenix
Goblins Fisherman Phoenix
Goblins Barbarian Barrel Bowler Fisherman Phoenix
Goblins Electro Spirit Barbarian Barrel Bowler Fisherman
Phoenix
Bowler Lightning
Bowler Electro Spirit Goblins Barbarian Barrel
Phoenix
Bowler Lightning Fisherman
Goblins Bowler Fisherman
Electro Spirit Goblins Barbarian Barrel Bowler Fisherman
Barbarian Barrel Electro Spirit Bowler Fisherman
Fisherman Phoenix
Bowler Electro Spirit Goblins Barbarian Barrel Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel Bowler Fisherman
Barbarian Barrel Bowler Lightning Fisherman Phoenix
Goblins Bowler Lightning Fisherman
Bowler Lightning Barbarian Barrel Fisherman Phoenix
Bowler Fisherman Phoenix
Electro Spirit
Goblins Bowler Lightning Phoenix
Fisherman Phoenix
Lightning Electro Spirit Goblins Barbarian Barrel Phoenix
Phoenix
Bowler Phoenix
Lightning Bowler Phoenix
Bowler Lightning
Bowler
Phoenix Electro Spirit Goblins Barbarian Barrel Bowler Lightning Fisherman
Bowler Electro Spirit Barbarian Barrel Phoenix
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel
Barbarian Barrel Bowler Fisherman
Lightning Barbarian Barrel
Lightning Barbarian Barrel
Barbarian Barrel Bowler
Electro Spirit
Bowler
Barbarian Barrel Bowler Lightning
Lightning Fisherman
Lightning Goblins Bowler Fisherman
Lightning Barbarian Barrel Bowler Fisherman
Lightning
Lightning Barbarian Barrel Bowler Fisherman
Lightning Barbarian Barrel Fisherman
Lightning Barbarian Barrel Fisherman
Lightning Barbarian Barrel Bowler
Lightning Barbarian Barrel Bowler
Lightning Barbarian Barrel
Lightning Fisherman
Lightning Barbarian Barrel Bowler Fisherman
Lightning Barbarian Barrel Bowler
Lightning Bowler
Lightning
Bowler Lightning Fisherman
Lightning Barbarian Barrel
Electro Spirit Barbarian Barrel Bowler
Fisherman
Barbarian Barrel Bowler Lightning Fisherman
Lightning Bowler Fisherman
Lightning Barbarian Barrel Fisherman
Lightning
Lightning Electro Spirit
Lightning Bowler
Lightning
Lightning Electro Spirit
Bowler Lightning
Lightning Electro Spirit Barbarian Barrel
Lightning
Barbarian Barrel
Lightning Bowler
Bowler Lightning
Lightning
Electro Spirit Bowler Lightning
Lightning
Lightning Barbarian Barrel Bowler
Lightning Bowler

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