My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Baby Dragon Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Baby Dragon Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Dark Prince
Giant Snowball
Goblins Archers Baby Dragon
Zap
Goblins Archers Dark Prince
Barbarian Barrel
Goblins Archers Wizard Dark Prince
The Log
Goblins Archers Dark Prince
Earthquake
Archers
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Wizard Baby Dragon Dark Prince P.E.K.K.A
Fireball
Archers Wizard Baby Dragon
Poison
Archers Wizard
Lightning
Wizard Baby Dragon Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard Tornado Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Archers Tornado Baby Dragon Dark Prince Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Giant Snowball Archers Tornado

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Baby Dragon
Giant Snowball
P.E.K.K.A Archers Tornado Baby Dragon Dark Prince
Archers
Goblins Giant Snowball Baby Dragon Dark Prince P.E.K.K.A
Wizard
Tornado Dark Prince P.E.K.K.A
Tornado
Wizard Baby Dragon P.E.K.K.A Giant Snowball Dark Prince
Baby Dragon
Tornado Goblins Giant Snowball Archers Dark Prince P.E.K.K.A
Dark Prince
Giant Snowball Archers Wizard Tornado Baby Dragon
P.E.K.K.A
Giant Snowball Tornado Archers Wizard Baby Dragon

Defense Synergies 2 18

Goblins
Giant Snowball Archers Wizard
Giant Snowball
Goblins Archers Wizard Baby Dragon Dark Prince P.E.K.K.A
Archers
Goblins Giant Snowball Tornado Baby Dragon Dark Prince P.E.K.K.A
Wizard
Tornado Goblins Giant Snowball Dark Prince P.E.K.K.A
Tornado
Wizard P.E.K.K.A Archers Baby Dragon Dark Prince
Baby Dragon
Giant Snowball Archers Tornado Dark Prince P.E.K.K.A
Dark Prince
Giant Snowball Archers Wizard Tornado Baby Dragon
P.E.K.K.A
Tornado Giant Snowball Archers Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon
P.E.K.K.A Goblins Dark Prince
Tornado P.E.K.K.A Goblins Giant Snowball Archers Dark Prince
P.E.K.K.A Goblins Dark Prince
Tornado Dark Prince P.E.K.K.A
Tornado Goblins Giant Snowball Archers Baby Dragon Dark Prince
Giant Snowball Tornado Archers Wizard Baby Dragon
Baby Dragon P.E.K.K.A
P.E.K.K.A Goblins Tornado
Tornado Goblins Giant Snowball Archers Dark Prince
Goblins Archers Giant Snowball Wizard Tornado Baby Dragon Dark Prince
Giant Snowball Archers Wizard Tornado Baby Dragon
P.E.K.K.A Giant Snowball Wizard Dark Prince
Wizard Goblins Giant Snowball Tornado Baby Dragon Dark Prince P.E.K.K.A
P.E.K.K.A
Tornado Giant Snowball P.E.K.K.A
Wizard Goblins Tornado Dark Prince P.E.K.K.A
Goblins Giant Snowball Archers Wizard Tornado Baby Dragon Dark Prince
Giant Snowball Wizard Tornado Baby Dragon Archers Dark Prince
P.E.K.K.A Tornado
Wizard Dark Prince Goblins Giant Snowball Archers Baby Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Giant Snowball Archers Dark Prince P.E.K.K.A
Giant Snowball Archers Wizard Baby Dragon
P.E.K.K.A Goblins Dark Prince
Dark Prince P.E.K.K.A Tornado
P.E.K.K.A Dark Prince
Wizard Giant Snowball Archers Tornado Baby Dragon
Dark Prince P.E.K.K.A Goblins Archers
P.E.K.K.A Dark Prince
P.E.K.K.A Goblins Giant Snowball Tornado Baby Dragon Dark Prince
P.E.K.K.A
P.E.K.K.A Dark Prince
P.E.K.K.A Giant Snowball Tornado Dark Prince
Dark Prince P.E.K.K.A Wizard
Wizard Archers Baby Dragon
Goblins Archers Tornado Baby Dragon Dark Prince P.E.K.K.A
Giant Snowball Archers Wizard Baby Dragon Dark Prince P.E.K.K.A
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Giant Snowball Tornado Baby Dragon
Baby Dragon
Dark Prince
Wizard Giant Snowball Baby Dragon Dark Prince
Wizard Giant Snowball Tornado Baby Dragon
Archers Wizard Tornado Baby Dragon
Giant Snowball Wizard Tornado Baby Dragon
Giant Snowball Wizard Tornado
Goblins Giant Snowball Tornado
Wizard Tornado Dark Prince
Giant Snowball Archers Wizard Tornado Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Wizard Baby Dragon
Wizard Baby Dragon
Giant Snowball Tornado
Giant Snowball Archers Wizard Baby Dragon Dark Prince
Giant Snowball Wizard Tornado Baby Dragon
Baby Dragon
Giant Snowball Wizard Tornado
Tornado
Giant Snowball Baby Dragon
Giant Snowball Tornado Wizard Baby Dragon Dark Prince
Giant Snowball Wizard Tornado Baby Dragon
Giant Snowball Wizard Tornado Baby Dragon
Tornado Baby Dragon
Giant Snowball Archers Wizard Tornado Baby Dragon
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard
Giant Snowball
P.E.K.K.A
Giant Snowball Wizard
Archers Dark Prince
Giant Snowball Archers Wizard Tornado Baby Dragon
Wizard Baby Dragon Dark Prince
Giant Snowball Wizard Baby Dragon
Giant Snowball Tornado
Dark Prince P.E.K.K.A
Giant Snowball Tornado Baby Dragon
Giant Snowball Tornado
Giant Snowball Tornado Baby Dragon Dark Prince
P.E.K.K.A
Wizard

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