My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Bowler Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Goblins Balloon Inferno Dragon Lumberjack
Zap
Goblins Firecracker Balloon Inferno Dragon
Barbarian Barrel
Goblins Firecracker Lumberjack
The Log
Goblins Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker Balloon Bowler Inferno Dragon Lumberjack
Fireball
Firecracker Balloon Bowler Inferno Dragon Lumberjack
Poison
Firecracker Balloon
Lightning
Balloon Bowler Inferno Dragon Lumberjack
Rocket
Balloon Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Bowler Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Firecracker Freeze Inferno Dragon Lumberjack Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Giant Snowball Firecracker Freeze

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant Snowball
Balloon Firecracker Bowler Lumberjack
Firecracker
Giant Snowball Balloon Bowler Inferno Dragon Lumberjack
Freeze
Balloon
Balloon
Giant Snowball Freeze Lumberjack Firecracker
Bowler
Giant Snowball Firecracker Lumberjack
Inferno Dragon
Firecracker
Lumberjack
Balloon Giant Snowball Firecracker Bowler

Defense Synergies 0 10

Goblins
Giant Snowball Firecracker Freeze
Giant Snowball
Goblins Firecracker Bowler Inferno Dragon Lumberjack
Firecracker
Goblins Giant Snowball Lumberjack
Freeze
Goblins Lumberjack
Balloon
Bowler
Giant Snowball Lumberjack
Inferno Dragon
Giant Snowball
Lumberjack
Giant Snowball Firecracker Freeze Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker
Inferno Dragon Lumberjack Goblins Firecracker
Bowler Lumberjack Goblins Giant Snowball Freeze Inferno Dragon
Inferno Dragon Lumberjack Goblins Firecracker Bowler
Firecracker Bowler Lumberjack
Freeze Bowler Goblins Giant Snowball Firecracker Lumberjack
Giant Snowball Inferno Dragon Firecracker Freeze
Bowler
Inferno Dragon Goblins Lumberjack
Goblins Giant Snowball Firecracker Bowler Lumberjack
Goblins Giant Snowball Firecracker Freeze Bowler Lumberjack
Inferno Dragon Giant Snowball Firecracker
Bowler Lumberjack Giant Snowball Freeze
Bowler Goblins Giant Snowball Firecracker Freeze Lumberjack
Inferno Dragon Lumberjack
Giant Snowball Freeze Bowler Inferno Dragon Lumberjack
Goblins Firecracker Bowler Lumberjack
Goblins Giant Snowball Firecracker Bowler Lumberjack
Giant Snowball Freeze Firecracker Bowler Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Bowler Goblins Giant Snowball Firecracker Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Giant Snowball Bowler
Giant Snowball Firecracker Bowler Inferno Dragon Lumberjack
Lumberjack Goblins Bowler
Bowler Lumberjack
Bowler Inferno Dragon Lumberjack
Firecracker Giant Snowball Freeze
Goblins Bowler Lumberjack
Inferno Dragon Lumberjack
Freeze Goblins Giant Snowball Firecracker Inferno Dragon
Inferno Dragon
Inferno Dragon Bowler Lumberjack
Giant Snowball Bowler
Bowler Lumberjack
Firecracker Bowler
Goblins Firecracker Freeze Bowler Inferno Dragon Lumberjack
Bowler Giant Snowball Firecracker Freeze Inferno Dragon
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze
Firecracker Giant Snowball Bowler
Firecracker Freeze
Giant Snowball Firecracker Bowler
Firecracker Giant Snowball Freeze
Firecracker Bowler
Giant Snowball Firecracker Freeze Bowler
Giant Snowball Firecracker
Goblins Giant Snowball Bowler Lumberjack
Firecracker Bowler
Giant Snowball Firecracker
Giant Snowball Firecracker Bowler
Firecracker Freeze
Giant Snowball Firecracker
Giant Snowball Firecracker Bowler
Firecracker Bowler
Giant Snowball Freeze
Giant Snowball Firecracker Bowler
Giant Snowball Firecracker Bowler
Bowler
Giant Snowball
Bowler
Giant Snowball
Giant Snowball Firecracker Freeze Bowler
Inferno Dragon
Firecracker Giant Snowball Bowler
Giant Snowball Bowler
Firecracker
Giant Snowball Firecracker
Giant Snowball Firecracker Freeze
Giant Snowball Bowler
Giant Snowball
Giant Snowball Firecracker Freeze
Giant Snowball Firecracker Bowler
Freeze
Giant Snowball Firecracker
Freeze
Firecracker Bowler Lumberjack
Giant Snowball Firecracker Bowler
Giant Snowball
Firecracker
Giant Snowball Firecracker Freeze Bowler
Firecracker Giant Snowball
Giant Snowball Firecracker Freeze Bowler
Inferno Dragon
Firecracker Bowler

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