My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Guards
Giant Snowball
Goblins Minions Hog Rider Guards Witch
Zap
Goblins Minions Guards Witch
Barbarian Barrel
Goblins Knight Valkyrie Guards Witch
The Log
Goblins Hog Rider Guards Witch
Earthquake
Hog Rider Guards Witch
Arrows
Goblins Minions Guards Witch
Royal Delivery
Goblins Knight Minions Valkyrie Hog Rider Guards Witch
Fireball
Minions Hog Rider Witch
Poison
Minions Guards Witch
Lightning
Knight Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Knight Minions Guards Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Giant Snowball Knight Minions

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie
Giant Snowball
Hog Rider Knight Valkyrie Witch
Knight
Minions Hog Rider Giant Snowball Witch
Minions
Knight Hog Rider Valkyrie
Valkyrie
Hog Rider Goblins Giant Snowball Minions Witch
Hog Rider
Goblins Giant Snowball Knight Minions Valkyrie Guards Witch
Guards
Hog Rider
Witch
Giant Snowball Knight Valkyrie Hog Rider

Defense Synergies 2 10

Goblins
Giant Snowball Knight
Giant Snowball
Goblins Knight Minions Valkyrie Guards Witch
Knight
Minions Goblins Giant Snowball Witch
Minions
Knight Valkyrie Giant Snowball
Valkyrie
Minions Giant Snowball Witch
Hog Rider
Guards
Giant Snowball Witch
Witch
Giant Snowball Knight Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Valkyrie
Goblins Knight Minions Valkyrie Witch
Witch Goblins Giant Snowball Knight Minions Valkyrie
Witch Goblins Knight Minions Valkyrie Guards
Valkyrie
Goblins Giant Snowball Minions Valkyrie Guards
Giant Snowball Minions Witch
Valkyrie
Witch Goblins Minions
Knight Guards Goblins Giant Snowball Valkyrie
Goblins Minions Valkyrie Guards Witch Giant Snowball Knight
Minions Giant Snowball Witch
Giant Snowball Knight Minions Valkyrie Guards Witch
Valkyrie Goblins Giant Snowball Minions Guards Witch
Knight
Giant Snowball
Goblins Knight Minions Valkyrie Witch
Valkyrie Goblins Giant Snowball Knight Minions Guards Witch
Giant Snowball Valkyrie Witch Knight Minions Guards
Valkyrie Goblins Giant Snowball Knight Minions Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Goblins Giant Snowball Witch
Giant Snowball Knight Valkyrie
Guards Goblins Knight Minions Valkyrie Witch
Valkyrie Guards Knight
Knight Valkyrie Guards Witch
Giant Snowball Minions Witch
Guards Goblins Knight Minions Valkyrie Witch
Knight Valkyrie
Goblins Giant Snowball Knight Minions Valkyrie Witch
Witch Guards
Knight Minions Valkyrie Guards Witch
Giant Snowball Valkyrie Guards
Knight Valkyrie Guards Witch
Valkyrie Witch
Guards Witch Goblins Knight Minions Valkyrie
Minions Valkyrie Giant Snowball Witch
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Guards
Giant Snowball
Knight Valkyrie Guards
Giant Snowball Valkyrie
Giant Snowball Minions Witch
Witch
Giant Snowball
Giant Snowball
Goblins Giant Snowball Minions Guards
Knight Valkyrie
Giant Snowball
Giant Snowball Knight
Minions
Giant Snowball
Giant Snowball Witch
Giant Snowball
Minions
Giant Snowball
Giant Snowball Valkyrie Witch
Minions
Giant Snowball
Giant Snowball
Giant Snowball Valkyrie Witch
Witch
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Minions Guards Witch
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Minions Guards Witch
Giant Snowball Witch
Knight Valkyrie
Giant Snowball
Giant Snowball
Giant Snowball Minions Guards Witch
Giant Snowball Witch
Giant Snowball Witch

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