My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Gang Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tombstone Battle Ram Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Gang Battle Ram
Giant Snowball
Goblins Spear Goblins Minions Goblin Gang Tombstone Battle Ram Goblin Hut
Zap
Goblins Spear Goblins Minions Goblin Gang Tombstone Battle Ram Goblin Hut
Barbarian Barrel
Goblins Spear Goblins Goblin Gang Tombstone Battle Ram Goblin Hut
The Log
Goblins Spear Goblins Goblin Gang Tombstone Battle Ram Goblin Hut
Earthquake
Spear Goblins Goblin Gang Tombstone Goblin Hut
Arrows
Goblins Spear Goblins Minions Goblin Gang Tombstone Goblin Hut
Royal Delivery
Goblins Spear Goblins Minions Goblin Gang Battle Ram Goblin Hut
Fireball
Minions Goblin Gang Tombstone Battle Ram Goblin Hut
Poison
Spear Goblins Minions Goblin Gang Tombstone Goblin Hut
Lightning
Tombstone Battle Ram Goblin Hut
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Tombstone Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Arrows Minions Goblin Gang Tombstone Battle Ram Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Arrows Minions

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Spear Goblins
Goblin Gang Battle Ram Goblin Hut
Arrows
Battle Ram
Minions
Battle Ram
Goblin Gang
Spear Goblins Battle Ram Goblin Hut
Tombstone
Battle Ram
Goblins Spear Goblins Arrows Minions Goblin Gang Goblin Hut
Goblin Hut
Spear Goblins Goblin Gang Battle Ram

Defense Synergies 0 11

Goblins
Tombstone
Spear Goblins
Arrows Minions Goblin Gang Tombstone Goblin Hut
Arrows
Spear Goblins Tombstone Goblin Hut
Minions
Spear Goblins Tombstone
Goblin Gang
Spear Goblins Tombstone Goblin Hut
Tombstone
Goblins Spear Goblins Arrows Minions Goblin Gang
Battle Ram
Goblin Hut
Spear Goblins Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Tombstone Goblin Hut
Goblins Minions Goblin Gang Tombstone Goblin Hut
Goblin Gang Goblin Hut Goblins Minions Tombstone
Goblin Hut Goblins Minions Goblin Gang Tombstone
Arrows Tombstone
Arrows Goblin Gang Goblins Spear Goblins Minions
Minions Spear Goblins Arrows Goblin Gang Tombstone Goblin Hut
Arrows
Goblins Minions Goblin Gang Tombstone Goblin Hut
Goblin Gang Goblins Spear Goblins
Goblins Minions Goblin Gang Spear Goblins Arrows Tombstone Goblin Hut
Arrows Minions Spear Goblins Goblin Gang Goblin Hut
Tombstone Goblin Hut Minions Goblin Gang
Goblins Arrows Minions Goblin Gang Tombstone Goblin Hut
Goblin Gang Tombstone Goblin Hut
Goblin Gang Goblin Hut
Goblins Arrows Minions Goblin Gang Tombstone Goblin Hut
Arrows Tombstone Goblins Spear Goblins Minions Goblin Gang Goblin Hut
Arrows Spear Goblins Minions Tombstone Goblin Hut
Goblin Hut
Goblin Gang Goblins Spear Goblins Arrows Minions
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Spear Goblins Tombstone Goblin Hut
Arrows Goblin Gang
Goblin Gang Tombstone Goblins Spear Goblins Minions Goblin Hut
Goblin Gang
Goblin Gang Tombstone Goblin Hut
Arrows Minions Goblin Gang Goblin Hut
Goblin Gang Goblins Spear Goblins Minions Tombstone Goblin Hut
Goblins Spear Goblins Minions Tombstone Goblin Hut
Goblin Gang Tombstone Goblin Hut
Minions Tombstone Goblin Hut
Arrows
Goblin Gang Tombstone
Goblin Gang Tombstone Goblin Hut Goblins Spear Goblins Minions
Arrows Minions Goblin Hut
Arrows Tombstone Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows Goblin Hut
Arrows
Arrows
Arrows Spear Goblins Minions
Arrows
Arrows
Arrows
Goblins Minions Goblin Gang
Arrows
Arrows
Goblin Hut
Arrows Minions
Arrows Goblin Hut
Spear Goblins Arrows Goblin Hut
Arrows Goblin Hut
Arrows
Minions
Arrows
Arrows
Minions
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Minions Goblin Hut
Arrows
Arrows
Arrows
Spear Goblins Minions Goblin Gang Tombstone Goblin Hut
Arrows
Arrows
Goblin Gang
Arrows
Arrows
Minions Goblin Gang

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