My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Skeleton Dragons Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Dragons Wizard Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Barbarians Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Goblins Spear Goblins Skeleton Dragons Barbarians Baby Dragon Witch
Zap
Goblins Spear Goblins Witch
Barbarian Barrel
Goblins Spear Goblins Barbarians Wizard Witch
The Log
Goblins Spear Goblins Barbarians Witch
Earthquake
Spear Goblins Barbarians Witch
Arrows
Goblins Spear Goblins Skeleton Dragons Witch
Royal Delivery
Goblins Spear Goblins Skeleton Dragons Barbarians Wizard Baby Dragon Witch
Fireball
Skeleton Dragons Barbarians Wizard Baby Dragon Witch
Poison
Spear Goblins Skeleton Dragons Barbarians Wizard Witch
Lightning
Skeleton Dragons Wizard Baby Dragon Witch
Rocket
Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Arrows Skeleton Dragons Baby Dragon Barbarians Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Spear Goblins Arrows Skeleton Dragons

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Spear Goblins
Baby Dragon
Arrows
Skeleton Dragons
Baby Dragon
Barbarians
Wizard
Baby Dragon
Goblins Spear Goblins Skeleton Dragons Witch
Witch
Baby Dragon

Defense Synergies 0 10

Goblins
Skeleton Dragons Wizard
Spear Goblins
Arrows Skeleton Dragons Barbarians Baby Dragon
Arrows
Spear Goblins Barbarians
Skeleton Dragons
Goblins Spear Goblins Barbarians Baby Dragon
Barbarians
Spear Goblins Arrows Skeleton Dragons
Wizard
Goblins
Baby Dragon
Spear Goblins Skeleton Dragons Witch
Witch
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Dragons Wizard Baby Dragon
Barbarians Goblins Skeleton Dragons Witch
Barbarians Witch Goblins Skeleton Dragons
Barbarians Witch Goblins Skeleton Dragons
Arrows Barbarians
Arrows Goblins Spear Goblins Skeleton Dragons Baby Dragon
Skeleton Dragons Spear Goblins Arrows Wizard Baby Dragon Witch
Arrows Skeleton Dragons Barbarians Baby Dragon
Barbarians Witch Goblins
Goblins Spear Goblins Barbarians
Goblins Skeleton Dragons Barbarians Witch Spear Goblins Arrows Wizard Baby Dragon
Arrows Skeleton Dragons Spear Goblins Wizard Baby Dragon Witch
Barbarians Skeleton Dragons Wizard Witch
Wizard Goblins Arrows Skeleton Dragons Barbarians Baby Dragon Witch
Barbarians
Barbarians
Barbarians Wizard Goblins Arrows Skeleton Dragons Witch
Arrows Goblins Spear Goblins Skeleton Dragons Barbarians Wizard Baby Dragon Witch
Arrows Wizard Baby Dragon Witch Spear Goblins Skeleton Dragons Barbarians
Barbarians
Skeleton Dragons Wizard Goblins Spear Goblins Arrows Barbarians Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Spear Goblins Witch
Arrows Skeleton Dragons Wizard Baby Dragon
Barbarians Goblins Spear Goblins Witch
Barbarians
Barbarians Witch
Arrows Skeleton Dragons Wizard Baby Dragon Witch
Goblins Spear Goblins Barbarians Witch
Barbarians
Goblins Spear Goblins Skeleton Dragons Barbarians Baby Dragon Witch
Witch Skeleton Dragons Barbarians
Barbarians Witch
Arrows Barbarians
Barbarians Wizard Witch
Wizard Skeleton Dragons Barbarians Baby Dragon Witch
Barbarians Witch Goblins Spear Goblins Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Barbarians Wizard Baby Dragon Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Barbarians
Wizard Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Wizard Spear Goblins Baby Dragon Witch
Arrows Skeleton Dragons Wizard Baby Dragon Witch
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows Skeleton Dragons Wizard
Goblins
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard Baby Dragon
Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Spear Goblins Arrows Skeleton Dragons Wizard Baby Dragon Witch
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows
Skeleton Dragons
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows Skeleton Dragons Wizard Baby Dragon Witch
Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Barbarians Baby Dragon
Arrows Skeleton Dragons Wizard Baby Dragon Witch
Witch
Arrows Skeleton Dragons Wizard Baby Dragon Witch
Arrows Skeleton Dragons Wizard Baby Dragon Witch
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Wizard Baby Dragon Witch
Skeleton Dragons Wizard Witch
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons
Arrows Wizard
Spear Goblins Barbarians Witch
Arrows Skeleton Dragons Wizard Baby Dragon Witch
Arrows
Skeleton Dragons Wizard Baby Dragon
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows
Skeleton Dragons
Skeleton Dragons Baby Dragon Witch
Skeleton Dragons Witch
Baby Dragon Witch
Skeleton Dragons Wizard

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