My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Barbarians Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant
Giant Snowball
Goblins Spear Goblins Barbarians
Zap
Goblins Spear Goblins
Barbarian Barrel
Goblins Spear Goblins Barbarians Valkyrie Wizard
The Log
Goblins Spear Goblins Barbarians Mini P.E.K.K.A
Earthquake
Spear Goblins Barbarians
Arrows
Goblins Spear Goblins
Royal Delivery
Goblins Spear Goblins Barbarians Mini P.E.K.K.A Valkyrie Wizard
Fireball
Barbarians Wizard
Poison
Spear Goblins Barbarians Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Fireball Mini P.E.K.K.A Valkyrie Barbarians Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Spear Goblins Fireball Mini P.E.K.K.A

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie Giant
Spear Goblins
Valkyrie Mini P.E.K.K.A Giant
Barbarians
Fireball
Giant
Mini P.E.K.K.A
Giant Spear Goblins Valkyrie Wizard
Valkyrie
Spear Goblins Goblins Mini P.E.K.K.A Giant Wizard
Giant
Mini P.E.K.K.A Goblins Spear Goblins Fireball Valkyrie Wizard
Wizard
Mini P.E.K.K.A Valkyrie Giant

Defense Synergies 0 9

Goblins
Wizard
Spear Goblins
Barbarians Mini P.E.K.K.A Valkyrie
Barbarians
Spear Goblins
Fireball
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Spear Goblins Fireball Valkyrie Wizard
Valkyrie
Spear Goblins Fireball Mini P.E.K.K.A Wizard
Giant
Wizard
Goblins Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Wizard
Barbarians Mini P.E.K.K.A Goblins Valkyrie
Barbarians Mini P.E.K.K.A Goblins Valkyrie
Barbarians Mini P.E.K.K.A Goblins Valkyrie
Barbarians Fireball Mini P.E.K.K.A Valkyrie
Fireball Goblins Spear Goblins Valkyrie
Spear Goblins Fireball Wizard
Barbarians Fireball Valkyrie
Barbarians Mini P.E.K.K.A Goblins
Goblins Spear Goblins Barbarians Mini P.E.K.K.A Valkyrie
Goblins Barbarians Valkyrie Spear Goblins Fireball Wizard
Spear Goblins Fireball Wizard
Barbarians Mini P.E.K.K.A Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Goblins Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A
Barbarians Fireball Mini P.E.K.K.A
Barbarians Wizard Goblins Fireball Mini P.E.K.K.A Valkyrie
Fireball Valkyrie Goblins Spear Goblins Barbarians Wizard
Valkyrie Wizard Spear Goblins Barbarians Fireball
Barbarians Mini P.E.K.K.A
Valkyrie Wizard Goblins Spear Goblins Barbarians Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Goblins Spear Goblins Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
Barbarians Goblins Spear Goblins Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Barbarians Fireball
Barbarians Mini P.E.K.K.A Valkyrie
Fireball Wizard
Mini P.E.K.K.A Goblins Spear Goblins Barbarians Fireball Valkyrie
Mini P.E.K.K.A Barbarians Valkyrie
Goblins Spear Goblins Barbarians Fireball Mini P.E.K.K.A Valkyrie
Barbarians
Barbarians Mini P.E.K.K.A Valkyrie
Barbarians Fireball Valkyrie
Barbarians Mini P.E.K.K.A Fireball Valkyrie Wizard
Wizard Barbarians Fireball Valkyrie
Barbarians Goblins Spear Goblins Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Barbarians Fireball Mini P.E.K.K.A Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Barbarians Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard Spear Goblins
Wizard
Fireball Wizard
Fireball Wizard
Goblins Fireball Mini P.E.K.K.A
Fireball Valkyrie Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Spear Goblins Fireball Wizard
Fireball Wizard
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard
Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Barbarians Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball
Fireball Wizard
Spear Goblins Barbarians Fireball
Fireball Wizard
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball
Fireball Wizard

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