My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Tesla Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Giant
Giant Snowball
Goblins Spear Goblins Bats
Zap
Goblins Spear Goblins Bats Royal Giant
Barbarian Barrel
Goblins Spear Goblins Tesla
The Log
Goblins Spear Goblins Royal Giant
Earthquake
Spear Goblins Tesla
Arrows
Goblins Spear Goblins Bats
Royal Delivery
Goblins Spear Goblins Bats
Fireball
Tesla
Poison
Spear Goblins Bats
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Bats Zap Giant Snowball Arrows Tesla Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Spear Goblins Bats Zap

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Royal Giant
Spear Goblins
Zap Giant Snowball Royal Giant
Bats
Royal Giant Zap
Zap
Arrows Goblins Spear Goblins Bats Giant Snowball Royal Giant
Giant Snowball
Spear Goblins Zap Royal Giant
Arrows
Zap Royal Giant
Tesla
Royal Giant
Bats Arrows Goblins Spear Goblins Zap Giant Snowball

Defense Synergies 1 15

Goblins
Zap Giant Snowball Tesla
Spear Goblins
Tesla Bats Zap Giant Snowball Arrows
Bats
Spear Goblins Zap Giant Snowball Tesla
Zap
Goblins Spear Goblins Bats Giant Snowball Arrows Tesla
Giant Snowball
Goblins Spear Goblins Bats Zap Tesla
Arrows
Spear Goblins Zap Tesla
Tesla
Spear Goblins Goblins Bats Zap Giant Snowball Arrows
Royal Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Tesla
Goblins Bats Zap Tesla
Tesla Goblins Bats Giant Snowball
Tesla Goblins Bats
Arrows
Arrows Goblins Spear Goblins Bats Zap Giant Snowball Tesla
Bats Giant Snowball Tesla Spear Goblins Zap Arrows
Zap Arrows Tesla
Tesla Goblins
Goblins Spear Goblins Giant Snowball Tesla
Goblins Bats Spear Goblins Zap Giant Snowball Arrows Tesla
Arrows Tesla Spear Goblins Bats Zap Giant Snowball
Tesla Bats Zap Giant Snowball
Goblins Bats Zap Giant Snowball Arrows Tesla
Tesla
Zap Giant Snowball Tesla
Tesla Goblins Bats Arrows
Arrows Tesla Goblins Spear Goblins Bats Zap Giant Snowball
Zap Giant Snowball Arrows Spear Goblins Bats Tesla
Tesla
Goblins Spear Goblins Bats Giant Snowball Arrows Tesla
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Zap Giant Snowball Tesla
Zap Giant Snowball Arrows Tesla
Goblins Spear Goblins Bats Zap
Bats Zap Tesla
Tesla
Arrows Bats Zap Giant Snowball Tesla
Goblins Spear Goblins Bats Tesla
Tesla
Zap Goblins Spear Goblins Bats Giant Snowball
Tesla
Bats Tesla
Zap Giant Snowball Arrows
Tesla
Tesla
Tesla Goblins Spear Goblins Bats Zap
Bats Arrows Zap Giant Snowball Tesla
Zap Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Giant Snowball
Arrows
Arrows
Zap Giant Snowball Arrows
Arrows Spear Goblins Bats Zap Giant Snowball
Arrows
Arrows Zap Giant Snowball
Arrows Zap Giant Snowball
Goblins Bats Giant Snowball
Zap Arrows
Zap Giant Snowball Arrows
Giant Snowball
Arrows
Zap Giant Snowball Arrows
Spear Goblins Zap Giant Snowball Arrows
Arrows
Giant Snowball Arrows
Bats
Zap Giant Snowball Arrows
Zap Giant Snowball Arrows
Giant Snowball Arrows
Zap Giant Snowball Arrows
Zap Giant Snowball Arrows
Arrows Zap Giant Snowball
Zap Giant Snowball Arrows
Zap Arrows
Bats Zap Giant Snowball Arrows
Zap Bats Giant Snowball
Giant Snowball
Zap Giant Snowball Arrows
Zap Giant Snowball Arrows
Giant Snowball Arrows
Zap Spear Goblins Bats
Zap Giant Snowball Arrows
Arrows
Arrows Zap Giant Snowball
Zap Giant Snowball Arrows
Zap Bats Giant Snowball
Bats Zap Giant Snowball
Zap Giant Snowball

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