My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Mini P.E.K.K.A Battle Healer Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army
Giant Snowball
Goblins Spear Goblins Musketeer Skeleton Army Baby Dragon
Zap
Goblins Spear Goblins Skeleton Army
Barbarian Barrel
Goblins Spear Goblins Musketeer Skeleton Army
The Log
Goblins Spear Goblins Mini P.E.K.K.A Musketeer Skeleton Army
Earthquake
Spear Goblins Skeleton Army
Arrows
Goblins Spear Goblins Skeleton Army
Royal Delivery
Goblins Spear Goblins Mini P.E.K.K.A Musketeer Battle Healer Skeleton Army Baby Dragon
Fireball
Musketeer Battle Healer Skeleton Army Baby Dragon
Poison
Spear Goblins Musketeer Battle Healer Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon
Rocket
Musketeer Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Battle Healer Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Skeleton Army Fireball Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Spear Goblins Skeleton Army Fireball

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Spear Goblins
Mini P.E.K.K.A Battle Healer Baby Dragon
Fireball
Baby Dragon
Mini P.E.K.K.A
Spear Goblins Musketeer Battle Healer Baby Dragon
Musketeer
Mini P.E.K.K.A Battle Healer Baby Dragon
Battle Healer
Baby Dragon Spear Goblins Mini P.E.K.K.A Musketeer
Skeleton Army
Baby Dragon
Battle Healer Goblins Spear Goblins Fireball Mini P.E.K.K.A Musketeer

Defense Synergies 2 16

Goblins
Musketeer Battle Healer
Spear Goblins
Mini P.E.K.K.A Musketeer Battle Healer Skeleton Army Baby Dragon
Fireball
Mini P.E.K.K.A Musketeer Battle Healer
Mini P.E.K.K.A
Spear Goblins Fireball Musketeer Battle Healer Skeleton Army Baby Dragon
Musketeer
Battle Healer Goblins Spear Goblins Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon
Battle Healer
Musketeer Baby Dragon Goblins Spear Goblins Fireball Mini P.E.K.K.A
Skeleton Army
Spear Goblins Mini P.E.K.K.A Musketeer
Baby Dragon
Battle Healer Spear Goblins Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Musketeer Baby Dragon
Mini P.E.K.K.A Skeleton Army Goblins Musketeer Battle Healer
Mini P.E.K.K.A Skeleton Army Goblins Musketeer
Mini P.E.K.K.A Skeleton Army Goblins Musketeer
Fireball Mini P.E.K.K.A Battle Healer Skeleton Army
Fireball Skeleton Army Goblins Spear Goblins Musketeer Baby Dragon
Musketeer Spear Goblins Fireball Baby Dragon
Fireball Musketeer Battle Healer Baby Dragon
Mini P.E.K.K.A Goblins Musketeer Skeleton Army
Skeleton Army Goblins Spear Goblins Mini P.E.K.K.A Musketeer Battle Healer
Goblins Skeleton Army Spear Goblins Fireball Musketeer Baby Dragon
Musketeer Spear Goblins Fireball Baby Dragon
Mini P.E.K.K.A Skeleton Army Fireball Musketeer Battle Healer
Fireball Skeleton Army Goblins Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Skeleton Army
Skeleton Army Fireball Mini P.E.K.K.A
Goblins Fireball Mini P.E.K.K.A Musketeer Skeleton Army
Fireball Goblins Spear Goblins Musketeer Battle Healer Skeleton Army Baby Dragon
Baby Dragon Spear Goblins Fireball Musketeer Battle Healer
Mini P.E.K.K.A Musketeer
Skeleton Army Goblins Spear Goblins Fireball Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Goblins Spear Goblins Fireball Battle Healer
Fireball Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon
Skeleton Army Goblins Spear Goblins Mini P.E.K.K.A Musketeer Battle Healer
Mini P.E.K.K.A Skeleton Army Fireball Musketeer Battle Healer
Mini P.E.K.K.A Musketeer Battle Healer Skeleton Army
Fireball Musketeer Baby Dragon
Mini P.E.K.K.A Skeleton Army Goblins Spear Goblins Fireball Musketeer Battle Healer
Mini P.E.K.K.A Battle Healer Skeleton Army
Goblins Spear Goblins Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon
Musketeer Skeleton Army
Mini P.E.K.K.A Musketeer
Skeleton Army Fireball
Mini P.E.K.K.A Skeleton Army Fireball
Fireball Musketeer Skeleton Army Baby Dragon
Skeleton Army Goblins Spear Goblins Fireball Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon
Fireball Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer
Fireball Baby Dragon
Fireball Spear Goblins Musketeer Baby Dragon
Musketeer Baby Dragon
Fireball Baby Dragon
Fireball
Goblins Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Spear Goblins Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Mini P.E.K.K.A
Fireball Musketeer
Fireball
Fireball
Spear Goblins Fireball Musketeer Skeleton Army
Fireball Musketeer Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Musketeer Baby Dragon
Fireball

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