My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Valkyrie Giant Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Mini P.E.K.K.A Valkyrie Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Prince
Giant Snowball
Goblins Spear Goblins Musketeer
Zap
Goblins Spear Goblins Prince
Barbarian Barrel
Goblins Spear Goblins Musketeer Valkyrie
The Log
Goblins Spear Goblins Mini P.E.K.K.A Musketeer Prince
Earthquake
Spear Goblins
Arrows
Goblins Spear Goblins
Royal Delivery
Goblins Spear Goblins Mini P.E.K.K.A Musketeer Valkyrie Prince
Fireball
Musketeer
Poison
Spear Goblins Musketeer
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Prince
Rocket
Musketeer Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Fireball Mini P.E.K.K.A Musketeer Valkyrie Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Spear Goblins Fireball Mini P.E.K.K.A

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie Giant
Spear Goblins
Valkyrie Mini P.E.K.K.A Giant Prince
Fireball
Giant
Mini P.E.K.K.A
Giant Spear Goblins Musketeer Valkyrie
Musketeer
Valkyrie Giant Mini P.E.K.K.A Prince
Valkyrie
Spear Goblins Musketeer Prince Goblins Mini P.E.K.K.A Giant
Giant
Mini P.E.K.K.A Musketeer Prince Goblins Spear Goblins Fireball Valkyrie
Prince
Valkyrie Giant Spear Goblins Musketeer

Defense Synergies 1 11

Goblins
Musketeer
Spear Goblins
Mini P.E.K.K.A Musketeer Valkyrie Prince
Fireball
Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
Spear Goblins Fireball Musketeer Valkyrie
Musketeer
Valkyrie Goblins Spear Goblins Fireball Mini P.E.K.K.A
Valkyrie
Musketeer Spear Goblins Fireball Mini P.E.K.K.A Prince
Giant
Prince
Spear Goblins Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Musketeer Valkyrie
Mini P.E.K.K.A Goblins Musketeer Valkyrie Prince
Mini P.E.K.K.A Prince Goblins Musketeer Valkyrie
Mini P.E.K.K.A Prince Goblins Musketeer Valkyrie
Fireball Mini P.E.K.K.A Valkyrie Prince
Fireball Goblins Spear Goblins Musketeer Valkyrie
Musketeer Spear Goblins Fireball
Fireball Musketeer Valkyrie
Mini P.E.K.K.A Goblins Musketeer Prince
Goblins Spear Goblins Mini P.E.K.K.A Musketeer Valkyrie Prince
Goblins Valkyrie Spear Goblins Fireball Musketeer
Musketeer Spear Goblins Fireball
Mini P.E.K.K.A Prince Fireball Musketeer Valkyrie
Fireball Valkyrie Goblins Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Fireball Mini P.E.K.K.A Prince
Goblins Fireball Mini P.E.K.K.A Musketeer Valkyrie Prince
Fireball Valkyrie Goblins Spear Goblins Musketeer Prince
Valkyrie Spear Goblins Fireball Musketeer
Mini P.E.K.K.A Musketeer Prince
Valkyrie Goblins Spear Goblins Fireball Mini P.E.K.K.A Musketeer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Goblins Spear Goblins Fireball Prince
Fireball Mini P.E.K.K.A Musketeer Valkyrie Prince
Goblins Spear Goblins Mini P.E.K.K.A Musketeer Valkyrie Prince
Mini P.E.K.K.A Valkyrie Prince Fireball Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Prince
Fireball Musketeer
Mini P.E.K.K.A Prince Goblins Spear Goblins Fireball Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Prince
Goblins Spear Goblins Fireball Mini P.E.K.K.A Valkyrie Prince
Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Prince
Fireball Valkyrie Prince
Mini P.E.K.K.A Prince Fireball Valkyrie
Fireball Musketeer Valkyrie
Goblins Spear Goblins Fireball Mini P.E.K.K.A Musketeer Valkyrie Prince
Valkyrie Fireball Mini P.E.K.K.A Musketeer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Fireball Musketeer Valkyrie Prince
Fireball Valkyrie
Fireball Spear Goblins Musketeer
Musketeer
Fireball
Fireball
Goblins Fireball Mini P.E.K.K.A Musketeer Prince
Fireball Musketeer Valkyrie Prince
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Prince
Spear Goblins Fireball Musketeer
Fireball Musketeer
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Prince
Fireball Valkyrie
Fireball Musketeer Prince
Fireball
Musketeer Prince
Fireball Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball Musketeer Prince
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Mini P.E.K.K.A
Fireball Musketeer
Fireball
Prince
Fireball
Spear Goblins Fireball Musketeer Prince
Fireball Musketeer
Fireball
Fireball Mini P.E.K.K.A Musketeer Valkyrie Prince
Fireball Musketeer
Fireball
Musketeer Prince
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Prince
Prince
Fireball

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