My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Bad
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Barrel
Giant Snowball
Goblins Spear Goblins Goblin Gang Goblin Barrel
Zap
Goblins Spear Goblins Goblin Gang Goblin Barrel Goblin Giant
Barbarian Barrel
Goblins Spear Goblins Goblin Gang Goblin Barrel
The Log
Goblins Spear Goblins Goblin Gang Goblin Barrel
Earthquake
Spear Goblins Goblin Gang Goblin Barrel
Arrows
Goblins Spear Goblins Goblin Gang Goblin Barrel
Royal Delivery
Goblins Spear Goblins Goblin Gang Goblin Barrel
Fireball
Goblin Gang Goblin Barrel
Poison
Spear Goblins Goblin Gang
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rage Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Rage The Log Goblin Gang Goblin Barrel Tornado Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Spear Goblins Rage The Log

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Spear Goblins
Goblin Barrel Goblin Gang Goblin Giant
Goblin Gang
Goblin Barrel Spear Goblins Goblin Giant
Rage
Goblin Giant
Goblin Barrel
Spear Goblins Goblin Gang Goblin Giant
Tornado
Goblin Giant The Log
Goblin Giant
Spear Goblins Goblin Gang Rage Goblin Barrel Tornado The Log
The Log
Tornado Goblin Giant

Defense Synergies 0 8

Goblins
The Log
Spear Goblins
Goblin Gang Goblin Giant The Log
Goblin Gang
Spear Goblins The Log
Rage
Goblin Barrel
Tornado
Goblin Giant The Log
Goblin Giant
Spear Goblins Tornado The Log
The Log
Goblins Spear Goblins Goblin Gang Tornado Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Goblin Giant The Log
Goblins Goblin Gang The Log
Goblin Gang Tornado Goblins
Goblins Goblin Gang
Tornado The Log
Goblin Gang Tornado The Log Goblins Spear Goblins
Tornado Spear Goblins Goblin Gang
Goblin Giant The Log
Goblins Goblin Gang Tornado
Goblin Gang Tornado Goblins Spear Goblins
Goblins Goblin Gang Spear Goblins Tornado Goblin Giant The Log
Spear Goblins Goblin Gang Tornado
Goblin Gang The Log
Goblins Goblin Gang Tornado The Log
Goblin Gang
Tornado Goblin Gang The Log
Goblins Goblin Gang Tornado
Goblins Spear Goblins Goblin Gang Tornado The Log
Tornado The Log Spear Goblins
Tornado
Goblin Gang Goblins Spear Goblins Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Spear Goblins
Goblin Gang The Log
Goblin Gang Goblins Spear Goblins Goblin Giant The Log
Goblin Gang Tornado Goblin Giant The Log
Goblin Gang Goblin Giant
Goblin Gang Tornado Goblin Giant
Goblin Gang Goblins Spear Goblins Goblin Giant
Goblin Giant
Goblins Spear Goblins Tornado The Log
Goblin Gang Goblin Giant
Tornado Goblin Giant The Log
Goblin Gang Goblin Giant
Goblin Gang Goblins Spear Goblins Tornado Goblin Giant The Log
The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado The Log
Goblin Giant The Log
The Log
The Log
Spear Goblins Tornado Goblin Giant
Tornado The Log
The Log Tornado
The Log Tornado
Goblins Goblin Gang Tornado
Tornado The Log
Tornado
The Log
The Log
Spear Goblins The Log
The Log
Tornado
The Log
Tornado The Log
The Log
Tornado
Tornado The Log
The Log
Tornado The Log
The Log Tornado
Tornado The Log
Tornado The Log
Tornado
The Log
The Log
Spear Goblins Goblin Gang
Tornado
The Log
Goblin Gang
The Log
Tornado
Goblin Gang Tornado The Log
Tornado
Tornado Goblin Giant The Log

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