My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bowler Princess Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider
Giant Snowball
Goblins Spear Goblins Minions Hog Rider Princess
Zap
Goblins Spear Goblins Minions Princess
Barbarian Barrel
Goblins Spear Goblins Princess
The Log
Goblins Spear Goblins Hog Rider Princess
Earthquake
Spear Goblins Hog Rider
Arrows
Goblins Spear Goblins Minions Princess
Royal Delivery
Goblins Spear Goblins Minions Hog Rider Bowler Princess
Fireball
Minions Hog Rider Bowler Princess
Poison
Spear Goblins Minions Princess
Lightning
Bowler
Rocket
Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Princess

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Delivery Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Minions Royal Delivery Princess Hog Rider Golden Knight Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Minions Royal Delivery

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Spear Goblins
Hog Rider Bowler Princess
Minions
Hog Rider Bowler
Royal Delivery
Hog Rider
Goblins Spear Goblins Minions Bowler Princess Golden Knight
Bowler
Spear Goblins Minions Hog Rider Princess
Princess
Spear Goblins Hog Rider Bowler
Golden Knight
Hog Rider

Defense Synergies 0 12

Goblins
Princess
Spear Goblins
Minions Royal Delivery Bowler Golden Knight
Minions
Spear Goblins Royal Delivery Bowler Golden Knight
Royal Delivery
Spear Goblins Minions Bowler Princess Golden Knight
Hog Rider
Bowler
Spear Goblins Minions Royal Delivery
Princess
Goblins Royal Delivery Golden Knight
Golden Knight
Spear Goblins Minions Royal Delivery Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Minions Golden Knight
Goblins Minions Royal Delivery
Bowler Goblins Minions Royal Delivery
Goblins Minions Bowler
Royal Delivery Bowler Princess
Royal Delivery Bowler Goblins Spear Goblins Minions
Minions Spear Goblins Royal Delivery Princess
Bowler Golden Knight
Goblins Minions Princess
Goblins Spear Goblins Royal Delivery Bowler
Goblins Minions Spear Goblins Royal Delivery Bowler Princess
Minions Spear Goblins Royal Delivery Princess
Bowler Minions Royal Delivery
Bowler Goblins Minions Royal Delivery Princess Golden Knight
Royal Delivery Bowler
Goblins Minions Royal Delivery Bowler
Royal Delivery Goblins Spear Goblins Minions Bowler Golden Knight
Royal Delivery Spear Goblins Minions Bowler Princess
Bowler Goblins Spear Goblins Minions Royal Delivery

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Royal Delivery Bowler
Royal Delivery Bowler
Royal Delivery Goblins Spear Goblins Minions Bowler Golden Knight
Bowler Royal Delivery
Royal Delivery Bowler
Royal Delivery Minions Princess
Royal Delivery Goblins Spear Goblins Minions Bowler
Royal Delivery
Royal Delivery Goblins Spear Goblins Minions
Royal Delivery
Minions Bowler Golden Knight
Royal Delivery Bowler
Royal Delivery Bowler Golden Knight
Bowler Princess
Goblins Spear Goblins Minions Royal Delivery Bowler Golden Knight
Minions Bowler Royal Delivery Princess Golden Knight
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Golden Knight
Bowler Princess Golden Knight
Bowler
Spear Goblins Minions Princess
Bowler Princess
Bowler Princess
Golden Knight
Goblins Minions Bowler
Bowler Princess Golden Knight
Princess
Bowler Princess Golden Knight
Minions Princess
Princess
Spear Goblins Bowler Princess Golden Knight
Bowler Princess
Minions
Bowler Princess
Bowler Princess Golden Knight
Minions Bowler
Princess
Bowler
Bowler Princess
Bowler Princess Golden Knight
Bowler Princess Golden Knight
Golden Knight
Princess
Minions
Bowler
Princess
Bowler Princess
Spear Goblins Minions Princess
Princess
Bowler Princess
Bowler Princess
Minions Bowler Princess Golden Knight
Princess
Bowler Princess Golden Knight

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