My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider Goblin Barrel
Giant Snowball
Goblins Spear Goblins Minions Hog Rider Furnace Goblin Barrel Baby Dragon
Zap
Goblins Spear Goblins Minions Furnace Goblin Barrel
Barbarian Barrel
Goblins Spear Goblins Valkyrie Furnace Goblin Barrel
The Log
Goblins Spear Goblins Hog Rider Furnace Goblin Barrel
Earthquake
Spear Goblins Hog Rider Furnace Goblin Barrel
Arrows
Goblins Spear Goblins Minions Furnace Goblin Barrel
Royal Delivery
Goblins Spear Goblins Minions Valkyrie Hog Rider Goblin Barrel Baby Dragon
Fireball
Minions Hog Rider Furnace Goblin Barrel Baby Dragon
Poison
Spear Goblins Minions Furnace
Lightning
Valkyrie Furnace Baby Dragon
Rocket
Valkyrie Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Minions Goblin Barrel Valkyrie Hog Rider Furnace Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Minions Goblin Barrel

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie Baby Dragon
Spear Goblins
Valkyrie Hog Rider Goblin Barrel Furnace Baby Dragon
Minions
Hog Rider Valkyrie Baby Dragon
Valkyrie
Spear Goblins Hog Rider Goblin Barrel Goblins Minions Furnace Baby Dragon
Hog Rider
Goblins Spear Goblins Minions Valkyrie Furnace Goblin Barrel Baby Dragon
Furnace
Spear Goblins Valkyrie Hog Rider Goblin Barrel Baby Dragon
Goblin Barrel
Spear Goblins Valkyrie Hog Rider Furnace Baby Dragon
Baby Dragon
Goblins Spear Goblins Minions Valkyrie Hog Rider Furnace Goblin Barrel

Defense Synergies 1 7

Goblins
Spear Goblins
Minions Valkyrie Baby Dragon
Minions
Valkyrie Spear Goblins Baby Dragon
Valkyrie
Minions Spear Goblins Furnace Baby Dragon
Hog Rider
Furnace
Valkyrie Baby Dragon
Goblin Barrel
Baby Dragon
Spear Goblins Minions Valkyrie Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Valkyrie Baby Dragon
Goblins Minions Valkyrie Furnace
Furnace Goblins Minions Valkyrie
Goblins Minions Valkyrie Furnace
Valkyrie
Goblins Spear Goblins Minions Valkyrie Furnace Baby Dragon
Minions Furnace Spear Goblins Baby Dragon
Valkyrie Baby Dragon
Goblins Minions Furnace
Goblins Spear Goblins Valkyrie
Goblins Minions Valkyrie Spear Goblins Furnace Baby Dragon
Minions Spear Goblins Furnace Baby Dragon
Furnace Minions Valkyrie
Valkyrie Goblins Minions Furnace Baby Dragon
Furnace
Furnace
Goblins Minions Valkyrie Furnace
Valkyrie Goblins Spear Goblins Minions Furnace Baby Dragon
Valkyrie Furnace Baby Dragon Spear Goblins Minions
Valkyrie Goblins Spear Goblins Minions Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Spear Goblins Furnace
Valkyrie Baby Dragon
Goblins Spear Goblins Minions Valkyrie Furnace
Valkyrie
Valkyrie
Furnace Minions Baby Dragon
Goblins Spear Goblins Minions Valkyrie Furnace
Valkyrie
Goblins Spear Goblins Minions Valkyrie Baby Dragon
Minions Valkyrie
Valkyrie
Valkyrie
Valkyrie Furnace Baby Dragon
Goblins Spear Goblins Minions Valkyrie Furnace Baby Dragon
Minions Valkyrie Baby Dragon
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Valkyrie
Valkyrie Furnace Baby Dragon
Spear Goblins Minions Furnace Baby Dragon
Furnace Baby Dragon
Baby Dragon
Goblins Minions
Valkyrie
Baby Dragon
Baby Dragon
Minions Baby Dragon
Furnace Baby Dragon
Spear Goblins Furnace Baby Dragon
Furnace Baby Dragon
Minions
Baby Dragon
Valkyrie Baby Dragon
Minions Baby Dragon
Baby Dragon
Valkyrie Furnace Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Furnace Baby Dragon
Minions
Spear Goblins Minions
Baby Dragon
Valkyrie Baby Dragon
Baby Dragon
Minions Baby Dragon
Baby Dragon

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