My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Bad
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Battle Ram Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Battle Ram Hog Rider Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Hog Rider Royal Hogs Guards Skeleton Army
Giant Snowball
Goblins Spear Goblins Battle Ram Hog Rider Royal Hogs Guards Skeleton Army Baby Dragon
Zap
Goblins Spear Goblins Battle Ram Royal Hogs Guards Skeleton Army
Barbarian Barrel
Goblins Spear Goblins Battle Ram Royal Hogs Guards Skeleton Army
The Log
Goblins Spear Goblins Battle Ram Hog Rider Royal Hogs Guards Skeleton Army
Earthquake
Spear Goblins Hog Rider Royal Hogs Guards Skeleton Army
Arrows
Goblins Spear Goblins Royal Hogs Guards Skeleton Army
Royal Delivery
Goblins Spear Goblins Battle Ram Hog Rider Royal Hogs Guards Skeleton Army Baby Dragon
Fireball
Battle Ram Hog Rider Royal Hogs Skeleton Army Baby Dragon
Poison
Spear Goblins Royal Hogs Guards Skeleton Army
Lightning
Battle Ram Baby Dragon
Rocket
Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Guards Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Guards Skeleton Army Battle Ram Hog Rider Baby Dragon Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Guards Skeleton Army

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Battle Ram Baby Dragon
Spear Goblins
Hog Rider Battle Ram Royal Hogs Baby Dragon
Battle Ram
Goblins Spear Goblins Royal Hogs Baby Dragon
Hog Rider
Goblins Spear Goblins Guards Baby Dragon
Royal Hogs
Spear Goblins Battle Ram Guards
Guards
Hog Rider Royal Hogs
Skeleton Army
Baby Dragon
Goblins Spear Goblins Battle Ram Hog Rider

Defense Synergies 0 5

Goblins
Spear Goblins
Guards Skeleton Army Baby Dragon
Battle Ram
Hog Rider
Royal Hogs
Guards
Spear Goblins Skeleton Army Baby Dragon
Skeleton Army
Spear Goblins Guards
Baby Dragon
Spear Goblins Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Baby Dragon
Skeleton Army Goblins
Skeleton Army Goblins
Skeleton Army Goblins Guards
Skeleton Army
Skeleton Army Goblins Spear Goblins Guards Baby Dragon
Spear Goblins Baby Dragon
Baby Dragon
Goblins Skeleton Army
Guards Skeleton Army Goblins Spear Goblins
Goblins Guards Skeleton Army Spear Goblins Baby Dragon
Spear Goblins Baby Dragon
Skeleton Army Guards
Skeleton Army Goblins Guards Baby Dragon
Skeleton Army
Skeleton Army
Goblins Skeleton Army
Goblins Spear Goblins Guards Skeleton Army Baby Dragon
Baby Dragon Spear Goblins Guards
Skeleton Army Goblins Spear Goblins Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Goblins Spear Goblins
Baby Dragon
Guards Skeleton Army Goblins Spear Goblins
Guards Skeleton Army
Guards Skeleton Army
Baby Dragon
Guards Skeleton Army Goblins Spear Goblins
Skeleton Army
Goblins Spear Goblins Skeleton Army Baby Dragon
Guards Skeleton Army
Guards
Skeleton Army Guards
Skeleton Army Guards
Skeleton Army Baby Dragon
Guards Skeleton Army Goblins Spear Goblins Baby Dragon
Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Baby Dragon
Baby Dragon
Baby Dragon
Guards
Baby Dragon
Spear Goblins Baby Dragon
Baby Dragon
Baby Dragon
Goblins Guards
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Spear Goblins Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Guards
Spear Goblins Guards Skeleton Army
Baby Dragon
Baby Dragon
Baby Dragon
Guards Baby Dragon
Baby Dragon

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